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Playing a Video Game on the Side of a Building Looks Awesome
This impromptu little piece of street performance involves a large building, Kinect, the cover of darkness, a copy of classic arcade game Breakout and some very interested bystanders. Put together by the art/marketing team at WECOMEINPEACE, all it asked of players was to jiggle around a bit and watch as they played the biggest arcade…
By Luke Plunkett Published September 7, 2011 -
Pretty Lady. Dead Fish. Nerds.
When Japanese people travel, they often take tours. Travel agents offer an array of packages from simple all-inclusive air-plus-hotel to bus guided tours complete with bus lady. This tour is a little different. No, it’s a lot of different. It’s a fishing tour (okay, normal) for otaku (huh?) with a famous voice actress (bwah?). The…
By Brian Ashcraft Published September 7, 2011 -
This Might be the Future of iPhone Gaming (Or Board Gaming? Or Both!)
The biggest problem with iPhone gaming at the moment is that, thanks to the lack of control options, it’s hard to play a game with much meat to it. This rather left-field solution may have a…solution to that. Granted, you lose much of the iPhones portability with this, but when you see what it’s got…
By Luke Plunkett Published September 7, 2011 -
Turn Deus Ex: HR Into More of a PC Game
I played Deus Ex on PC. It was…OK, but didn’t run as nicely as I thought it would, and didn’t give me as much control over things as I would have liked. Know what it was missing? A debug mode. Know what we’ve got now? A debug mode! How’d you guess? A mod has been…
By Luke Plunkett Published September 7, 2011 -
Like A Woth To A Flame
Kotaku readers, welcome back. I trust you had an enjoyable three-day weekend, should you have the luxury of having a three-day weekend. Well, we’re back into it, so let’s get this shorter work week going with some off-topic talkin’. I had a relaxing one, thanks for asking, playing some Shadows of the Damned and The…
By Michael McWhertor Published September 6, 2011 -
Nintendo 3DS Circle Pad Add-on is Real, Here’s Your First Horrifying Look
Wait a second. That crazy insane rumor that the struggling Nintendo 3DS would be getting a second analog slider might actually be true? If you believe early reports from the latest issue of Japanese video game mag Famitsu, well, yeah. According to still unconfirmed reports from the mag, which typically leaks all over the internet…
By Michael McWhertor Published September 6, 2011 -
HD Re-Release of Devil May Cry Trio Looks More Likely Than Ever
Earlier this year we published a rumor that the first three games in Capcom’s famed Devil May Cry series would be getting an HD re-release. Today, G4 reports that all three games have been rated by the ESRB for release on both the PS3 and the Xbox 360. It’s looking more likely than ever that…
By Michael McWhertor Published September 6, 2011 -
It Takes One Very Long Screen Shot To Showcase the Beauty of Fez
When Polytron’s Fez finally comes to Xbox Live Arcade, it looks like it will be a game worth waiting a long, long time for. Just take a look at this new screen shot from Fez for a good hard minute and you’ll see why. Phil Fish’s 2D puzzle-platformer with some very fancy 3D screen rotation…
By Michael McWhertor Published September 6, 2011 -
Rage System Requirements Are Fittingly Barren
Is your PC up for id Software’s version of a post-apocalypse? Can you play Rage as God and John Carmack intended? Why not check the Windows version’s system requirements, just in case you need a last minute hardware upgrade? I’m thinking you’ll find Rage‘s minimum and recommended hardware requirements firm but fair, Kotaku readers. Let…
By Michael McWhertor Published September 6, 2011 -
Deus Ex: Human Revolution is a Story About Technology, Morality, and… DRM?
