The Lead Designer Of Guild Wars 2 Is Answering Your Questions Right Now (Q&A Closed)

Illustration for article titled The Lead Designer Of Guild Wars 2 Is Answering Your Questions Right Now (Q&A Closed)

ArenaNet's massively multiplayer Guild Wars 2 has been out for a few months now, and many of us here at Kotaku really like the game. Like any MMO, it's already changed quite a bit since launch, and ArenaNet has begun regularly adding new content, quests, and gear to extend the game's life well into the future.

There's so much to talk about, so much to play and see, that you just may have some questions. And hey, what do you know, Guild Wars 2 Lead Designer Isaiah Cartwright has volunteered to come by for an hour and answer anything you care to ask.

Advertisement

So, have at it: Ask him anything you like down in the comments. Cartwright will begin answering at 6PM Eastern time, and he'll keep going for about an hour.

Share This Story

Get our newsletter

DISCUSSION

theforgetfulbrain
TheForgetfulBrain

When the game first launched, the Guild Wars 2 team was extremely strict on community policy, handing out a large number of bans for players that abused the game or harassed other players.

I wrote an editorial in admiration of that tough decision, considering the staggering amount of harassment and hacking that exists in many online games. ( For reference: http://www.theangryluddite.com/opinion/why-arenanet-is-the-new-paragon-of-gaming/ )

Have you found that this has made a lasting, positive impact on the social landscape of Guild Wars 2, or are there still many instances of bans for player harassment and exploits?

('Gold Farmers' excluded in all of this - that's a separate matter altogether)