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Online Gaming Friends of Oslo Suspect Say He Couldn’t “Harm a Fly”
The 32-year-old man suspected of detonating a bomb in Norway’s capital and going on a shooting spree in police garb, killing at least 87, was many things: He was a self-identified conservative Christian, farmer, body builder, hunter, freemason and gamer. Listed among a slew of personal interests, favorite books, sports teams and philosophies on Anders…
By Brian Crecente Published July 23, 2011 -
You’ll Battle Bosses Bigger than a Planet in Asura’s Wrath
Asura’s Wrath, a new game (joining Dragon’s Dogma) due for a 2012 release, got a showing at the World of Capcom panel yesterday at Comic-Con. Here is a two minute video full of gameplay, showing off the game’s beat-em-up adventure cred. In story and in action, it does seem a little God of War-y but…
By Owen Good Published July 23, 2011 -
Shark Week
Mr. Vaughn, what we are dealing with here is a perfect engine, an eating machine. It’s really a miracle of evolution. All this machine does is swim and eat and make little sharks, and that’s all. Now, why don’t you take a long, close look at this sign. Hardware • Nintendo 3DS (Cosmo Black, Aqua…
By Owen Good Published July 23, 2011 -
The Cosplay of Comic-Con – Day Two: Tinker, Yoshi, Birdo, Spy
What could bring together Yoshi and Birdo, Tinkerbell and Team Fortress 2’s Spy? Only Comic-Con, where hundreds, maybe thousands of costumed comic book, anime and video game characters roamed the halls of the Con. Many dressed up, only a few were photobombed by a TF2 character. Day two of Comic-Con cosplay saw some impressive get…
By Michael McWhertor Published July 22, 2011 -
William Shatner Leads 3,000 People in a Group-Khannnn
Wrapping up a panel on Star Trek: The Captains, William Shatner’s documentary about the leading men of the Star Trek universe, Capt. Kirk rose to reprise the most famous four-letter word in Trek history, the subject of “The Long Khan,”, a documentary about the meme which premiered earlier this month on EPIX. Shatner asked that…
By Owen Good Published July 22, 2011 -
Halo: Anniversary Promises a New Perspective on Old Memories
Here is exactly what was shown of Halo: Anniversary‘s singleplayer campaign, today at Comic-Con 2011. The demonstration was also given to press at E3 back in June; this is its first public display. It covers the classic level “Silent Cartographer,” and showcases the ability to switch between updated high-definition graphics and the low-def visuals of…
By Owen Good Published July 22, 2011 -
Konami’s Getting Risk-y With the Metal Gear Solid Board Game
“Snake? SNAAAKE?! It’s your roll.” You too can make this ill-conceived attempt at a joke with the forthcoming Metal Gear Solid-themed edition of classic strategy board game Risk, a game not surprisingly titled Risk: Metal Gear Solid Board game maker USAopoly—makers of Risk: Halo Wars!—will bring the military conflicts of Metal Gear to tabletops, seemingly…
By Michael McWhertor Published July 22, 2011 -
Uncharted Writer Originally Wanted Chloe Frazer’s Voice for Elena Fisher
Elena Fisher began as a Spanish character, the writer of the Uncharted series said. The adventure’s female protagonist was originally conceived as “Elena Vargas,” and originally, writer Amy Hennig wanted Claudia Black, the voice of Chloe Frazer in Uncharted 2 to voice her. Hennig revealed the detail of Fisher’s creation on Friday at a panel…
By Owen Good Published July 22, 2011 -
This is Skulls of the Shogun. You Should Be Aware of It.
Some people have called Skulls of the Shogun the best strategy game of E3. I’ve called it a “Wu-Tang Advance Wars.” Let’s here how the game’s lead creator, Jake Kazdal, describes the game in this exclusive developer documentary provided to Kotaku by Kazdal and his crew. Enjoy the video which is stuffed with gameplay clips.…
By Stephen Totilo Published July 22, 2011 -
The Week in Gaming Apps
With two of our number serving time covering the world’s largest gathering of all things geek and glorious, only four gaming apps made the cut this week. Don’t worry, we made up for it in quality! I’m going to stand by that too. I mean, just look at this stellar lineup! We’ve got a MapleStory…
By Mike Fahey Published July 22, 2011 -
What Are You Playing This Weekend?
