Tacoma, the new game from the makers of Gone Home, is coming to PC and Xbox One on August 2. That’s surprisingly soon! The game is about uncovering “the mysteries held by Lunar Transfer Station Tacoma and its crew, living at the edge of humanity’s reach.”
Gone Home sure does provoke some good criticism. This time, the critic in question is noted interactive fiction designer (and Versu co-creator) Emily Short, who has written a lengthy, thoughtful essay about how Gone Home overly relied on backstory—as opposed to active story—and as a result fell short of its potential.