Here’s the Tokyo Game Show trailer for the ultra HD Shadow of the Colossus remake for the PlayStation 4. Looks nice! It’s slated for a 2018 release.
Shadow Of The Colossus was broken, unpolished, and incomplete, and the upcoming remake shouldn’t try to fix that.
Not content with one HD re-release, Team Ico’s classic Shadow of the Colossus is now making its way to another PlayStation console, with the announcement today of a version for the PS4.
Wonder what action-adventure games are most popular in Japan? Let’s find out! There might be some surprises... Then again, there might not.
One of the highlights of the IGF awards this week was a short video showcasing the next game from Fumito Ueda, creator of classics like The Last Guardian, Ico and Shadow of the Colossus.
The Last Guardian is a story about a boy and his giant monster friend, Trico. Using space, the game communicates a growing bond. How close are the two characters? When are they allowed to enter personal space? We examine how this relationship is crated in this video.
If waiting seven years for the third game from Ico and Shadow of the Colossus creator Fumito Ueda has taught us anything, it’s patience, which is exactly what’s needed to see our young hero and his massive catbird companion through to the end of The Last Guardian.
Dutch art dealers Cook & Becker, no stranger to video game collaborations, are releasing two pieces of art that will be very dear to a lotta folks’ hearts: museum-grade prints of some original paintings by Team ICO’s Fumito Ueda.
The opening cinematic ends as the camera transitions into live gameplay, and I’m given control for the first time. Moving Wander around is a joy, both in execution and for the fact that there’s no particular rush or threat as I prepare myself for this world and its as-yet unseen battles. The shrine is empty, save for…
A bleak landscape, battles against massive enemies which you can climb over...Prey for the Gods is as Shadow of the Colossus as you can get without actually playing Shadow of the Colossus.
The sixteen gigantic creatures in Shadow of the Colossus are some of the most memorable enemies in all of video games. There originally was supposed to be more, though, and a new video made by a super-fan speculates on where those colossi would have lived.
Yup, that’s a real horse.
We’re back with another collection of excellent games writing. Can you think of two games to talk about that more wildly different than Shadow of the Colossus and Battlefield Hardline?
Shadow of the Colossus first came out in 2005. Since then, millions of people have played the beloved PS2 game, driven by its lonesome charm, moved by its mysterious ending. But one man never stopped playing, as a result, he's found stuff that the game's creators never intended anyone to see.
Honest! They're really gonna do it this time! Maybe.
Titan Souls might be a little too on the nose as a name, but when your biggest influences appear to be Shadow of the Colossus and Dark Souls, you may as well wear them proudly.
Violence in games can be great—not to mention really powerful, as we recently discussed. What about the other side of the coin, though? The moments (or even entire games) when bloodshed stops and everyone shows their true colors? Let's sit back, get all deep, and talk about those.