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Reviews
Afro Samurai Review: Hip Hop Hack and Slash
Hip-hop sensibilities and anime style clash in Afro Samurai, a hack and slash brawler based on the cult-hit animated television series. Afro Samurai follows the story of Afro, a samurai on a life-long quest to avenge his father’s death, set against the backdrop of a futuristic feudal Japan, where traditional Japanese sensibilities mingle with hip-hop…
By Mike Fahey -
Reviews
F.E.A.R. 2: Project Origin Review: Scary Made Simple
After two unofficial expansions from TimeGate Studios, developer Monolith Productions returns to the series they made famous with F.E.A.R. 2: Project Origin. F.E.A.R. 2 ignores the two TimeGate expansions, instead picking up more or less exactly where F.E.A.R.: First Encounter Assault Recon left off, with the creepy psychic entity known as Alma understandably angry after…
By Mike Fahey -
Reviews
Puzzle Quest: The Battle Of Grulkar Micro-Review: A Piece Of The Puzzle
D3publisher takes the award-winning combination of roleplaying game and gem-based puzzler and brings it to the iPhone with Puzzle Quest: The Battle of Grulkar. Rather than release the entire game in one large chunk, D3 and TransGaming instead decided to split the original Puzzle Quest and its expansion, Bane of the Plague Lord, into three…
By Mike Fahey -
Reviews
Star Ocean: Second Evolution Review: Calm Seas Ahead
Square Enix continues its seemingly unrelenting stream of RPG remakes with the release of Star Ocean: Second Evolution for the PSP, an update to the classic PlayStation title Star Ocean: The Second Story. Second Evolution picks up the Star Ocean story 20 years after the first game, following the adventures of Claude C. Kenni, the…
By Mike Fahey -
Reviews
Dissidia: Final Fantasy Import Review: The [Evil] Emperor’s New [Suit of Armor]
When we were children, we wanted two things: a Super Mario Bros. movie and a Final Fantasy fighting game; we got one of those things, and it made us wish we were dead. Today, fifteen years later, we have the other one. Does it make us wish we were dead — or does it make…
By Tim Rogers