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Keeping an Open Mind About the Halo 4 Soundtrack
Yesterday, we finally found out the identity of Halo‘s new composer—Neil Davidge, best known for his work with Massive Attack, will be filling original Halo composer Martin O’Donnell’s shoes for the upcoming game. They’re big shoes to fill. If you had told me back when I played the first Halo that the soundtrack for that…
By Kirk Hamilton Published April 12, 2012 -
Check Out The Plague Sequence’s Brand of Broody, Video-Game Inspired Rock
For a band that makes its music out of re-designed versions of classic video game music, The Plague Sequence takes itself very seriously. From their website, a manifesto: Working to create a voice of dissent in a culture poisoned by corporate occupation and a vacuous society lacking sincerity or substance. The taint of commerce has…
By Kirk Hamilton Published April 12, 2012 -
Square Enix Has Their Own Radio Channel
Square Enix fans rejoice: the publisher has opened up a streaming radio channel that plays music from many of their games for free. There aren’t a huge number of games yet, but hey, Xenogears is on here, which should make many people happy, judging by the zealous comments I regularly hear about that game’s soundtrack.…
By Kirk Hamilton Published April 12, 2012 -
Kick Back With My Favorite Track From The Witcher 2
Next week, Xbox 360 owners are finally going to have the opportunity to play The Witcher 2. I really liked that game a whole lot, and so I thought that tonight would be a good time to share my favorite musical track from the game. Titled “Vergen by Night,” it’s the music that plays when……
By Kirk Hamilton Published April 12, 2012 -
Fez‘s Beautiful Soundtrack Lives and Breathes Video Game Dreaminess
Fez is a very cool game. Tina’s review neatly sums up many of the things that make it so good. In addition to being a smart, enjoyable platformer that revels in a deep and mysterious energy, Fez is an aesthetic triumph. We tend to throw around terms like that a lot—”aesthetic triumph.” But what does…
By Kirk Hamilton Published April 12, 2012 -
There’s More to the Sonic 2 Keylogger Story Than Meets the Eye
In case you missed the updates, there have been some interesting developments in the Sonic 2 HD keylogger story. Namely, that the original source allegation has since been withdrawn, and that it’s come to light that one developer involved may well be holding the entire project hostage. [Original Story]
By Luke Plunkett Published April 12, 2012 -
Developer Hopes Microsoft and Sony “Go Nuclear,” Destroy Used Game Sales
Many, many rumors continue to fly around the internet concerning the future of Microsoft and Sony’s game consoles. One of the most contentious and repeated assertions about the next iterations of both the PlayStation and the Xbox is that neither will easily support used, rented, or secondhand games. Gamers and developers have gone back and…
By Kate Cox Published April 12, 2012 -
The Easter Bunny Is Watching
This is not an article about sports video games. It should be. Our regularly, scheduled Sportaku section runs in the spot this Easter Bunny animated GIF is going in. But our Sportaku writer is getting on an airplane. So enjoy the bunny. Or be scared. Or both. The Bunny was filmed by me on Easter…
By Stephen Totilo Published April 12, 2012 -
Ghost Recon Future Solider’s Multiplayer Trailer Unleashes Invisible Soldiers Everywhere
The trailer for Ubisoft’s in-bound squad shooter promises all sort of invisible mayhem. And turrets and drones. What happens if everyone’s cloaked at once, though? What happens, then?! In GRFS‘ online portion, up to 12 players can play in 6 Vs 6 matches. Game modes include Conflict, Saboteur, Decoy and Siege, where players will need…
By Evan Narcisse Published April 12, 2012 -
Use Trials Evolution’s Level Editor to Make People Trick Over the Taj Mahal
Maybe the insane physics-based racing tracks that come with RedLynx’s upcoming Trials sequel won’t be enough for you. Maybe you want to pull a 540 in front of one of the Seven Wonders of the World. Then you, challenge-hungry rider, will be happy to learn about the new level editor coming to Trials Evolution. Watch…
By Evan Narcisse Published April 12, 2012 -
Braid‘s Jonathan Blow on Art, High Standards, and Games as “Shitty Action Movies”
Game creator Jonathan Blow is best known for developing 2008 indie hit Braid, and perhaps second-best known for his prickly views on games and the game industry. He aims to be profound with his games, and hopes that his next project, The Witness, can proudly stand in the “games are art” column. The May, 2012…
By Kate Cox Published April 12, 2012 -
How Will History Remember The Topless Version of The Saboteur?
The servers that support the mostly-offline video game The Saboteur are scheduled to go offline tomorrow. With that flip of a switch, we will lose the ability to make some of the women in the game topless. Will you cheer this development? Will you boo it? It doesn’t matter much what you think of a…
By Stephen Totilo Published April 12, 2012 -
Miyamoto Says He’d Like to Make a Spiritual Sequel to A Link to the Past
It’s been a long time since Shigeru Miyamoto’s directly worked on a Legend of Zelda game. 1991, to be exact. That’s the year that the classic A Link to the Past hit the SNES. Now, recent remarks from Nintendo’s creative leader make it sound like he’d be up for revisiting that chapter of Link’s video…
By Evan Narcisse Published April 12, 2012 -
Life as an Amazing Cosplayer is Great, But a Bit Sweaty
We don’t just take pictures of awesome cosplayers, we talk to them. These people have things to say about what rocks and what doesn’t rock about being a great cosplayer. Sometimes they need to say these things through an Autobot voice filter or using their best Mr. T impression. That’s ok. The mic of Kotaku‘s…
Stephen Totilo & Chris Person Published April 12, 2012 -
Demon’s Souls Servers Shutting Down on May 31st
The asynchronous multiplayer in Demon’s Souls helped make Atlus’ 2009 PS3 exclusive a cult hit. And now it’s going away forever. The online component of From Software’s first Souls game let players enter the adventures of other users to help or hinder their battles against the game’s notoriously brutal enemies. Being able to grief or…
By Evan Narcisse Published April 12, 2012 -
Two Video Games. Two Age Ratings. What’s the Bloody Difference?
Batman: Arkham City is a wonderful and violent video game. It’s rated T by the Entertainment Software Ratings Board, the group that applies ratings to all major games released in the United States. T games are for gamers who are 13 or older. Halo: Combat Evolved Anniversary is a remake of a beloved sci-fi first-person…
By Stephen Totilo Published April 12, 2012 -
Ask a Video Game Developer Anything … Call for Questions
We did it once, and it worked out well. So we’re doing it again: Ask a video game developer anything (preferably about the world of game-making)! Put your questions in the comments section, please. In a week or so, Jeremiah Slaczka (5TH Cell creative director! Scribblenauts! Hybrid!) will answer the very best ones in the…
By Stephen Totilo Published April 12, 2012