Bright colours, cute characters, a nature theme, Sony's LocoRoco has made the perfect baby room for reader Scott and his in-development, soon-to-be-released next project.
Reader Michael Wootton sent along these pictures showing off the personal LocoRoco plush collection he and his girlfriend handmade.
The LocoRoco edition of the PlayStation Portable becomes yet another gaming product to take advantage of the great crossover between fans of video games and fans of string cheese, as seen in a circular from this past weekend.
There's a new LocoRoco game due out later this year, and a new game means new gimmicks, in this case a fundamental change to the game's simple control scheme, with the introduction of the "boing".
We've bemoaned the lack of LocoRoco merchandise previously. For a franchise so steeped in cuteness, it's a mystery as to why we aren't drowning in plushies and other assorted pieces of licensed crap.
Sony is letting you have LocoRoco2 for a song. In brand new video game terms, that's $19.99 USD or, in SCEA pricing terms "the cost of just two movie tickets."
It all starts off innocently enough, but when you start mixing franchises in your video game-inspired holiday gingerbread cookies it can only end in tears.
That Sony Computer Entertainment is going back to the LocoRoco well for another chance at acclaim and fortune should come as no surprise. The game's director, Tsutomu Kouno, has been chatting it up for ages and even SCEE reps confirmed it for a PSP release this year. Good then, that Sony got around to confirming its…
The creator of the original LocoRoco for PSP, Tsutomu Kouno, may think the PSP needs fewer sequels, but that's not going to stop him from giving us more yellow blob rolling fun. He's hard at work on LocoRoco 2, a game Kouno says will have "new gameplay based on physical calculation and crowd AI."