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Stardock: Quick Everybody, Develop For Windows 7!
When Vista was released, few developers really wanted to take advantage of it. Most customers preferred XP, so most developers did, too. But could Windows 7 be different? Stardock, the publishers behind Sins of a Solar Empire and Demigod, seem to think so. CEO Brad Wardell has told Gamasutra “it would be good if everybody…
By Luke Plunkett Published June 18, 2009 - Uncategorized
Relax! Modern Warfare 2 Won’t Have Multiplayer Fee
According to an Activision survey, a paid Call of Duty service would “enhance the multiplayer experience and provide exclusive access to a group of gameplay enhancements”. Those enhancements include things like early access to betas and expansions, exclusive character skins, exclusive game modes, better stat tracking as well as competitive play support. Does that mean…
By Brian Ashcraft Published June 18, 2009 - Uncategorized
Crazed Fan Brings Classic Treasure Shooter To US Genesis
Treasure’s Alien Soldier is an absolute classic. It was also, for some reason, never released in its original form (ie on the Genesis) in the US. Until now! Bratwurst, from the Sega-16 forums, has made his own copy. With a box, box art, a manual (in authentic, faded black & white) and, most amazing of…
By Luke Plunkett Published June 18, 2009 - Uncategorized
This Xbox 360 Game Trailer Is Too Damn Cute
Tayutama: Kiss on my Deity is the latest Japanese visual novel to be slated for the Xbox 360 in Japan. Originally, the text heavy game was an adult PC game, but the 360 version will be “clean”. Dunno about you, but man, my teeth hurt.
By Brian Ashcraft Published June 18, 2009 - Uncategorized
PSP Gets Another Macross Game
In Japan, there’s already one Macross game for the PSP. And it’s pretty good! Soon, there will be two Macross games, with the announcement of Macross Ultimate Frontier. It’s much the same as Ace Frontier, only with a few new additions like a better warning system for incoming missiles, as well as a new wingman…
By Luke Plunkett Published June 18, 2009 - Uncategorized
What Tecmo Used To Do To Easy Games….
Back in the day, games used to be hard — especially Tecmo’s games. Before difficulty options became standard, Tecmo was making the most impossible games it could. What did Tecmo do to easy titles it developed? “Tecmo had the philosophy that the user would throw a game away if it wasn’t hard enough,” says former…
By Brian Ashcraft Published June 18, 2009 - Uncategorized
Konami Staffer Sues For “Discrimination”
Konami Digital Entertainment employee Yoko Sekiguchi is suing the company for what she calls “discrimination”. The 36-year-old Sekiguchi negotiated soccer team and foreign player licensing for Konami’s Pro Evolution franchise. Last October, she took the company’s maternity leave, returning to work this past April. When she returned to work, she was demoted due to a…
By Brian Ashcraft Published June 18, 2009 - Uncategorized
This Is The Best Sackboy Beard, By Far
While we’d like to see more pop culture and less national icons in our Sackboys, we can make an exception when we’re greeted with a Druid. Yes, to help celebrate summer solstice, the time when the ancient ones felt the sun’s power was at its greatest, Media Molecule will be releasing this little guy, doing…
By Luke Plunkett Published June 18, 2009 - Uncategorized
The Saboteur Is, Apparently, Not A WW2 Game
The Saboteur is set in France. During the Second World War. You’re fighting Nazis. During the Second World War. But developers Pandemic would like you to know, this isn’t a game about the Second World War! Pandemic’s Thomas French says “…we don’t even really think of our game as a WWII game, it’s the backdrop…
By Luke Plunkett Published June 18, 2009 - Uncategorized
“Lots of Work” Still Needed For Heavy Rain
