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Check Out This Bloodspattered iPhone Case
I’ve never seen Dexter and I don’t own an iPhone — but these iPhone cases almost make me want to play the new game Marc Ecko is putting out on Apple’s de facto console. Dexter for the iPhone features Showtime’s psychopathic killer character of the same name. Your job as the gamer is to help…
By AJ Glasser Published March 26, 2009 - Uncategorized
R.U.S.E. Cam-Vid Gameplay Spectacular
If the initial announcement and trailer for Ubisoft’s real-time strategy game R.U.S.E. left you confused, four videos worth of gameplay should clear things up quite nicely. Gametrailers caught this footage of R.U.S.E. being demonstrated at the Game Developers Conference earlier this week. They give you a nice little taste of how the game plays, while…
By Mike Fahey Published March 26, 2009 - Uncategorized
Noby Noby Boy Is Coming To The iPhone
Like his previous creation, Katamari Damacy, Keita Takahashi‘s Noby Noby Boy is bound for the iPhone and iPod Touch. The developer showed a working demo of the game today. The version we saw appeared to be touchscreen controlled, apparently from a top-down perspective and, frankly, not very clear, as the speaker showed the iPhone game…
By Michael McWhertor Published March 26, 2009 - Uncategorized
Original Call Of Duty Coming To Xbox Live, PlayStation Network
The original PC title that launched the Call of Duty franchise is finally getting the console treatment, as an ESRB rating reveals an impending release on Xbox Live Arcade and the PlayStation Network. Not only does the ESRB rating for Activision’s Call of Duty suddenly include the Xbox 360 and PlayStation 3, the European review…
By Mike Fahey Published March 26, 2009 - Uncategorized
Molyneux’s Next Big Thing Could Show At E3, Perhaps Ooze With Awesome
While Lionhead’s Peter Molyneux seems to be working on Fable III, he also mentioned that his studio is working on a non-Fable game which he hopes to show at E3. “Lionhead shouldn’t be thought of as just doing Fable,” he said. “Definitely not. In fact we’ve been working on, working incredibly hard, on something else.…
By Brian Crecente Published March 26, 2009 - Uncategorized
Resistance 2 Downloadable Content Brings New Skins, Maps
Insomniac will, later today, be releasing two new pieces of content for their shooter Resistance 2. One is a map pack. The other? Some new multiplayer character skins. The map pack is called “Aftermath”, and offers three new maps: Aftermath, Pit Stop and Outpost. All three support 20-player Deathmatch and Team Deathmatch, while Outpost goes…
By Luke Plunkett Published March 26, 2009 - Uncategorized
Molyneux: New DLC Coming to Fable II Very Soon, Fable III Hints
See the Future, the next downloadable content from Lionhead Studios for Fable II, will be hitting in weeks, Peter Molyneux told Kotaku today. “The next DLC comes out in the spring,” he said. “We’re in the spring now so don’t think months, think more like weeks. It’s called See the Future.” Molyneux says that the…
By Brian Crecente Published March 26, 2009 - Uncategorized
Mega 64 Becomes Kotaku
Adam’s interview with the boys from Mega 64 takes a turn for the worse, as the video game comedy sketch team transforms into Team Kotaku. It really is uncanny, how accurately Mega 64 portrays Crecente, Luke, Stephen Totilo, and N-Gage Croal, capturing the true spirit of Kotaku despite the fact that one of those four…
By Mike Fahey Published March 26, 2009 - Uncategorized
Little Giant Robots End Japan’s PS3 Software Streak
For the past three weeks, PlayStation 3 software has topped the charts. But this week, the Nintendo DS strikes back, kicking previous bestseller Musou Orochi Z out of the top spot. This week’s winner? It’s Super Robot Taisen K, Banpresto’s robot battle-gasm for the DS, moving 117,000 copies last week. The Shoko Nakagawa television commercial…
By Michael McWhertor Published March 26, 2009 - Uncategorized
The Dead Space Team Talks Award-Winning Audio
