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Yup, You Can Now Buy Silver DualShock 3 Controllers
As expected, Sony have officially announced that the range of DualShock 3 colours has increased by 1, with the release of PS3 controllers in a fetching shade of silver. Strange the pads are announced but not the silver console itself, but then, SCEA works in mysterious ways. For example, what’s the deal with those White…
By Luke Plunkett Published June 25, 2009 - Uncategorized
Iran Not Blocking Online Games
Cell phone and internet communications in Iran are reportedly being jammed by the government to prevent to the flow of data. But there’s more ways to communicate electronically than that. Interactive media like gaming does not appear to be impacted to the same extent as cell phone and email. According to network security blog Security…
By Brian Ashcraft Published June 25, 2009 - Uncategorized
PlayStation Home: By The Numbers
The director of PlayStation Home, Sony’s Peter Edward, has disclosed to Gamasutra a number of interesting facts about the platform/service, including the registered userbase, demographics and advertising statistics. Registered Users: According to Edward, Home now has “7 million inhabitants”, of which 3 million hail from Europe, and those “inhabitants” have downloaded 6 million “virtual items”…
By Luke Plunkett Published June 25, 2009 - Uncategorized
Erotic Game Developer Explains Foreign Access Web Blocking
Minori, developer of adult PC titles like Bittersweet Fools and Angel Type, explains why the company has blocked website access outside Japan — to protect you. While accessing the Minori site from Japan poses no problems, those outside the country have been greeted with this message: This website cannot be browsed excluding Japan. Some foreigners…
By Brian Ashcraft Published June 25, 2009 - Uncategorized
Japanese Hardware Market Feeling A Bit Better, Thanks
After a few weeks worth of shrinking sales, the Japanese hardware market saw signs of improvement, as almost every platform saw increases. Minor increases, mind you, but a positive trend upward nonetheless. The only platform not to improve was the Xbox 360, which doesn’t currently have a game in the Media Create top fifty sales…
By Michael McWhertor Published June 25, 2009 - Uncategorized
You (Sorta) Owe Dead Space To Aristotle
Some deep reading over on Gamasutra on game design and narrative (courtesy of Company of Heroes narrative designer Stephen Dinehart) could be my next graduate school adventure. The feature, Dramatic Play, analyzes the intersection of interactive media, drama and games as well as the classic tenants of play and storytelling that make or break a…
By AJ Glasser Published June 25, 2009 - Uncategorized
Sony Encouraging Non-Gaming Apps On The PSPgo
While the new PSPgo will be a gaming console first and foremost, Sony have announced that games won’t be the only thing supported on the platform. Speaking with CNET, Sony’s Al De Leon has said: One thing we did announce at E3 was a significant reduction in the price of development tools for PSP. The…
By Luke Plunkett Published June 25, 2009 - Uncategorized
Watch Professional Poker Players Compete In… Excitebots?!
Despite positive reviews for the Monster Games-developed Wii game, Nintendo’s Excitebots: Trick Racing didn’t burn up sales charts, moving a meager 13,000 copies in its first month on sale. Odd, considering it features playable poker and SUPER SANDWICHES. Speaking of playable poker in a racing game, you ever wonder what an Excitebots match between four…
By Michael McWhertor Published June 25, 2009 - Uncategorized
A Match Made In Post-Apocalyptic Heaven: PitFallout!
