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Xbox Originals Brings The Payne
Rockstar injects the Xbox 360 with a double dose of gritty film noir and slow-motion gunfire with the release of the first two Max Payne games as Xbox Originals. As foretold by the ESRB last month, both Max Payne and Max Payne 2: The Fall of Max Payne are now available for purchase and play…
By Mike Fahey Published April 27, 2009 - Uncategorized
Square Enix Lets Eidos Be Eidos
Following the successful completion of its £84 million acquisition last week, Square Enix has announced that UK publisher Eidos shall remain UK publisher Eidos. Eidos has spent nearly two decades developing their brand identity, and that brand identity will remain intact. The company will continue on as an independent organization and wholly-owned subsidiary of Square…
By Mike Fahey Published April 27, 2009 - Uncategorized
Despite the Trash Talk, No Taunt Button in Rogue Warrior
Rogue Warrior seems to be tapping into a feature-set perfected by 50 Cent: Blood on the Sand: Profanity. As with Blood in the Sand, Rogue Warrior is chock full of four-letter words and profane trash talking. But unlike 50 Cent, Richard Marcinko’s character is on auto pilot when he cuts loose with colorful phrases. I…
By Brian Crecente Published April 27, 2009 - Uncategorized
Bethesda Teams With Del Rey For Elder Scroll Novels
Elder Scroll Fans don’t worry, Bethesda hasn’t forgotten about you. Despite spending much of their time in London last week talking about Fallout, Rogue Warrior and WET, Bethesda’s Pete Hines couldn’t help but bring up the role-playing game as well. “We’re not talking about the next Elder Scrolls, but that doesn’t mean we’re not doing…
By Brian Crecente Published April 27, 2009 - Uncategorized
Rogue Warrior Carpet F-Bombs With Rourke
The most impressive thing about the latest iteration of first-person shooter Rogue Warrior is what it used to be, not what it has become. It’s no longer a game being developed by Zombie. It’s no longer using the Unreal Engine 3. It no longer hopes to deliver an on-the fly cooperative experience… or any cooperative…
By Brian Crecente Published April 27, 2009 - Uncategorized
WET: Guns, Leather, Swords and Acrobatics
WET hopes to be the best of Tarantino, of John Woo: All Crazy 88s, bullet ballets, death in a tight leather suit that flips and spins as she tears through screen after screen of enemies. But the acrobatic shooter dances, sword slicing, guns blazing, on the razor’s edge of sheer spectacle, dangerously close to being…
By Brian Crecente Published April 27, 2009 - Uncategorized
What Ails The World’s Biggest Gaming Platform?
It is the most powerful gaming platform in the world, and with more than 300 million users, the most widely owned as well, so why does computer gaming seem to be suffering from an inferiority complex? With retail chains increasingly limiting their shelf space for PC games, and most mainstream media coverage of gaming directed…
By Brian Crecente Published April 27, 2009 - Uncategorized
More Details On New Aliens vs Predator
We got our first look at the game last week, but today, we’ve got a lot more information on Rebellion’s upcoming reboot of their classic Aliens vs Predator shooter. Most exciting is that the Predator class is now no longer just a Marine that can turn invisible. More in line with the species’ abilities in…
By Luke Plunkett Published April 27, 2009 - Uncategorized
In Poland, Pismo Swiete = Holy Bible
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By Luke Plunkett Published April 27, 2009 - Uncategorized
Square Enix Admit They Take Too Damn Long To Make Games
In an admission that will no doubt mean…something to frustrated Final Fantasy fans the world over, Square Enix boss Yoichi “Imperial Hot” Wada has confessed that the company takes too long to make a game. Speaking with GI.biz about their recent buyout of British firm Eidos (publishers of Tomb Raider), Wada said “…we at Square…
By Luke Plunkett Published April 27, 2009 - Uncategorized
Some Dante’s Inferno PSP Screenshots
So, yeah, there will be a version of Dante’s Inferno on the PlayStation Portable. This is what it will look like. Electronic Arts’ classically-inspired brawler has obviously lost a bit of that ol’ current-gen sheen on the little handheld, but here’s hoping that – like the PSP version of God of War – they can…
By Luke Plunkett Published April 27, 2009 - Uncategorized
Fallout 3 DLC To Be Bundled, Sold At Retail
According to product listings on Amazon’s UK site, Fallout 3‘s “The Pitt” and “Operation Anchorage” will soon be packaged together and sold at retail. The packs will be available for both 360 and PC, and are currently slated to appear in late May. You will of course require a copy of Fallout 3 to be…
By Luke Plunkett Published April 27, 2009 - Uncategorized
Steve Wiebe Gets A Donkey Kong World Record
Steve Wiebe will be taking a crack at Billy Mitchell’s Donkey Kong world record during this year’s E3. To help him warm up, then, he just set a new world mark in Donkey Kong Jnr. Yes, no doubt spurred on by his recent defeat at the hands of a Mr. Owen Good, Wiebe set a…
By Luke Plunkett Published April 27, 2009 - Uncategorized
Objection Overruled
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By Luke Plunkett Published April 27, 2009 - Uncategorized
If Only More Games Had Box Art Like This
While “classy” game covers have so far been 2009’s game cakes, some real games can have classy covers too. Like Another Code: R on the Wii. On the left, the European art, while on the right, the Japanese box. Love it. Publishers, take note! When scanning an endless desert of garishly-coloured game boxes, this is…
By Luke Plunkett Published April 27, 2009 - Uncategorized
Konami Pulls Controversial Iraqi War Game
Well, that didn’t take long. Following some heavy, initial criticism of their title “Six Days in Fallujah”, Japanese publishers Konami have decided not to release it. “After seeing the reaction to the videogame in the United States and hearing opinions sent through phone calls and e-mail, we decided several days ago not to sell it”…
By Luke Plunkett Published April 27, 2009 - Uncategorized
You Want Your Dead Space Original Or Extra Crispy?
It’s been two weeks since we had anything to say about Dead Space: Extraction, so EA has seen fit to send out new screens to keep the Wii exclusive on the radar. In case you can’t be arsed to go back and read through the EA Spring Break Event impressions, here’s a couple of highlights:…
By AJ Glasser Published April 27, 2009 - Uncategorized
Mafia II Delivers Room Service
Mafia II is a “buddy story,” in the words of Producer Denby Grace – a tale of a mid-50s era mobster protecting his family and The Family in the face of organized crime. For the world’s first look at the game, 2K Games demoed a single mission about halfway through the game’s branching storyline. Vito…
By AJ Glasser Published April 27, 2009 - Uncategorized
Is This Battletoads?
To: Luke From: Owen Re: It’s Been a Year Already? No, it’s Doom III. But you should see these motherfuckers ride a jet ski. What you missed while you were gone: Kid Wanted DS, Got a Rock Director: “Microsoft/Xbox is the Most Dreadful, Non-Talent Friendly Company” Warcraft on an iPhone, but is It Coming to…
By Owen Good Published April 26, 2009 - Uncategorized
Week in Games: It’s Wolverine, Bub.
The five-platform splash of X-Men Origins: Hugh Jackman Wolverine is the highlight release of the coming week. Banjo-Tooie is on Xbox Live Marketplace; Stalin vs. Martians mmmmaybe comes out; Velvet Assassin is another one to mind. This week’s count: 10 for PC, six for Wii, four for 360, three for DS, two for PSP, one…
By Owen Good Published April 26, 2009