Heather and Tim are causing trouble in Mafia III right now on Twitch. It’s free for PS Plus folks right now. Come and join the chat to talk world design and shake off the Monday mopes.
Mafia 3’s opening used to be much more intense, the game’s director has revealed. A “cold open” sequence that ended with the main character killing a cop was eventually cut from the game—and apparently deleted from the developer’s servers, so it never gets out.
Mafia III’s new DLC is like a good car chase: over in a flash, but a fun ride while it lasts.
Mafia III’s perspective on racial tensions in the United States is something rarely seen in games. Accordingly, some reviewers have argued that the actual gameplay of Mafia III wasn’t nearly as innovative as the narrative. While I agree that Mafia III’s narrative takes more risks than the gameplay, the two function as…
For all its other problems, Mafia III was a very good-looking video game, so it’s a treat today to get to check out some of the art that went into its creation.
Open-world games benefit massively from thriving mod scenes, and while Mafia III is no Grand Theft Auto V, it’s seen a trickle of mods since launch. Here are a handful of good ones.
Racism is everywhere in Mafia III, in a way never before seen in a major video game. It’s gotten people talking.
Today on Highlight Reel we have WWE Belts, FIFA celebrations, Gears glitches, swearing, and much more!
Mafia III takes hours to really get going. Sometimes it’s a predictable, janky slog. Once it finds its groove, though, it’s an open-world crime game unlike any other. It’s a bold depiction of a difficult time and place—a portrait of New Orleans in the late 1960s, racism and ugliness included.
Mafia III has some issues. Despite that, I’ve been enjoying my time with it. I really like losing myself in the sprawling, multifaceted city of New Bordeaux. The game’s navigation system does a great job of enabling that.
Today on Highlight Reel we have Mafia III glitches galore, good Tracer taunt timing, Totally Accurate Battle Simulations, deeply depressing gameplay, and much more.
I’m still working my way through Mafia III for our review, but I can tell you this much: It’s glitchy. Damn glitchy.
We’re playing the first hour of Mafia III over on Facebook. You can watch it here too:
Mafia III is just hours away from launching, but it’s already in the hands of reviewers. Unfortunately, they’ve discovered that the PC version’s framerate is capped at 30 FPS. Now 2K’s dealing with one hell of an angry mob—and not the organized, suit-wearing kind.
Mafia III, due out later this year on consoles and PC, has a few interesting things going for it. It’s a crime story set in a fictionalized version of 1960s New Orleans. It has a black protagonist. Here’s a less obvious distinctive trait: its open world can be changed.
For those tired of the first two Mafia games’ adherence to strict genre limitations (Italians in nice cars and tommy guns), may I present to you Mafia III.
Per 2K Games’s announcement on Twitter, Mafia III comes to PC, PS4 and Xbox One on October 7. There’s a new story trailer which you can watch above, and you can read about Kotaku UK’s early impressions of the game at last year’s Gamescom here.
Following the game’s official announcement last week, 2K Games is now ready to show us more—in the form of a reveal trailer.