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Sony is launching a new PlayStation video series called State of Play, the first episode of which is set to air March 25 at 5:00 p.m. on Twitch and YouTube. There will be trailers, gameplay footage, and new game announcements, making it sound an awful lot like a Nintendo Direct.
By Ethan Gach Published March 22, 2019 -
UncategorizedVampire: the Masquerade– Bloodlines Is Getting A Sequel, And It Looks Pretty Good
Cult classic Vampire: the Masquerade– Bloodlines is getting a sequel. The 2004 roleplaying game left a lasting impression on roleplaying fans despite some clumsy gameplay. I spent time with the folks at Paradox Interactive and developer Hardsuit Labs to ask questions and see the game in action. It captures much of the original’s mysterious mood,…
By Heather Alexandra Published March 21, 2019 -
OpinionImpressionsNintendo’s Switch VR Games Have (A Little Bit Of) Nintendo Magic
Stop me if you’ve heard this one before: Nintendo is about to offer a lower-tech version of something other gaming companies are doing, but with a clever, inspired twist. It’s doing it this time with its entry into the world of virtual reality gaming—assuming Virtual Boy doesn’t count, I mean. Nintendo Labo VR Kit, to…
By Stephen Totilo Published March 21, 2019 - Uncategorized
Ladykiller in a Bind creator Christine Love gives a talk at GDC about sex as a reward in games. “The problem with ‘the chase’ is that it’s one-sided,” Love explained to a room of Sexy Microtalks attendees. Love instead suggests making sex a crucial and indispensible aspect of gameplay, not just a reward. When sex…
By Cecilia D'Anastasio Published March 21, 2019 - CultureSplitscreen
Tim Schafer Talks Unionization, Streaming, And The Future Of Double Fine
After cracking jokes on stage during the Game Developers Choice and IGF awards at GDC last night, Double Fine boss Tim Schafer had almost completely lost his voice, but he still croaked his way through his annual appearance on Kotaku Splitscreen. Jason and I talked to him about the unionization joke he told at the…
By Maddy Myers Published March 21, 2019 -
UncategorizedUnions Stole The Show At Last Night’s GDC Awards
“I’m not anti-union, but I don’t really think we need them, right?” said Double Fine head Tim Schafer while hosting yesterday evening’s Game Developers Choice Awards in San Francisco. “We’re all great here and in this show. No one here is union and…” Then the stage lights went out. “Oh, right,” said Schafer after the…
By Nathan Grayson Published March 21, 2019 - Uncategorized
Ironman Completes All Five Souls Games Without Taking A Hit
As tough as it is, The_Happy_Hob has just put the Dark Souls series well and truly in its place, completing all five games—the three Dark Souls, Demon’s Souls and Bloodborne—in a row. Without taking a single hit Just finishing them back-to-back is a Herculean task in itself (it took over 12 hours!), but doing so without…
By Luke Plunkett Published March 21, 2019 - Uncategorized
Is Super Ultrawide Too Wide?
If you thought gaming on a normal, 21:9 ultrawide monitorwas ridiculous, wait until you get a load of a 32:9 superwide. Viotek’s SUW49C is a 49-inch curved “super” ultrawide display, capable of playing many games at 3840 by 1080 resolution. Too much? Just when I thought my Ikea office desk was long enough, along comes…
By Mike Fahey Published March 21, 2019 -
UncategorizedSeemingly Unbreakable Getting Over It World Record Turns Out To Be A Fake
In Getting Over It with Bennett Foddy, a man in a pot tries to climb a mountain with a sledgehammer. A Chinese speedrunner named Ccfst recently seemed to help that man climb the mountain faster than anyone before him, setting a new world record that struck some as impossible. The skeptics were right. Over the…
By Ethan Gach Published March 21, 2019 - Uncategorized
Divinity Original Sin 2 had a disastrous production, according to director Swen Vincke, who said in a postmortem panel at the Game Developers Conference in San Francisco that they didn’t finish the writing until months before the game came out. They even changed a chunk of Sebille’s origin story one week before launch. Yet it’s still,…
By Jason Schreier Published March 21, 2019 - Culture
Steam Libraries Are Getting An Overhaul
This week at the Game Developers Conference in San Francisco, Valve announced a series of changes coming soon to Steam. Foremost among them are an overhauled game library and an event system that can be used by developers to keep players clued in about what’s happening in games they own. During a press pre-briefing on…
By Nathan Grayson Published March 21, 2019 - Uncategorized
Nintendo Reveals The 10 Current Best-Selling Indie Games On Switch
Indie games make up a crucial and vibrant part of the Switch’s great library of games, as evidenced by yesterday’s Nindies showcase. At the Game Developers Conference event today, Nintendo shared which indie games have sold best on Switch up until now. While many of them are familiar faces, like Stardew Valley, a few new…
By Ethan Gach Published March 21, 2019 - Uncategorized
The technical director of Bluepoint Games, the tech wizards behind the Shadow of the Colossus remake, just said he would show the GDC audience “what’s next,” and then just showed this slide instead. He did say that its next project would be more than a remaster or remake—more of a “re-envisioning.”
By Chris Kohler Published March 21, 2019 -
UncategorizedNeo Cab is an upcoming narrative game about the ride-share gig economy in the far future where drivers compete with self-driving cars. The player must regulate protagonist Lena’s mood, displayed on her biofeed bracelet, while also balancing her Neo Cab driver rating—two things that might come in conflict when a passenger’s throwing a fit in…
By Cecilia D'Anastasio Published March 21, 2019 -
UncategorizedBlaster Master Zero 2 Is An Amazing Sequel To A Rebooted Classic
Two years ago, Inti Creates released Blaster Master Zero, an outstanding remake of Sunsoft’s NES classic about a boy, a frog, and a futuristic combat vehicle. This week’s surprise sequel, Blaster Master Zero 2, sees Jason and the crew of the SOPHIA taking the battle against evil mutants into deep space. It’s the follow-up I’ve…
By Mike Fahey Published March 21, 2019 - CultureKotaku Game Diary
Should A Dead Deer In The Division 2 Drop Meat?
Game creators make the rules of the worlds they design, setting the physics and establishing what’s acceptable or lucrative to do in the world. Currently, killing enemy people in The Division 2 gives players loot, but a recent jocular chat among two of the game’s developers got me thinking about whether shooting the game’s animals…
By Stephen Totilo Published March 21, 2019