I bet you thought I was done writing about Deus Ex: Human Revolution. How wrong you were! Though in truth, I just wanted to share a particularly outstanding piece I just read about the game. So, this is me writing about writing about Deus Ex: Human Revolution. DXHR tackled some weighty topics, from transhumanism to…
By Kirk Hamilton Published September 6, 2011 -
Bloodrayne Betrayal and Red Dead Redemption Freebies Are New on the PlayStation Store
This week’s North American PlayStation Store update is live, an update that might convince you to dust off that copy of Red Dead Redemption or seriously consider investing in a BloodRayne video game. No, seriously! WayForward’s BloodRayne: Betrayal looks like the most promising thing to come from the BloodRayne IP in a long time, perhaps…
By Michael McWhertor Published September 6, 2011 -
Burning Portal Man
BURNING MAN -Portal-inspired sign spotted at Burning Man by reader Kenji. Video Proof That I Fought On Modern Warfare 2‘s Scrapyard in Real Life at Call of Duty XP One of the highlights of the Call of Duty XP convention was its paintball field recreation of “Scrapyard,” a multiplayer map plucked from Call of Duty:…
By Brian Crecente Published September 6, 2011 -
Jump Into the Minds of Driver: San Francisco‘s Toughest Critics
After spending more than a decade slowly morphing into Grand Theft Auto, Ubisoft’s Driver franchise a metaphysical turn that seems right at home in San Francisco. It’s the ultimate out of body experience! John Tanner has been driving recklessly since 1999’s Driver for the original PlayStation. He’s gone from criminal to cop, from getaway driver…
By Mike Fahey Published September 6, 2011 -
Video Proof That I Fought On Modern Warfare 2‘s Scrapyard in Real Life at Call of Duty XP
One of the highlights of the Call of Duty XP convention was its paintball field recreation of “Scrapyard,” a multiplayer map plucked from Call of Duty: Modern Warfare 2. I took a few stinging paintballs to the thigh and bicep for your enjoyment, if you couldn’t make it to Los Angeles this past weekend. Armed…
By Michael McWhertor Published September 6, 2011 -
Mario, An 8-Bit Champion from a Different Perspective
Mario is looking to start trouble in Florent Roubinet’s piece for the upcoming Geek-Art / Autumn Society “8-Bit Champions” show on September 15th. You can find more show submissions here Mario by Florent Roubinet / Flow (Blog) (Facebook) Via: geek-art Need your daily fill of geek eye candy? If so, head over to Justin Page’s…
By Michael McWhertor Published September 6, 2011 -
An Army of Dragonborn Prepares to March on Skyrim Retailers
In preparation for the worldwide launch of The Elder Scrolls V: Skyrim this November, Bethesda has assembled an army of army of bronzed Dragonborn statues, armed and ready to be drooled on by fans at retail locations around the world. It’s time to start cozying up to your favorite video game retail employee, Skyrim fans.…
By Mike Fahey Published September 6, 2011 -
Borderlands 2 Dev Talks New Art, Improved AI, and Why PC Gamers Will Get More Love This Time Around
By now, you’ve probably seen the leaked footage of the most recent Borderlands 2 demo, and read our own Michael McWhertor’s impressions of the game from Gamescom. Last weekend at PAX, I caught up with Gearbox’s art director Jeramy Cooke to chat with him about the new characters, guns, and art tech in Borderlands 2,…
By Kirk Hamilton Published September 6, 2011 -
Gamestop to Start Selling Apple Hardware, New and Used Alike?
According to 9 to 5 Mac‘s sources, games retailer GameStop will start selling Apple’s iOS devices—iPod Touch, iPhone, and iPad—at their stores. (We reported a similar rumor before.) Even more interesting? They’ll be taking the hardware in for store credit. [9to5Mac.com]
By Joel Johnson Published September 6, 2011 -
It’s Operation: Guillotine—Eyes On with Battlefield 3‘s Single Player
Just two months ahead of release, Battlefield 3’s singleplayer mode remains something of a mystery – oddly so, given this game is DICE’s attempt to make their biggest franchise as appealing to lone gunners as team gunners. So getting eyes-on with a never-before-seen singleplayer level yesterday went some way to explaining BF3’s approach. That approach:…
Alec Meer | Rock Paper Shotgun Published September 6, 2011