Bad video games are released all the time. A raft of factors conspire to influence the quality of the outcome. Maybe tight deadlines are to blame. Or maybe the problems include inexperienced developers, incompetent project management, impossible publisher requests, funding concerns. It’s a seemingly unavoidable fact…
Massive layoffs hit Too Human and X-Men: Destiny developer Silicon Knights last week, cutting the Canadian developer nearly in half after an unnamed publisher pulled out on a project the team was working on, the company told Kotaku.
X-Men: Destiny has been out on store shelves for a couple of weeks now, so for many of you this comes too late, but in case the New York Comic-Con gets you craving a little mutant-on-mutant violence, Multiple Fahey and his sidekick, Owen, are here to save the day with an untimely Gut Check.
How does one go from being a displaced teenager with a dickhead father one moment to being an unofficial member of the world's greatest mutant fighting force the next? Let's ask X-Men: Destiny.
In this behind the scenes video for X-Men Destiny, Denis Dyack and the team at Silicon Knights explain how they went about crafting a new chapter in the tale of Marvel's mighty mutants.
We've already given you an early look at X-men: Destiny, the game that lets you choose your powers. Today at Gamescom, new screenshots and a trailer were released showcasing the powers you'll get to choose from in Marvel's upcoming game.
San Francisco is a city long associated with rights movements, idealism, and rallies for peace, making it a useful backdrop for X-Men: Destiny. But Silicon Knights isn't planning on a Summer of Love when the game arrives this fall.
The San Diego Comic-Con is in full swing, making it the perfect time to parade out some ugly X-Men cosplayers, courtesy of Activision's X-Men Destiny.
With the San Diego Comic-Con right around the corner, Activision pulls back the curtain on the top-tier talent lending their voices to Spider-Man: Edge of Time and X-Men Destiny. It's good to see Val Kilmer is still alive, isn't it?
With two Marvel superhero video games coming from Activision this fall, GameStop ransacks comic book continuity for fresh outfits to provide preorder customers of X-Men: Destiny and Spider-Man: Edge of Time.
X-Men: Destiny, Activision's newest attempt to channel the franchise into beat-em up form, really wants indulge your fantasy of becoming a part of the expansive lore of the comic series. Rather than choosing their favorite heroes and villains from the series, players choose one of three new mutants whose powers you…
Joining Aimi Yoshida as one of three new mutant characters in Silicon Knights' X-Men: Destiny, Grant is a jock hailing from Georgia whose only ambition is to become a football hero. He gets it half-right.
The people who made games Too Human and Eternal Darkness are now making an X-Men adventure for Activision, a game that lets players mold their own mutant. This is what that game, X-Men Destiny, is looking like right now.
This new trailer for fall 2011's X-Men Destiny keeps hammering away at one point: as a virtual X-Man, we will be able to choose our destiny in Destiny. That sure makes it sound like this game's a role-playing game.
Silicon Knights, the Canadian studio famous for its work on Too Human, Blood Omen: Legacy of Kain and Eternal Darkness, is the studio behind Activision's recently announced game for Marvel, X-Men Destiny.
Marvel and Activision today unveiled a new game coming to consoles next fall that casts players as new mutant recruits.