Insomniac CEO Ted Price joins us on today’s Kotaku Splitscreen to talk about virtual reality, what it’s like to be a CEO at E3, and how the Spider-Man PS4 game came together.
This year’s Sony E3 conference closed on an impressive demo of Insomniac’s upcoming open-world Spider-Man game. I checked out an alternate playthrough and on the show floor, and while creative director Bryan Intihar was tight-lipped when it came to specifics, he did give me a handful of interesting tidbits.
Insomniac’s Spider-Man, first shown at last year’s E3 (and which despite the timing has nothing to do with the new movie), looked promising today with a demonstration of high-flying gameplay.
Tonight at Sony’s E3 Megapalooza, the PlayStation makers announced a PS4-exclusive Spider-Man game from Insomniac, the studio behind Ratchet & Clank and Sunset Overdrive.
What works as a series of video game cutscenes doesn’t necessarily work as a feature film. The Ratchet & Clank movie is living proof.
Today’s new Ratchet & Clank game is a re-imagining of the first game in the series, but it’s also a tie-in with an animated movie that doesn’t hit theaters until April 29. Sony disabled sharing late game movie cinematics just in the nick of time.
In the middle of my second play through of Ratchet & Clank I realized the re-imagined version had begun to infect my memories of the original, and I was okay with that.
The next game from Insomniac (Ratchet & Clank, Sunset Overdrive) is called Song of the Deep. It’s an underwater metroidvania-style action-adventure that’ll be out for PC and consoles this summer. Published by GameStop, interestingly enough.
What drives a person to make up a video game rumor and spread it around the internet? They might do it for the fame or the infamy. Maybe for a laugh. Sometimes, it’s... to get a good grade on a college paper.
What Sunset Overdrive looked like when it shipped—pretty, colorful, wild—is not what it looked like when development started. The games sport very little art, which is why we never see the early days. Fortunately, Insomniac has given use a glimpse at an unpolished Sunset Overdrive.
Sunset Overdrive, the silly new shooter from the creators of Ratchet & Clank, got its first story-based expansion today, The Mystery Of The Mooil Rig. The DLC adds a lot of great stuff to the game, and also brings some welcome improvements. Because it's so great, however, I wish there was more to it.
Sunset Overdrive is getting a story-based expansion this month that adds an offshore oil rig and two new water-based traversal abilities to the game. It's called "The Mystery of Mooil Rig," and it comes out December 23rd. Now might be a good time to take Stephen and Kirk's advice and give the game another shot!
Zany open-world action game Sunset Overdrive—as its creators told me during a recent San Francisco preview event—is all about letting players be whoever they want. I made a very nice bearded lady with tiny mouths for eyes. I noticed something, though: you can pick your body type, but you can't pick a heavy one. I was…
Come, check out the murderous robots of Sunset Overdrive's Gamescom gameplay trailer. The game lands on Xbox One on October 28. Until then, enjoy "absent minded scientist" Floyd's narration of the carnage.
If people can livestream playing games, why can't they livestream making games?
Insomniac Games' Xbox One exclusive hits this fall.
I rarely get all that hyped while reading game previews, but Phil Owen's recent preview of Insomniac's open-world Xbox One action game Sunset Overdrive was an exception. Now we can watch it in action, and it does indeed look like a hell of a lot of fun.
An Insomniac Games graphic arts intern, who worked on Ratchet & Clank: Into the Nexus, lost her leg in a hit-and-run accident and is facing a long recovery and financial uncertainty with medical bills and college loans. Insomniac has donated $5,000 to Ana Kessel; a fund raiser for her has been established here.
You can turn an Xbox One on (and off) using voice commands. Handy for the home, but in the workplace? There's room for pranks.