Since I’ll be at the San Diego Comic-Con for the vast majority of this weekend, I’ll play whatever it is that publishers and video game developers have available on the show floor. Maybe some Castle Crashers? Maybe not. I’ll probably play a little Street Fighter X Tekken to get a better feel for Poison, maybe…
By Michael McWhertor Published July 22, 2011 -
Not Water!
Just Don’t Feed It After Midnight – Jessica Chobot, G4 and IGN host, threatens to start a Gremlin apocalypse at Comic-Con. (Photograph by @Juster ) Creativity and Community Drive Dream Track Nation Towards Greatness A charming little stunt racing game with a slick cartoon style, Dream Track Nation‘s track creation and sharing community is where…
By Brian Crecente Published July 22, 2011 -
Toy Maker Kotobukiya Getting Into the Business of Sexy Mass Effect Girls
Japanese toy maker Kotobukiya has already welcomed a few Comic-Con friendly femme fatales to its “bishoujo” line of beautifully sculpted figures. They started with superheroines from Marvel and DC Comics, but now they’re moving on to video games. Kotobukiya has already welcomed some Tekken characters into the fold, but the company is also recruiting some…
By Michael McWhertor Published July 22, 2011 -
Missed an Episode of Retro Game Master? Don’t Worry We Have You Covered
Retro Game Master has a new home in North America, streamed live on Kotaku every week at 8 p.m. eastern. But what if you miss it? Don’t worry, we’ve got your back. Unlike television, we don’t tuck away our shows after we’re done “airing” them. Feel free to hop on over to the page dedicated…
By Brian Crecente Published July 22, 2011 -
The Walking Dead Season 2 Ditches Atlanta and Perhaps Hope
In case you forgot why you were so anxious to continue watching The Walking Dead when it ended last season, here’s a stark, brutal reminder. Don’t worry, you only have to hold your breath until October.
By Brian Crecente Published July 22, 2011 -
Mass Effect‘s Depth Will Save It From the Fate of Most Video Game Movies
Mass Effect won’t suffer the same fate as other video game movies, said the screenwriter assigned to the project, because it draws on far more than the “seductive” visuals and active sequences that all video games are known for, whether or not they are accompanied by a story with any depth. “In the early days…
By Owen Good Published July 22, 2011 -
The New Marvel uDraw Game is a Preview of our Wii U Future
Ever since I played the Wii U last month at E3, I’ve been running through my memories of the surprisingly abundant Wii U-ish experiences I’ve had with other gaming hardware, some of which I’ve written about It’s happened again. Last week, I got an early look at—get this—the new Marvel Super Hero Squad game on…
By Stephen Totilo Published July 22, 2011 -
Meet Middle-aged Ivy and Soulcalibur V‘s Two All-New Fighters
To answer the question “What will a middle-aged Ivy look like in Soulcalibur V?” Namco Bandai has responded with a still youthful looking Ivy, now dressed more modestly. Slightly. The fighting game maker has also fully revealed two fresh souls. Meet Natsu—the ninja girl who appears to be a replacement for Soulcalibur veteran Taki—and Zwei—a…
By Michael McWhertor Published July 22, 2011 -
Obama Kicks Drug-Dealer Ass In This Video Game
From what I’ve played of Call of Juarez: The Cartel it appears to be just as bad as everyone worried it would. The game is packed with tiny glitches, odd AI behavior and questionable graphics. But it also has a couple of levels starring President Barack Obama. OK, not really. What it really has is…
By Brian Crecente Published July 22, 2011 -
Bulletstorm Didn’t Make Money, But it Was Worth It
Mike Capps, president of Gears of War development studio, doesn’t regret Bulletstorm. That game got a lot of hype—and some extraordinarily odd press coverage—when it was released earlier this year. It was an odd first-person shooter that was vulgar in tone and creative in execution, rewarding players for, well, being creative in how they executed…
By Stephen Totilo Published July 22, 2011