Gone Home sure does provoke some good criticism. This time, the critic in question is noted interactive fiction designer (and Versu co-creator) Emily Short, who has written a lengthy, thoughtful essay about how Gone Home overly relied on backstory—as opposed to active story—and as a result fell short of its potential. Read more

Gone Home, the mysterious house-exploration game from the Fullbright Company, will be out on August 15 for PC, Mac and Linux. It'll cost $19.99. I've played the first act and really liked it; you can find more at the game's site. Read more

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