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Alan Wake Makers Talk Alternate Game Names, Starry Secrets And More
Did you know the alternate names considered for the Alan Wake game? Did you know Remedy turned down a chance to put Wake in another game? No? Then you need to download this week’s Kotaku Talk Radio right now. Without spoiling their game, two of Remedy Entertainment’s top men talked plenty of Alan Wake on…
By Stephen Totilo Published May 19, 2010 -
Let’s Discuss Alan Wake Episode One – Now
It is time for the latest installment of Kotaku’s Game Club. We are discussing Alan Wake’s first episode: Nightmare. Let’s do this in the comments. Some discussion topics to get you warmed up: 1) Were you satisfied with this episode as an episode? Would you have bought it on its own if the next episode…
By Stephen Totilo Published May 19, 2010 -
Talk Live To Alan Wake’s Creators Right Now
Load your pistol and make sure you pack plenty of batteries as Kotaku Talk Radio talks with two members of Alan Wake development studio Remedy Entertainment. Have a question about Alan Wake? Remedy Entertainment’s Matias Myllyrinne and Oskari Häkkinen have answers, and they’ll be taking your calls live for the next hour with Stephen Totilo…
By Mike Fahey Published May 19, 2010 -
Reminder: Alan Wake Game Club Starts Here, Wednesday
Just a few hours after two Alan Wake creators join us on Kotaku Talk Radio we’ll begin our bookclub style discussion of the game. One chapter per session, starting tomorrow at 3pm KT (2pm PT, 5pm ET). We showed you the Alan Wake Game Club schedule yesterday, and Crecente and I will remind you of…
By Stephen Totilo Published May 18, 2010 -
Reminder: Alan Wake Creators Live On Kotaku Talk Radio On Wednesday
Kotaku Talk Radio will be recording live on Wednesday. 11am Kotaku Time. 1pm ET. 10am PT. Host: Me. Guests: Matias Myllyrinne and Oskari Häkkinen of Alan Wake studio Remedy Entertainment. Call-in and live-streaming details will be on Kotaku at showtime.
By Stephen Totilo Published May 18, 2010 -
Alan Wake: Building The Drama
As far as we’re concerned, the main drama of Alan Wake is having to wait another day to play, but developer Remedy went to all the trouble of putting together this Building the Drama trailer, so here you go. Reviewer’s love Alan Wake. Normally an oft-delayed title like Wake ends up being a jumbled mess…
By Mike Fahey Published May 17, 2010 -
Game Club: Alan Wake
Attention to those of you planning to play Alan Wake. Read this first, so that you can play — and discuss — the game with the rest of Kotaku. I am delighted to announce that after the tremendous success of the Game Club’s look at and discussion of Modern Warfare 2, we’re bringing it back…
By Brian Crecente Published May 17, 2010 -
We Get ‘The Signal’ For Alan Wake In July
In advance of the Xbox 360 game’s release, Alan Wake developer Remedy brings word that the first downloadable add-on episode for the suspenseful adventure will arrive in July. It’ll be free, provided you have a new copy of Alan Wake. Keep your Alan Wake “token card” in a safe place, Xbox 360 owners, because it…
By Michael McWhertor Published May 13, 2010 -
Playing Alan Wake in a Haunted Quarantine Station
Five lucky Australians were allowed to play Alan Wake before it went on sale. The catch? To play they had to be blind-folded, driven to one Australia’s most haunted sites and strapped to heart rate monitors. Sure, it’s all a bit of marketing by Microsoft for the upcoming Xbox 360 thriller, but that doesn’t make…
By Brian Crecente Published May 12, 2010 -
What Are You Afraid Of, Gamers?
