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PS3 Slim Racks Up Biggest PS3 Sales Ever in Japan
In The Land of the Rising Sun, Sony has a hit with the PS3 Slim. A really, really big one. In its first three days on sale, the newly redesigned console sold 150,252 units. Not bad for a platform that was originally released in November 2006! What’s more, this is the biggest weekly sales figures…
By Brian Ashcraft Published September 7, 2009 -
UncategorizedWood, Chainsaw, iDOLM@STER
Hockey-mask-wearing chainsaw-wielding sculptor Mr. Jason brings iDOLM@STER character Haruka Amami to life from a block of wood. The video is on the long side, part 2 of 2 and over six minutes. There are other videos of Mr. Jason wood works as well, so check them out. Namco’s pop idol simulator THE iDOLM@STER originally started…
By Brian Ashcraft Published September 7, 2009 - Uncategorized
Finally, Some Responsible In-Game Ads
You mention “in-game ads”, people get shirty. Don’t like the fact they’re being sold stuff within something they already bought. But there’s less ground for complaint with in-game ads bought for a good purpose. The Transport Accident Commission of Victoria, a state in Australia’s south-east, have signed a contract with Massive – the Microsoft-owned in-game…
By Luke Plunkett Published September 7, 2009 - Uncategorized
Tokyo Game Shop Manager On Problems With PS3 Slim Launch
Kazuyuki Inakoshi, manager of Akihabara’s Messe Sanoh, doesn’t pull any punches in his Famitsu.com column about the recent PS3 Slim launch. In short: The launch could have been smoother. “If you are talking about the basic demand for the newly designed PS3, it seemed so-so,” Inakoshi blogs. There was no line in front of his…
By Brian Ashcraft Published September 7, 2009 - Uncategorized
Sony Backs Down On 3D Gaming Timeline
At the IFA Consumer Electronics show in Berlin last week, a Sony rep told Engadget that 3D gaming would be coming to “all” PS3 games via a firmware update in 2010. Turns out he may have been slightly exaggerating. Sony corporate quickly reached out to clarify the rep’s statements, saying that when it comes to…
By Luke Plunkett Published September 7, 2009 - Uncategorized
Playing DS On The Highest Peak In North Africa
As seen on Shot in the Wild.
By Brian Ashcraft Published September 7, 2009 - Uncategorized
Measuring The Time It Takes Between A Button Press And On-Screen Action
Digital Foundry’s long-running blog on Eurogamer often throws up some interesting technical studies on games, but few have ever been as interesting, or as comprehensive, as this piece on controller latency. What’s controller latency? DF explain it neatly as: In basic terms, controller latency is very easy to define. It’s the time, usually measured in…
By Luke Plunkett Published September 7, 2009 - Uncategorized
Moe Military Airplane Game Coming To Xbox 360
Futuristic military sorcery franchise Strike Witches has been announced for the Xbox 360. Originally illustrated in mags, Strike Witches went on to become a light novel, manga and anime. The Strike Witches are magical moe animal girls recruited by governments worldwide to take down the imperialistic Neuroi and its indefensible weaponry. No info about the…
By Brian Ashcraft Published September 7, 2009 - Uncategorized
Left 4 Dead 2 Image Edited For Japan
When Valve’s zombie shooter Left 4 Dead was originally released in Japan, it was released with edited box art. The iconic hand was too gruesome and needed more flesh. Left 4 Dead 2 is coming to to Japan November 19 and once again the game’s original cover art appears to be altered. Due to cultural…
By Brian Ashcraft Published September 7, 2009 - Uncategorized
PAX Cosplay Round 3 – FIGHT!
It’s the final day of PAX 2009, and that means the final round of cosplay photos, captured not by Adam Barenblat, but by myself and AJ, the cosplay backup crew. If you see duplicates from the previous two days in this gallery, appreciate the fact that you are getting a different look at cosplayers you’ve…
By Mike Fahey Published September 6, 2009 - Uncategorized
Now That’s A Big Daddy Banner
2K Games brought professional illustrator Eric Maruscak to PAX to create a masterpiece of epic proportions. Maruscak started drawing this BioShock art when the doors opened at PAX on Friday. The artist told Kotaku last night that he was into his 26th hour and counting, hoping to be finished today. Don’t get your hopes up…
By Adam Barenblat Published September 6, 2009 - Uncategorized
Marvel Comics Artist Renders Romance Gone Wrong On DSi
If you happened to venture outside the main expo hall at PAX 2009, you may have run into Nintendo’s unique booth for its drawing and animation downloadable DSi application, Flipnote Studio. Each hour, a different professional artist would show up to show off their mad skills drawing in the DSi. Yesterday, Marvel comic book artist…
By Adam Barenblat Published September 6, 2009 - Uncategorized
Week in Games: Ticket to Ride [Updated]
John and George croaked, Ed Sullivan’s dead, Shea Stadium was should have been imploded (and also declared a SuperFund waste site with a half-life expiring in the year 9967) but instead was dismantled. But The Beatles return on Thursday Wednesday. Dirt 2 is the big drop occupying the traditional Tuesday spot. Other Tuesday values in…
By Owen Good Published September 6, 2009 - Uncategorized
Inside CCP’s Succubus Club
Step inside The Succubus Club as we share some rather bad photos and a couple of video clips from CCP’s infamous goth meets geek party event. People walking about in vinyl clothing; barely dressed women writhing about on stage; and men performing the art of fire poi for screaming women in the audience – this…
By Mike Fahey Published September 6, 2009 - Uncategorized
UC-Irvine Establishes Games Research Center
The University of California-Irvine, already home to a game culture lab, has established the Center for Computer Games & Virtual Worlds. Twenty faculty members from the university’s computer science, humanities, education and other departments will collaborate on its work. The mission of the Center for Computer Games & Virtual Worlds, according to a university statement,…
By Owen Good Published September 6, 2009 - Uncategorized
Shank Preview: The Beat-Em Up Reloaded
Klei Entertainment takes on the side-scrolling beat-em up with Shank, managing to create something fresh and compelling from a genre that’s grown old and stale. What Is It? Shank taps the talent of Atomic Betty director Jeffrey Agala to create its striking graphic novel look and feel, but it takes more than a fresh coat…
By Mike Fahey Published September 6, 2009 - Uncategorized
PS4 Concept: Spider-Man Font Fail
Someone forgot to tell acclaimed designer Tai Chiem that Sony bagged the Spidey typeface with the PS3 Slim. But the rest of this concept – that means This Is Not Real – is super-futuristic cool. Wait, where’s the $24 kickstand? It’s one of three concepts he did; including an “Xbox 720” which looks like –…
By Owen Good Published September 6, 2009 - Uncategorized
First Footage Of The Old Republic’s Trooper In Action
During today’s Star Wars: The Old Republic panel at PAX 09, BioWare showed us our first glimpse of the Republic’s Trooper class in action, and we’re passing the savings on to you! Not only do we have footage of the Trooper, which is The Old Republic’s version of the Clone and eventual Storm, Sand, Snow,…
By Mike Fahey Published September 6, 2009 - Uncategorized
And Now It’s PS3 Games’ Turn for a Best Buy Sale
As speculated in our Coupons comments yesterday, Best Buy has indeed begun a two-for-1.5 sale on all PS3 titles. The bonanza lasts until Sept. 12. The deal involves “qualifying games” but with 140 on the list, it’s practically all PS3 games priced $59.99 or less, It does not cover preorders. Basically, you pay full price…
By Owen Good Published September 6, 2009