So apparently some good came out of watching a robot learn to play Pitfall: a Pitfall/Fallout mash-up. Giant Bomb community member buzz_clik threw theses screens together in lieu of an actual game after reading a story about the Rutgers University robot that conquered the Atari 2600 classic game. It would have been cooler to have…
By AJ Glasser Published June 25, 2009 - Uncategorized
Sony’s Expanded PlayStation Network May Debut Spring 2010
Sony CEO Howard Stringer and his underlings have been teasing an expanded, product line-wide PlayStation Network for years. That broader service, leaping from the PSP and PlayStation 3 to Sony branded televisions and other gadgets, might hit next year. According to a Fortune report, it was PlayStation boss Kaz Hirai that said the bigger PlayStation…
By Michael McWhertor Published June 25, 2009 - Uncategorized
King of Pop Has Passed
To: Ash From: Crecente Re: Hey Hasbro, Why Are New Transformer Toys So Damn Hard? I don’t know about you, but the news of Michael Jackson’s death has brought about quite a lot of discussion in our house. Did you feel sorry for him or not? Were his contributions to music outweighed by his bizarre…
By Brian Crecente Published June 25, 2009 - Uncategorized
PlayStation Store Update: Everything Old Is New Again
Plenty of playable fun joins the North American PlayStation Store this week, with new PSN games, a new PS One Classic and fresh downloadable PSP games. You want Mobile Light Force? We got Mobile Light Force! Free content for LittleBigPlanet, MotorStorm Pacific Rift and Cross Edge join those playable additions, as do new songs from…
By Michael McWhertor Published June 25, 2009 - Uncategorized
This Week In Video Game Comics
Here’s a rundown of the new video game-based comics going on sale in comics shops in the U.S. this week – including Starcraft 2 (not that Starcraft II). Click the thumbnails for more details. Sonic Universe #5... Written by Ian Flynn; Art by Tracy Yardley Via publisher Archie Comics: “MOBIUS: 30 YEARS LATER” TALE!: “Five…
By Stephen Totilo Published June 25, 2009 - Uncategorized
Michael Jackson Has Died
Musician and occasional video game contributor Michael Jackson has died at the age of 50. The “King of Pop” was taken to Ronald Reagan UCLA Medical Center this afternoon by Los Angeles Fire Department paramedics after suffering a cardiac arrest. Jackson, in addition to being a bestselling pop artist with The Jackson 5 and as…
By Michael McWhertor Published June 25, 2009 - Uncategorized
Gamecock Resurrected As Devolver Digital?
Today’s announcement of Serious Sam: The First Encounter HD for Xbox Live Arcade had a hidden bonus announcement buried within, the existence of Devolver Digital. That’s the new production company from the founders of the extinct Gamecock and G.O.D. Described as a “small, laser-focused production and publishing company based in Austin, Texas, (also with one…
By Michael McWhertor Published June 25, 2009 - Uncategorized
Wolfenstein Re-Preview: Sans Mecha-Hitler
We previewed id and Raven’s return to Wolfenstein in the spring. Yesterday, we saw it again. Our re-preview commences. The basic facts haven’t changed even if the business circumstances have quaked. Wolfenstein returns to consoles on August 4, developed primarily by Raven Software, with supervision by id. That’s id, the company that just sold to…
By Stephen Totilo Published June 25, 2009 - Uncategorized
BlazBlue Gets PSP Support Via Remote Play
Thanks to Sony’s Remote Play technology, PlayStation 3 owners will be able to play Arc System Works and Aksys Games’ BlazBlue: Calamity Trigger on their PSPs. Which is awesome. The high-res 2D fighter joins a short list of PS3 titles that support Remote Play, allowing PSP owners a chance to play the game almost anywhere,…
By Michael McWhertor Published June 25, 2009 - Uncategorized
Rock Band Next Week: More Foreigner, More Warped Tour
Issue number 16 of the Official Rock Band Zine has hit fans’ inboxes today, bringing with it news of three more Foreigner songs and another bunch of Warped Tour songs hitting the store next week. Following up on last week’s Warped Tour song pack comes Vans Warped Tour 3-Pack, adding Dear and the Headlights’ “Sweet…
By Mike Fahey Published June 25, 2009 - Uncategorized
Halo 3 ODST Impressions: What Happened In Africa
The campaign of this fall’s Halo 3 ODST surfaced at an event in New York this week, right near a bowl of lime green jellybeans and a bunch of Zunes. Here’s what we learned. The demo being shown in New York was the same displayed behind closed doors at E3. We’ve previewed the game’s multiplayer…
By Stephen Totilo Published June 25, 2009 - Uncategorized
Left 4 Dead Now Officially Supports Custom Campaigns
Official support for community created campaigns has just been added to Left 4 Dead, thanks to the most recent update to the game. Valve has also updated the Left 4 Dead authoring tools—so get crackin’ map makers! Valve announced the long-awaited PC version update via the official Left 4 Dead blog last week, highlighting the…
By Michael McWhertor Published June 25, 2009