I raised this in a recent night note, but since I got so many interesting responses, I figured I’d throw it out to the masses: is there anything in real life that scares you so much it affects your gaming? For me, it’s underwater monsters. Mostly when it comes to games, that means sharks, but…
By Luke Plunkett Published May 7, 2010 -
Frankenreview: Alan Wake
Can the combined video game reviewers shed light on the quality of Xbox 360 exclusive survival game Alan Wake? Find out in the first (and only) episode of the Alan Wake Frankenreview. Just because Alan Wake spends the majority of his relaxing Northwestern mountain vacation in the dark doesn’t mean you have to. Will it…
By Mike Fahey Published May 6, 2010 -
Reviews
Alan Wake Review: Transcending Its Medium
Alan Wake promises to deliver a new style of storytelling to the Xbox 360: A “psychological thriller”, “riveting plot”, “multilayered character interactions”, all bullet points that scream: This game could be really bad. But it is a game by Remedy Entertainment, the creators of Max Payne. And it’s an intriguing idea, taking on the role…
By Brian Crecente Published May 5, 2010 -
The First Alan Wake Add-On Is Free, But The Flashlight Will Cost You
Microsoft reveals that a free token good towards the download of the first add-on for supernatural thriller Alan Wake will come packed in every new copy of the game, which should offset the price of the official Alan Wake flashlight. Remedy Entertainment’s Alan Wake is nearly upon us, and Microsoft is making a big push…
By Mike Fahey Published April 29, 2010 -
Live Action Alan Wake Prequel Channels Twin Peaks
What mysteries lurk within the eerie mountain town of Alan Wake’s Bright Falls? Find out this Sunday, when the first two episodes of a six-part live action prequel series show up on Xbox Live. Acclaimed short film director Philip Van takes us on an eerie, suspense-filled tour of Alan Wake’s setting in “Bright Falls,” a…
By Mike Fahey Published April 22, 2010 -
Alan Wake’s Release Date…Pushed Up!
Microsoft slipped us word this morning that Alan Wake’s European release date has been changed. Thing is, it’s been changed for the better The game was originally due for release towards the end of the week of May 20, but for some reason, it’s now been pushed up to Friday, May 14. A whole week…
By Luke Plunkett Published April 7, 2010 -
Why No Alan Wake On PC?
Supernatural thriller Alan Wake is being released on the Xbox 360, but once upon a time, it was also a PC game. That PC version is no more. Why? Well, the two teams responsible can’t seem to agree. Last month, publishers Microsoft released a statement saying the game was only coming to the 360 because…
By Luke Plunkett Published March 31, 2010 -
Alan Wake Motion Capture Expert Calls Heavy Rain “Visually Uneven”
PS3 exclusive Heavy Rain looks fantastic. Mark Carson, head of mo-cap specialist CaptiveMotion, told website VG247 that while the psychological thriller is “beautiful”, it is also “visually uneven”. Here’s the quote: “It’s beautiful and brilliant but visually uneven at points, which unfortunately is the nature of the industry because of the scope, budgets and time-frames…
By Brian Ashcraft Published March 30, 2010 -
Alan Wake Used To Be An Open-World Game
In another sign that maybe it’s time for developers to stop aggressively chasing the Grand Theft Auto style of game, Matias Myllyrinne, managing director of Remedy Entertainment, revealed today this his team’s game, Alan Wake, used to be, mistakenly, open-world. The developer was sharing the story here at the DICE gaming conference of the several-year…
By Stephen Totilo Published February 18, 2010 -
Alan Wake Preview: The First Full Episode
The first two words of Alan Wake are “Stephen King.” The next big Xbox 360 exclusive game is an interactive thriller played in the shadows of America’s Pacific Northwest. I recently played the game’s impressive first full “episode.” Remedy Entertainment’s May-dated game comes on a disc but is divided into episodes. These chapters are sometimes…
By Stephen Totilo Published February 18, 2010 -
X10: Microsoft Shows Its Hand For 2010
Yesterday, Microsoft drew a green line in the sand, showing off much (but not all!) of the platform holder’s lineup for the remainder of the year. There were screenshots, trailers, even interviews. Here’s the pick of it all. What most excited you? For me, it certainly wasn’t Peter Molyneux’s promises. While I admire what the…
By Luke Plunkett Published February 13, 2010