Our own Adam Barenblat interviews the team from Dead Space after accepting their award for Best Sound at the 9th annual Game Developers Choice Awards. Dead Space was one of four games that received an award last night that wasn’t Fallout 3 or LittleBigPlanet, and rightly so. The sound in EA’s space survival horror shooter…
By Mike Fahey Published March 26, 2009 - Uncategorized
Kojima Stands And Delivers A Keynote
In case the text of our liveblog wasn’t enough for you, here’s some pictures direct from Metal Gear creator Hideo Kojima‘s GDC keynote session. Witness Hideo Kojima, recipient of the Game Developers Choice 2009 Lifetime Achievement Award, as he dynamically discusses all things Metal Gear and Metal Gear related. See him standing, talking…standing AND talking…
By Adam Barenblat Published March 26, 2009 - Uncategorized
Fallout 3, LittleBigPlanet Win Big At GDC Awards
LittleBigPlanet walked away with four awards, but Fallout 3 came out on top at last night’s 9th annual Game Developers Choice Awards. For those of you who missed the liveblog, here’s the rundown. Despite Fallout 3 taking home the awards for Best Writing and Game of the Year, last evening’s festivities were all about Media…
By Mike Fahey Published March 26, 2009 - Uncategorized
The Cut Scene: Inside The Video Game Weapon Replica Business
Down the street from a Kroger shopping center and a Wal-Mart in Marietta, Georgia lies an arsenal. The Empire Swords shop looks unassuming enough from the outside, but once you step through the doors… Swords, axes, staves, and daggers line the walls. Racks filled with cruel-looking implements of destruction stand before giant sets of armor.…
By Mike Fahey Published March 26, 2009 - Reviews
geoDefense Micro-Review: All Hands, Battle Stations
Last week gave us geoDefense – tower defense rendered in a Tron-esque, vectorized look and feel. Apple mobile gaming is paying off for good, simple ideas delivered with high production values. Does geoDefense qualify? Loved Challenge: Well, more like “seriously respected” the challenge. geoDefense can get downright frustrating at times, but tower defense, done well,…
By Owen Good Published March 26, 2009 - Uncategorized
Ratchet And Clank Go Back In Time This Fall
Ratchet and Clank triumphantly return to the PlayStation 3 this fall in Ratchet & Clank Future: A Crack in Time, the continuing saga of the robot and Lombax duo. Some of the franchise’s biggest questions will be answered in A Crack in Time, as Ratchet and Clank discover the truth behind their origins and their…
By Mike Fahey Published March 26, 2009 - Uncategorized
The Hideo Kojima GDC 09 Keynote Liveblog
Metal Gear Solid creator Hideo Kojima is taking the stage at this year’s Game Developers Conference to discuss all things creative in his talk “Solid Game Design: Making the ‘Impossible’ Possible.” We’ll be there. We’ll be liveblogging Kojima’s talk, which we expect to focus a little more on the development of Metal Gear throughout the…
By Michael McWhertor Published March 26, 2009 - Uncategorized
Rumor: What Sixaxis Controls Do You Want in Arkham Asylum?
What motion controls would you like to see in the Playstation 3 version of Batman: Arkham Asylum? Because Sixaxis support will likely be in there. Warner Brothers Interactive wouldn’t comment on possible motion control in the game, actually blanching a little when asked. But we’re fairly certain that some form of motion control will be…
By Brian Crecente Published March 26, 2009 - Uncategorized
Level 5 Studio Ghibli Game Maybe 20% Done
The secret to Level 5‘s success, says CEO/President Akihiro Hino, is having a really awesome trailer with lots of visual images that target the game’s core audience. Said trailer’s gameplay footage is “not final.” In a Q&A session following his “Level-5’s Techniques to Producing a Hit Game,” Hino said that the in-game footage that appears…
By AJ Glasser Published March 26, 2009 - Uncategorized
God of War III Frame Rate Revealed
God of War III has a max sustained frame rate of 60 frames per second – but some scenes in the game might have to run at as low as 30 per second. This and many more inside baseball-y factoids were kicked around at the “Practical SPU Usage in God of War 3” panel. Programmer…
By AJ Glasser Published March 26, 2009