Wanna know more about Mighty No. 9, or the history of one of gaming's legendary franchises? Well, you're in luck. Kotaku's next live Q&A will star Keiji Inafune, father of the original Mega Man and its spiritual successor, who also worked on countless other games, including the Onimusha and Dead Rising series.
Hey, Kotaku readers. It's been about a year since I took the reins of Kotaku and just about a year since we brought in a lot of fresh faces. Much has changed. Much has not. I figure now is as good a time as any to hear from you fine readers about what you're liking and what you're not.
Since our live Q&A with Dave Fennoy went up *just* as we were having some technical difficulties on the site, the incredibly talented voice actor who voiced Lee in The Walking Dead wasn't able to answer all of your questions right then and there. I was, as I'm sure many of you were, disappointed.
Exciting news, everyone! David Fennoy, the voice actor behind the wonderful The Walking Dead's Lee, is going to answer your questions live, right here. Let him introduce this latest live Kotaku Q&A for you in the video above. (Which was stolen from yesterday's piece, so don't worry! When he says "tomorrow" it means…
Let Dave Fennoy, Lee's voice actor in The Walking Dead and Gabriel Tosh's voice actor in StarCraft II, excite you for our next live Q&A.
Did you play Assassin's Creed III? Did you have any questions about it? Questions other than why the tree climbing is so awesome or how in the world you trigger naval trading?
Planetside 2 launched just last week. Have you guys picked up the large-scale first-person shooter yet? What do you think so far?
Or maybe you haven't picked it up yet. Or, if you're like our own Luke Plunkett, maybe you've had trouble getting into the game. Maybe you have a few questions for the MMOFPS's senior art…
The next generation of consoles is finally upon us.
The next Hitman title is just around the corner, releasing this coming Tuesday. We all know what Conan O'Brien thinks of the title, but maybe you're still curious about the stealth game that approaches.
ArenaNet's massively multiplayer Guild Wars 2 has been out for a few months now, and many of us here at Kotaku really like the game. Like any MMO, it's already changed quite a bit since launch, and ArenaNet has begun regularly adding new content, quests, and gear to extend the game's life well into the future.
Everyone loves the idea of driving a giant mech, yes? Maybe fighting other mechs while in the process? That's what MechWarrior is known for, and that's what the new IGP-published MechWarrior Online is bringing back. The upcoming free-to-play game looks cool, but perhaps you have a few questions about it?
Back in July, we brought in an anonymous insider from a large video game publisher to take your questions and talk about the state of gaming as he sees it.
Hey, Kotaku readers, every so often I like to check in with all of you and find out how you think we're doing. This time, I thought we'd use our nifty, new Live Q&A system to answer your best questions about what's going on with Kotaku, why we're doing this or that, what we can do in the future, and so on.
Ever wonder how a Japanese game makes its way to the U.S.? What exactly does video game localization consist of? How many millions and millions of video game letters get translated from Japanese to English every year?
The unusual multiplayer shooter Hybrid continues the Xbox 360's Summer of Arcade this week and the guy who thought up the game, 5TH Cell creative director Jeremiah Slaczka is here to answer your questions about it and, well, about anything else you want to ask a game developer.
Matt Tieger is the game director on the next Transformers game. That's probably a fun job, but let's not assume anything. How about you ask him yourself?
There is a game called Dyad that we at Kotaku are crazy about. And there is a man named Shawn McGrath who made Dyad. Is he just crazy?
Last weekend's Guild Wars 2 beta just concluded, and the folks at ArenaNet are getting the game touched up for its August 28 launch. You've seen the game at cons, you've read our coverage, and if you're lucky, you've even played for yourself.