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Tatsunoko vs. Capcom: Ultimate All Stars Preview: Ken’s Still My Favorite
Tatsunoku vs. Capcom promises to let you play as some of your favorite characters from Japanese animation studio Tatsunoko, makers of G-Force, but it also threatens to be slightly too casual for fighting fans. So which is it? A casual pass, or an anime fans must have? What Is It? Released in Japan in December…
By Brian Crecente Published June 12, 2009 - Uncategorized
Dante’s Inferno Dev Diary Makes My Head Hurt
Conflicting emotions run rampant as I watch this developer diary for EA’s Dante’s Inferno, which turns one of the great works of literature into an over-the-top action game. The game seriously makes my head ache. I made a study of Dante’s Divine Comedy in High School, probing deep into the themes, his representation of hell…
By Mike Fahey Published June 12, 2009 - Uncategorized
Gears Of War 2 On PC? Try Bears Of War
Rumors are circulating regarding a possible December release for a PC version of Gears of War 2, but the site the rumors reference might have its compass pointed in the wrong direction. IGN points to a site called Beantown Games, explaining that “there were plenty of details that appeared to be pulled from an upcoming…
By Mike Fahey Published June 12, 2009 - Uncategorized
Project Natal Does Not Require Red Jump Suits to Play
When Kudo Tsunoda took to the stage on Late Night with Jimmy Fallon earlier this week he and everyone else playing the game were decked out in matching red jump suits, leading some to speculate it was because of tech issues. Not so, says Microsoft. The red jump suits had nothing to do with Natal’s…
By Brian Crecente Published June 12, 2009 - Uncategorized
Talk Amongst Yourselves
There was a time in your life when you had to wait for recess in order to talk about video games. You’re past that. Talk about games in the comments section of this post all day long. Confused about commenting on Kotaku? Read our FAQ.
By Stephen Totilo Published June 12, 2009 - Uncategorized
Today I Fell Asleep On The Floor
To: Crecente From: Bashcraft Literally. Folding clothes. Woke up an hour later in pile of said clothes. I really need to sleep more at night. Baby’s been kinda cranky this week. I think I need at least five or six hours of sleep without interruption on a fluffy bed of marshmallows. Otherwise, I’m a mess…
By Brian Ashcraft Published June 12, 2009 - Uncategorized
Yup, Looks Like A New Tingle Game
Famitsu were right to sense more Tingle from Nintendo, because a teaser website for what must surely be a new game starring the company’s most…eccentric little man has gone live. There’s a brief cameo from Tingle, there’s a fortune teller surrounded by skulls, and there’s a section where you can write in and say what’s…
By Luke Plunkett Published June 12, 2009 - Uncategorized
Sony Boss: “People Don’t Respect Confidentiality In This Industry”
Sony’s E3 keynote was good, but not great. Why? Because the three biggest reveals – for a motion controller, a new PSP and a new Team Ico game – had all been leaked weeks earlier. I mean, imagine if we hadn’t known about The Last Guardian! Or hadn’t heard about the PSPgo weeks ago! Or…
By Luke Plunkett Published June 12, 2009 - Uncategorized
“Small Team” Working On Mirror’s Edge 2
Liked Parkour-inspired first-person action title Mirror’s Edge? It’s getting a sequel. Patrick Soderlund, senior vice president at EA Games Europe, admitted to game site VideoGamer.com that Mirror’s Edge was not perfect by any means and EA would have liked the game to sell better, but the company was moving forward with a sequel of the…
By Brian Ashcraft Published June 12, 2009 - Uncategorized
The Making Of Monkey Island
With both a new Monkey Island and a remake of the original on the way, people once again have the classic series on the brain. What better time, then, to catch up on where it all started! Ron Gilbert, who wrote both the original Monkey Island and its sequel, has posted on his blog a…
By Luke Plunkett Published June 12, 2009 - Uncategorized
Let’s Put The Plus In This Witch Touching Game
Doki Doki Majo is SNK’s witch touching franchise. The ideal is that players must touch the in-game little girls via the DS’s touch screen to see if they are witches! This summer, SNK is releasing Doki Majo Plus. Wondering what makes this game “plus”? Skip ahead to about three-fourths of the way in at around…
By Brian Ashcraft Published June 12, 2009 -
UncategorizedDoom: Resurrection Looks Good, But At A Cost
Doom: Resurrection is perhaps the best-looking 3D game on the iPhone, and is a big step up from id’s last effort, a port of Wolfenstein. But those good looks come at a price. Much like Dead Space on the Wii, the unexpected graphical fidelity comes at the expense of movement, with Doom: Resurrection to be…
By Luke Plunkett Published June 12, 2009 - Uncategorized
Perhaps, Lost Planet 2 Is A Timed Exclusive
Yes, we know that Capcom’s action shooter Lost Planet 2 is a multi-platform game. But the title’s Japanese site seems to indicate that the Xbox 360 might be getting it first. The release date for the Xbox 360 version is “This Winter”. The release for the PS3 version is, well, not listed. It’s TBA. That…
By Brian Ashcraft Published June 12, 2009 - Uncategorized
How One Of The “Hottest Video Game Babes of 2008” Was Designed
You play Dead Space? Then you’ll know Kendra and her whiny, whiny ways. Fortunately for Kendra, she was also a little easy on the eye. Ever wonder, then, how one of Maxim’s “Hottest Video Game Babes of 2008” came to be? Artist Joey Spiotto, who designed the character, has posted on his blog a run-down…
By Luke Plunkett Published June 12, 2009 - Uncategorized
This Is An Encyclopedia of Otaku
Look what just arrived on my desk, today. This! Yes, this. Written by the always insightful Patrick Galbraith, The Otaku Encyclopedia is just that, an otaku encyclopedia. From A-Z, the book covers everything Japanese nerd — an impressive feat. It also features interviews with maids, famous cosplayers, arts like Takashi Murakami, retro game idol Haruna…
By Brian Ashcraft Published June 12, 2009 - Uncategorized
Square Enix, Eidos Working On Something TOGETHER
Japanese publisher Square Enix now owns Eidos. While both will continue to operate independently, and both develop and release games independently, there’s one project they’ll be working on together. Speaking with Gamasutra, Square boss Yoichi “Imperial Hot” Wada says the two firms “are going to be creating a new IP together”, which will be the…
By Luke Plunkett Published June 12, 2009 - Uncategorized
Ultimate Hits From Square Enix Ship 2 Million
Square Enix’s “Ultimate Hits” series has shipped over 2 million copies in Japan. Going on sale in Septmber 2005, the series features 47 classic (and not so classic) Square Enix titles, all at lower prices. On July 30, the next group of “Ultimate Hits” will be going on sale. Those titles include Final Fantasy, Final…
By Brian Ashcraft Published June 12, 2009 - Uncategorized
EA Goes Hatin’ On Rival Racing Games
EA’s long-running, big-selling racing franchise Need for Speed has fallen on hard times in recent years. Which seems to have the mega-publisher on the front foot when it comes to their competition in the genre. Speaking (well, hating) at E3 last week, EA Europe’s Patrick Soderlund had some rather unkind words for Need for Speed…
By Luke Plunkett Published June 12, 2009