I’ve been playing Batman: Arkham Knight, a game about a billionaire who never says thank you to his employees. I’m really enjoying it so far. I expected to have a good time flying around Gotham and beating up thugs. What I didn’t expect was how good the investigations would be.
Batman: Arkham Knight spins one of the most ambitious video game stories ever told, and watching it thunder to its conclusion is like watching a 747 successfully land on a helicopter pad. It may not be known for its narrative, but that is its achievement—a spiraling and notably interactive tale that takes you inside…
Rocksteady, developers of the Batman series (Arkham City, etc), are returning to the well for a VR game.
Four months after being pulled from sale due to poor performance, bugs and various other inadequacies, the PC version of Batman: Arkham Knight goes back on sale next week, along with all the DLC early PC players have missed.
Know how there have been secret rooms in the Batman Arkham games teasing info about the inevitable follow-up? Rocksteady studio head Sefton Hill says that Arkham Knight doesn’t have one. Time to shut Detective Mode off, I guess.
We’ve been hard on the six-month downloadable content roll-out for Batman Arkham Knight, because, so far, it just hasn’t been that good. The newest morsel, released yesterday, isn’t much of an improvement, but this month does bring promise of a potential turnaround.
Move over, Batman. Gotham belongs to the Joker now.
One of the PS4’s best features gets added to the newest Batman game today as Arkham Knight gets Photo Mode in the game’s 1.05 update.
Batman: Arkham Knight sets up from the beginning to be one of the best Batman stories out there—and then it falls flat at every key moment.
We’ve gotten four good Batman games in the last six years, each one bigger and more ambitious than the last. They’ve all pit players against The Dark Knight’s evil enemies in dramatic set-piece showdowns. Let’s see which one you thought was the best.
Batman: Arkham Knight players on PlayStation 4 and Xbox One get their first taste of post-release downloadable content this week with Batgirl: A Matter of Family. Those still playing the PC version will not, and for good reason.
Let’s gather and talk about the newest Batman game. All of it. In the most spoiler-riffic fashion.
While reading Nathan Grayson’s assertion that Batman: Arkham Knight should have borrowed Shadow of Mordor’s “nemesis” system to use with the various street toughs Batman fights throughout that game, I had a horrifying vision, one I don’t believe he intended to elicit. I imagined this gameplay system being piled on top…
The PC version of Batman: Arkham Knight is a bit of a mess at the moment, but it’s also the only version with a mod that allows you to swap between any playable character in free roam with the push of a button.
Although I didn’t spend much time playing Batman: Arkham Origins, I remember the game rather well after testing it on no less than 30 graphics cards and 20 CPUs. Arkham Origins appeared to take full advantage of Unreal Engine 3, it ran smoothly on affordable GPUs, though it’s worth remembering that Origins was…
Prevailing wisdom says that if you delay the PC version of a major game, PC gamers get mad. Really mad.
Arkham Knight is a pretty good video game. Good flying, good punching, good comic book action. But the one thing I’ve taken away from it more than anything else is just how damn good the Batmobile is.