When Yoshinori Kitase talks about the future of Final Fantasy, you probably want to listen. The veteran producer, widely considered the successor to former Square Enix honcho Hironobu Sakaguchi, is one of the shepherds of the iconic role-playing game series. And he’s looking to take some lessons from the world of…
Was Aeris ever going to come back to life? Are Final Fantasy X and Final Fantasy VII set in the same world? Is Gogo actually Daryl? Thanks to Yoshinori Kitase, we now have the answers to all of these questions. And they’re mostly “No.”
Big news for me today: Boss Fight Books has launched its fourth Kickstarter, and my upcoming book Final Fantasy V is part of it. Here’s an exclusive excerpt, discussing a bit about how this legendary role-playing game was made.
This year’s E3 had a huge surprise for us all: The Final Fantasy VII remake. But this wasn’t the only surprise. Prior to the official unveiling, Final Fantasy VII’s original character designer Tetsuya Nomura had no idea he’d be directing the remake.
From the mouth – or rather, the keyboard – of Hironobu Sakaguchi.
The latest official Final Fantasy game, from current Final Fantasy top man Yoshinori Kitase, was announced in an interview between Kitase and series creator Hironobu Sakaguchi in Weekly Famitsu.
Ever since seeing the intro to Final Fantasy VII remade in HD in that PS3 tech demo back in 2005, I've been silently, yet skeptically, hoping for an upgraded remake of the game. Well, it looks like the reality of such a remake may or may not hinge on Square Enix's upcoming mobile game.
Back in 2006, Square Enix unveiled three games: Final Fantasy XIII, Final Fantasy Agito XIII and Final Fantasy Versus XIII. All three were linked by a mythos centered on crystals, and the series was dubbed "Fabula Nova Crystallis".
Role-playing game Final Fantasy Versus XIII was first shown in 2006 at the E3 gaming expo in Los Angeles. It's now 2010, and the game is not out.
Here we go again! Final Fantasy developer Square Enix continuing mentioning "Final Fantasy VII" and "remake" in the same breath.
Final Fantasy XIII is just a few weeks away for gamers in North America, Europe and Australia, the debut game in Square Enix's grand Fabula Nova Crystallis project. What does the future hold for the trio of Final Fantasy XIII games?
Square Enix's long in the making Final Fantasy XIII finally comes to North America in March, a game that is less like a traditional Japanese role-playing game, its creators say, and more like a first-person shooter like Call of Duty.
Because, well, people keep asking Final Fantasy XIII producer Yoshinori Kitase about it. And since he's a polite guy, he keeps answering those questions. Aw, that's nice of him!
With 3D becoming increasingly dominant, people are starting to ask questions that they never would have before. Questions like:
Sick of looking at these same Final Fantasy Versus XIII screen shots? Yeah. Me too. Well, the good news is that development on Final Fantasy XIII is doing wonders for that other Fabula Nova Crystallis entry, according to the developer.
Final Fantasy XIII is a multi-platform game — which has some people worried about a dip in quality. Square Enix is here to ease those fears. That's nice!
Hey, did you hear? In the West, FFXIII is coming to the PS3 and the Xbox 360. The PS3 has Blu-ray. The Xbox 360 does not.
Final Fantasy XIII is a Japanese-made game. It is also a role-playing-game. Yet, don't tell FFXIII producer Yoshinori Kitase that it's a JRPG — he'll set you straight!
Just because the Final Fantasy XIII Blu-ray demo powered Japanese PS3 sales, don't expect the same for the West. Heck, don't expect a Blu-ray demo for the time being.
Eagerly awaited multi-platform title Final Fantasy XIII has been five years in the making. Five years is a long time and not cheap. The pressure must be tremendous.