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Anticipation
It starts with the preorder. After reading about the concept, seeing some screenshots, and watching the gameplay video, I know I want this game. I will pay the $60 and it will be glorious. Then I stop thinking about it. Oh I might read a developer interview, or make sure the release date hasn’t changed,…
By Lauren Orsini Published May 24, 2010 -
GameStop Powers Up A New Rewards Program
Soon there will be a completely different card to forget to bring to GameStop with you, as the retailer’s new PowerUp Rewards program goes into beta testing, featuring both free and paid cards packed with benefits that don’t entirely suck. GameStop’s Edge card is on the way out. I’d say good riddance, but I haven’t…
By Mike Fahey Published May 24, 2010 -
Creating Some Of The Best Video Game Menus Ever
Graphic designer Joe Kowalski gives us a behind-the-scenes look at the work that goes into creating what some consider the best video game menu ever made. While I might not have been overly fond of Brutal Legend’s mix of action and strategy game play, I’d say the opening menu is indeed one of the greatest…
By Mike Fahey Published May 24, 2010 -
Stuff Your Wii Remote Inside A Baby
I’m not sure what’s more disturbing; the fact that Majesco’s Babysitting Mama has you stuffing your Wii remote into the plush equivalent of a tiny human child, or the fact that it uses the nunchuck as well. It turns out Majesco is completely serious about Babysitting Mama, the latest profession being taken up by our…
By Mike Fahey Published May 24, 2010 -
Our Latest Addiction Is Dallas’ Too
As seen on the cover of Dallas’ D Magazine.
By Brian Crecente Published May 24, 2010 -
The Nintendo Download: Light Trax And Monkey Mayhem
Just because this week’s Nintendo Download doesn’t contain much in the way of recognizable titles doesn’t mean there isn’t fun to be had. You can’t go wrong with monkeys. At least I hope you can’t go wrong with monkeys, for the sake of The Code Monkeys, whose Manic Monkey Mayhem goes up for sale on…
By Mike Fahey Published May 24, 2010 -
Aion Prepares For The Assault On Balaurea
Aion: Assault on Balaurea, will bring a level cap increase, functional in-game pets, new instances to explore, and more to NCsoft’s massively-multiplayer online role-playing game, but before it comes out, NCsoft hopes to lure old players back with update 1.9. Assault on Balaurea is the new name of Aion update 2.0, an expansion pack-sized chunk…
By Mike Fahey Published May 24, 2010 -
How Jon Favreau Gets Ready to Shoot
As seen on Jon Favreau’s Twitter
By Lauren Orsini Published May 24, 2010 -
Why I Liked The Lost Finale, Haters Be Damned
Lost went out, last night, like the first Star Wars movie, in the same excellent, sweet way. Beyond the defeat of a man in black, here was a group of friends, gathered joyously in a smiling, winking celebration of the bond that enabled them to triumph together. Star Wars: A New Hope ended with Han…
By Stephen Totilo Published May 24, 2010 -
Fanatics Draw the Line For Super Mario Galaxy 2
NEW YORK CITY – They were a line of two. William Francis and Julio Sarmiento took to the streets of Rockefeller Center Friday night to wait nearly 50 hours for a video game. They knew there was a good chance that if they showed up Sunday morning they’d still likely form the front of a…
By Brian Crecente Published May 24, 2010 -
What’s It Like To Be Reviewed In Japan?
To: Crecente From: Bashcraft Ahoy! Hope you are enjoying The Big Apple and all that it has to offer…and all it doesn’t! Previously, I did a post on Japanese Schoolgirl Confidential going on sale in Akihabara. Going on sale in Akihabara has been an honor. I remember the first time I visited Akiba all those…
By Brian Ashcraft Published May 24, 2010 -
Halo Reach Dropping In September
September 14 is Halo Reach launch day worldwide (except in Japan), according to an Associated Press report. Reach just enjoyed a popular and now-completed multiplayer beta. The game is Halo creator Bungie Studios’ last Halo project and likely one of the biggest Xbox 360 games of the fall. Future Halo projects are being developed under…
By Stephen Totilo Published May 24, 2010 -
Nintendo Isn’t Trying To Make Kiddy Games
“Unless you’re careful, there’s a tendency for games like Mario that can be played by children to gradually become childish,” warns Mario creator Shigeru Miyamoto. “Those making the game tend to unconsciously make them that way.” According to to the famed game designer, the line “Where’d my mommy go?” was proposed for a Nintendo game.…
By Brian Ashcraft Published May 24, 2010 -
Little Girls Writes A Letter To Nintendo, Gets A Free DS?
That’s what this letter seems to suggest, when a girl – forced to write a letter to a company for a school project – bugs Nintendo for a DS, and Nintendo obliges. At least, that’s what this exchange would have you believe. I have some doubts; there’s no photo of the DS, which is weird,…
By Luke Plunkett Published May 24, 2010 -
Why Is This Blur Logo So Dang Familiar?
Blur is a racing car game. It is made by Bizarre Creations, the studio behind racer Project Gotham Racing. As a racing game fan, I should be excited, but there is something that I cannot get out of my head. For me, I think 1993 – 1999 were some of the best years musically. Those…
By Brian Ashcraft Published May 24, 2010 -
New Blur Ads Sell Fast Cars With Loose Women
The latest American ad we saw for racer Blur used cartoons. It was pretty good! Know what they’re using in France? Sluts. It’s funny, I have no idea what they’re saying, and yet, I know exactly what they’re saying. This is what it would be like if the Need for Speed series never got any…
By Luke Plunkett Published May 24, 2010 -
This Evangelion Lunch Box Is Pricey
Anime chain store Animate is offering a limited edition Neon Genesis Evangelion taimeshi bento. How much do you think this lunch would cost? It costs the equivalent of US$15. For a plastic Neon Genesis Evangelion lunch box, some chopsticks and tai-meshi (sea bream rice). Tai-meshi is pretty easy to make, and a tai-meshi lunch box,…
By Brian Ashcraft Published May 24, 2010 -
Sony: If It Didn’t Work On Wii, Don’t Try It On Move
Sony’s PlayStation Move motion control peripheral has a lot in common with the Nintendo Wii, leading many to fear the PS3 is about to be inundated with crappy Wii ports. That would be a disaster for Sony, so thankfully the company is working actively with publishers to ensure that the first generation of Move games…
By Luke Plunkett Published May 24, 2010