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Intricate Sword And Board Combat Meets Castlevania-esque Dungeons
That’s Shadowcrypt in a nutshell. On the surface, there’s not much to this indie side-scroller. You’ve got your undead-filled catacombs, your evil Necromancer, your traps and mazes, and you’ve got random treasure. It’s all very familiar, but that doesn’t necessarily mean it’s bad. See here: It looks tight. The developer describes the game as “elegantly…
By András Neltz Published May 29, 2014 -
You Can Download a Mercedes Benz in Mario Kart 8
This summer, Mercedes Benz is coming to Mario Kart 8 in Japan. No word yet whether or not the car will be available in the West. The Mercedes Benz GLA, which a sorta hunky Mario drives in a new Japanese ad, will be available as free DLC. Info is scant, but Nintendo promises more details.…
By Brian Ashcraft Published May 29, 2014 -
Tangiers is described as a “dark and uneasy” stealth game. Well, its new trailer is exactly that. The Thief-inspired, somewhat recently Kickstarted PC stealth-em-up is nearing its beta development phase, and is expected to get a release date within a couple weeks.
By András Neltz Published May 29, 2014 -
Legend Of Zelda Art Jam
Today’s Sketch Daily theme was The Legend of Zelda, and dozens of artists participated. Check out some highlights below, including heavily-armored Link, vampire Link, and much more. Marek Jarocki Codi Bear Mingjue Helen Chen Kekai Kotaki Nate Voss Yingjue Chen Bill Robinson Krishna Sadasivam Lisa Villella Steve LeCouilliard Phillip Light M.S. Corley Ashlyn Anstee Rubin…
By John Struan Published May 28, 2014 -
THQ’s Crap Is Still There, Gathering Dust
THQ closed down for good over a year ago, but the company’s old corporate HQ remains, and in that time nobody has moved in to clean out all their old stuff. Games, posters, E3 prizes, the works, it’s all just sitting there. Redditor Soulessgingr works for a company that recently moved into the same building,…
By Luke Plunkett Published May 28, 2014 -
AMD Calls Nvidia Program “A Clear And Present Threat To Gamers”
AMD and Nvidia have for years been locked in a struggle for dominance in the graphics card market, but this week that competition spilled over into something a lot nastier. Instead of competing over specs and release dates, AMD’s Robert Hallock has told Forbes that Nvidia’s Gameworks program – which lets developers implement a range…
By Luke Plunkett Published May 28, 2014 -
The Best Way To Explain A Silly Reboot
Wolfenstein is a game I like very much, a game that in spite of its rough edges and occasional tonal missteps is so full of charm and character that you can’t help but put your arm around its shoulder and ruffle its hair every time you see it. That charm doesn’t come from the time…
By Luke Plunkett Published May 28, 2014 -
Looks Like Harmonix’s Shooter Is Going Back To The Drawing Board
Harmonix, of Rock Band fame, turned some heads recently when they announced a musical…first-person shooter. That game, Chroma, has already been through some early alpha testing, and it doesn’t sound like things went that great. An email being sent out by Harmonix to testers thanks them for their input, and says that “Based on the…
By Luke Plunkett Published May 28, 2014 -
New Movie is About Satanic, Killer RPGs
Are you ready to RPG? ARE YOU READY TO RPG? RPG! RPG! RPG! *does a keg stand while rolling a few D20s* No but seriously though: I can’t help but laugh at this trailer for Dark Dungeons, a film based on a 1984 comic made by a Christian fundamentalist. The comic was about students who…
By Patricia Hernandez Published May 28, 2014 -
The Windows In Watch Dogs Look Into An Alternate Reality
There’s a secret world hidden behind the windows of Chicago in Watch Dogs In future Chicago, one computer program controls everything in the city, from the power grid to rocking horse rides. There are other strange things about the city as well, like how every window reflects some mysterious bizarro city made almost entirely of…
By Steve Marinconz Published May 28, 2014 -
Vintage-Style Box Art For Modern Mobile Games
Flappy Birds, Angry Birds, Candy Crush Saga and more get misleading classic-style box art in this gallery at Dorkly You are now looking at Screenburn, a Kotaku blog dedicated to the best gaming images, videos and GIFs online.
By John Struan Published May 28, 2014 -
There’s A Great Game Beneath Monster Monpiece‘s Awkward Anime Stroking
Update 5/28/2014: Monster Monpiece is finally out in North America (Europe gets it next week), and the sentiment in this Japanese preview still holds: It’s a great game, but damn that embarrassing girl-stroking mechanic. In PlayStation Vita game Monster Monpiece, players increase the powers of collectible cards by vigorously rubbing pictures of young women until…
By Mike Fahey Published May 28, 2014 -
My God, It’s Full Of Emoji
Sometimes in our workaday life, we get dragged down by the little things in life — the humdrum of it all. We often forget that there’s a sublime universe of limitless icons out there. So here’s something that might help: Step 1: open up Emoji.Zone. Blow it up to full screen. Step 2: Play some…
By Chris Person Published May 28, 2014 -
I Bought This Game Two Weeks Ago, And I Still Can’t Play It
The video game industry is no stranger to fizzled hype. But for all the controversies about delays, unstable launches, or games that are just plain terrible, until recently I’ve never had to stop and wonder whether or not a game actually exists. Then I went in search of a mysterious fighting game named Death Cargo…
By Yannick LeJacq Published May 28, 2014 -
Video Game Artwork That’s Just Happy to See You
When is a gun not just a gun? When it lives between a character’s legs and not in a holster, as seen in artwork from more than just a few video games. There’s a growing collection of not-so-subtle imagery over at Phallic Videogamery that shows how some video game artwork over the decades has fashioned…
By Evan Narcisse Published May 28, 2014 -
What Today’s Biggest Mobile Games Need Is Ugly ’80s Box Art
Back in the ’80s, hardcore gamers loved the sort of simplistic fare that mobile gamers thrive on today. So why can’t the hardcore embrace popular mobile games? I’m guessing it’s the lack of almost completely unrelated painted cover art. Gaming humor palace Dorkly imagines a world where mobile games get the half-assed fantasy art they…
By Mike Fahey Published May 28, 2014