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UncategorizedPlants Vs. Zombies iPhone Blooms February 15th
From seeds planted back in August of last year springs Plants Vs. Zombies for the iPhone, ready to grow and groan all over your phone on February 15th. PopCap Games’ garden defense game Plants Vs. Zombies seemed tailor made for the iPhone, so when the company announced the portable version of the smash PC hit…
By Mike Fahey Published February 8, 2010 - Uncategorized
Shakespeare As Video Game Designer
There’s not much Shakespeare in video games, no major Hamlet games and only scattered hopes for a Macbeth one. The lead creator of Dante’s Inferno thinks the writer himself, could have been a game design visionary. Hey, the Wall Street Journal asked Dante’s Inferno lead game creator Jonathan Knight the question: WSJ: You mentioned Shakespeare…
By Stephen Totilo Published February 8, 2010 - Reviews
BioShock 2 Review: In Case Of Rapture
Welcome back to the beautiful city of Rapture, the dystopian underworld introduced in 2007’s BioShock, a failed experiment all but destroyed by its inhabitants, a world less mysterious than when you last left it. BioShock 2 puts players in the suit of Subject Delta, a hulking Big Daddy prototype who longs to reunite with his…
By Michael McWhertor Published February 8, 2010 -
UncategorizedHalfbrick Mixes Zombies And Time Travel
Australian developer Halfbrick attempts to stand out in the undead crowd with Age of Zombies, a time-travelling zombie-killing adventure, coming February 25th to PSP and PlayStation 3 minis. In an industry chock full of games involving zombies, how does one small developer stand out? Well I suppose this post helps. Other than that, Halfbrick is…
By Mike Fahey Published February 8, 2010 - Uncategorized
Infinite Space Preview: Seems Vast And Charty
Platinum Games has made a video game that’s really sexy. Before that, one that’s really violent. Next: A game that’s really… spaceship? Infinite Space is set for March release in the U.S., a Nintendo DS game from the Platinum label behind Bayonetta and Madworld but developed primarily by Nude Maker, creators of erotic games. Oh,…
By Stephen Totilo Published February 8, 2010 - Uncategorized
Bioshock 2’s Jordan Thomas Takes Your Calls During This Week’s Podcast
Into the deep we go this week as Bioshock 2 creative director Jordan Thomas joins me and Brian to take your calls live on Wednesday’s live Kotaku podcast. Thomas will be our in-studio guest for the hour. On Wednesday at 11am Kotaku Time (that’s 1pm ET, 10am PT), you will be able to call in…
By Stephen Totilo Published February 8, 2010 - Uncategorized
Will You Be My Player 2?
Gamers need Valentine’s Day gifts. If you plan to buy a February 14th present for a gamer – or are a gamer and need to drop some hints — please consult this, our Valentine’s Day Gift Guide for Gamers For most people, the best Valentine’s Day gifts say, “Thou art my Main Squeeze, and I…
Lisa Foiles Published February 8, 2010 -
UncategorizedHow To Survive In Aliens Vs. Predator
I’ve noticed from my time playing an Alien in the Aliens Vs. Predator multiplayer demo, that many of you don’t know how to block. Sega fixes that, with this helpful close combat techniques video, dammit. I’ve been dominating rounds in the Aliens Vs. Predator PC demo for several days now, and now Sega wants to…
By Mike Fahey Published February 8, 2010 - Uncategorized
Love – Exciting and New
With Valentine’s Day creeping up on us, ax in hand, we’ve decided to take a moment here on Kotaku to examine all things Love. What does that mean? It means along with our full slate of reviews, news, opinions and features, you’ll be treated to a cornucopia of stories examining the topic of love, in…
By Brian Crecente Published February 8, 2010 - Uncategorized
Test Drive Sonic & Sega All-Stars Racing
Xbox 360 owners can begin to explore the mystery behind the world’s fastest video game character’s need for a car today, as a demo and premium theme for Sonic & Sega All-Star Racing show up on Xbox Live. 1GB of free space and an Xbox Live Gold subscription are all you need to feel the…
By Mike Fahey Published February 8, 2010 - Uncategorized
The Nintendo Download: Blaster Master, Fieldrunners, And A New Format
Blaster Master Overdrive, Fieldrunners DS, and Princess Tomato shine their love on The Nintendo Download this week, with a new format making it much easier to see what you might be spending your Nintendo points on. I’ve been doing The Nintendo Download since Nintendo started putting things up for download, and lately it’s gotten a…
By Mike Fahey Published February 8, 2010 - Uncategorized
iPhone Chart Toppers: Rock Band Still Untoppled
I guess dropping a few new songs in the Rock Band store and releasing a free version really boosts sales. Rock Band continues its position as king of the hill for iPhone games, this week. What do you think should topple it? Here’s the full list: Which do you think should be the top game?…
By Brian Crecente Published February 8, 2010 - Uncategorized
Free Realms Celebrates 8 Million Players
It’s been awhile since we checked in with the player population of the free-to-play, family-friendly MMO Free Realms, and Sony Online Entertainment snuck in more than five million additional users while we weren’t looking. When last we checked, way back in June of last year, Free Realms had just surpassed the three million player mark.…
By Mike Fahey Published February 8, 2010 - Uncategorized
The Saga Continues With LEGO Clone Wars
LucasArts and TT Games continue to tear apart the Star Wars universe and rebuild it brick-by-brick with LEGO Star Wars III: The Clone Wars. I am continually amazed by the success of Star Wars: The Clone Wars, a stylized cartoon version of the events that take place between Attack of the Clones and Revenge of…
By Mike Fahey Published February 8, 2010 - Uncategorized
Digital Decapitations A Primal Release, Creator Says
“I’ve always been a non-violent person,” Tim Jones told me last week as we chatted in a subterranean nightclub in Manhattan. He’s a “peace and love” kind of guy and designer of a new video game featuring spine-dangling decapitations. Jones is the head of art and design at Rebellion, the U.K. studio behind Aliens Vs…
By Stephen Totilo Published February 8, 2010 - Uncategorized
The Once and Future Sim
One hundred million copies sold, 36 magazine covers and 100 game critic awards: The Sims franchise continues to thrive ten years after its launch, basking in the uncommon flattery of having no real competition. The Sims importance and impact on the video game industry as a whole could perhaps be measured by the games created…
By Brian Crecente Published February 8, 2010 - Uncategorized
This Night Note Is Late
To: Crecente From: Bashcraft Sorry, folks! Eight minutes late, actually. Didn’t mean to keep you waiting. What happens when a night note is late? What you missed last night The Emotion, And Humor, Of Mass Effect 2’s Romantic Interludes Prince Of Persia’s Super Bowl Trailer Is Big On Action, Short On Shirtless Jake Silhouette of…
By Brian Ashcraft Published February 8, 2010 - Uncategorized
Peter Molyneux: Natal Could Change Interaction Like The Mouse
Peter Molyneux, the guy who designs those Fable games and runs Microsoft’s European studios, sees Project Natal as more than just another motion peripheral. For him, it’s the peripheral is akin to some like the computer mouse. “If you’re thinking that Natal is going to give you another version of an FPS, you’re just not…
By Brian Ashcraft Published February 8, 2010 - Uncategorized
The Best PC Mods For 2009 Were…
Mod DB, the central hub for all things mod-related on the PC, released over the weekend their editors’ and readers’ picks for the best mods of 2009. You may have seen some of these – like Galactic Warfare and NeoTokyo – featured previously on Kotaku. Others may be entirely new to you (and us!). Regardless,…
By Luke Plunkett Published February 8, 2010