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Rage Enemies Have Personality, At Least Until You Kill Them
In the latest behind-the-scenes video for Rage, the folks at id Software explain how they created hordes of lifelike, realistic, thinking and feeling enemies for you to tear into little pieces. That’s why they build them up, buttercup. You can contact Michael Fahey, the author of this post, at [email protected]. You can also find him…
By Mike Fahey -
Dear Crytek, Something Has Gone Terribly Wrong
In today’s laser-targeted edition of Speak Up on Kotaku, commenter Petey 2 Kold has an issue with Crysis 2 on the PlayStation 3, and would like to make developer Crytek aware of it. Have at them, Petey 2. Dear Crytek: As you read this, I am conducting an experiment. I’ll tell you about it at…
By Mike Fahey -
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Whenever Well-Endowed Anime Women Trap People in Their Cleavage, Catherine Fan Art Will Be There
The box art for the newly-released Catherine is sexy, striking, and apparently easy to replicate using whatever large-chested anime woman you happen to have lying about. It’s not copying, it’s a tribute! Kayris from 8BitFix has gathered together some of the better Catherine cover inspired works from around the internet, representing everything from Hellsing‘s Seras…
By Mike Fahey -
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