Satisfied with how upcoming thriller Heavy Rain looks? Don’t be. Not one to be complacent, developer Quantum Dream says the eagerly awaited game still needs lots of work. “We’re still at the alpha stage and there’s a whole lot of work to be done,” said Quantic Dream’s David Cage. “There’s so much fine-tuning in the…
By Brian Ashcraft Published June 18, 2009 - Uncategorized
Let’s Watch A Tales of Vesperia Anime Trailer
Here’s 90 second look at the Tales of Vesperia ~ The First Strike ~ film from anime studio Production I.G. Voice actors include Mamoru Miyano (who voiced Light in Death Note and Riku in Kingdom Hearts and Kingdom Hearts II) as Flynn Scifo, Mai Nakahara (who voiced Rena in Higurashi no Naku Koro ni and…
By Brian Ashcraft Published June 18, 2009 - Uncategorized
We Might Be Getting A New Choplifter
Earlier this week, inXile Entertainment filed a trademark for the title “Choplifter” in relation to a video game. Whaddya think, might this be a new Choplifter game? Course it is. Well, most likely is. You can’t really dance around the word “Choplifter”, it’s a classic. Any game using that title is hardly going to be…
By Luke Plunkett Published June 18, 2009 - Uncategorized
Meet The Women of Uncharted 2
Yesterday we meet Nolan North — aka “Mr. Video Game Voiceover”. Today, we meet his delightful Uncharted 2 cohorts, Emily Rose and Claudia Black. Rose and Frazier star as Elena Fisher and Chloe Frazier in Uncharted 2: Among Thieves. We really, really loved the voice acting in the first Uncharted game. It was funny, it…
By Brian Ashcraft Published June 18, 2009 - Uncategorized
First Look At NBA Live 10
EA Sports today released the first screenshot for NBA Live 10, featuring King James soaking up the adoration of his subjects. Of note is that, following the Photoshop disaster that accompanied the debut of NBA Live 08, EA Sports’ Sean O’Brien promises that, while the shot is from a build that’s a work in progress,…
By Luke Plunkett Published June 18, 2009 - Uncategorized
Koei Tecmo Working On Corporate Cross Over Game
Japanese game makers Koei and Tecmo have merged, officially forming Koei Tecmo Holdings as of this April. But does that mean their games will merge as well? According to the summer issue of industry publication Nikkei Corporate Information: “Tecmo and Koei are combining titles to launch a new game. The aim is to bring in…
By Brian Ashcraft Published June 18, 2009 - Uncategorized
How You Might Kill Someone Important In Mass Effect 2
BioWare probably showed a little too much of Mass Effect 2 to press at E3, at least in terms of important plot points that readers may not want to know about. If you don’t mind touching on some stuff that otherwise may be considered “spoiler” territory, read on! If you do mind, though, don’t read…
By Luke Plunkett Published June 17, 2009 - Uncategorized
Harold Ramis “Glad” He Turned Down Super Mario Bros. Movie
With classic comedies like Caddyshack, Groundhog Day and Analyze This, Harold Ramis has an impressive film director resume — which was almost tarnished by that disastrous Super Mario Bros. flick. “(Producer) Roland Joffe wanted me to direct the Super Mario Bros. movie,” says Ramis. “I took the meeting because I loved the game… I’m glad…
By Brian Ashcraft Published June 17, 2009 - Uncategorized
Lucasarts “Want To Do” More Adventure Remakes
After what feels like a decade of asking for it, Lucasarts have finally begun to re-release their classic adventure games, starting with Fate of Atlantis on Wii (albeit bundled with Staff of Kings) and a Monkey Island remake. But now we’ve had a taste, we want more. Full Throttle. Day of the Tentacle. Loom. And…
By Luke Plunkett Published June 17, 2009 - Uncategorized
England In The Middle Ages FIGHT!
Who likes history? We do! Channel 4 has followed up its own 1066 historical drama with a flash game — a flash game that has been occupying way too much of our time, we might add. It set in the year 1066. England is in turmoil, invaded from the outside. Players try to outflank and…
By Brian Ashcraft Published June 17, 2009