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Red, Dead, Redemption and Kotaku Talk Radio LIVE
If anyone can make cowboy shooters sexy Rockstar Games can. I hope. Don’t believe me? Stop by Kotaku Talk Radio right now to talk to two of the developers on the game. In studio right now we have Jeronimo Barrera, Rockstar Games’ vice president of development, and Rob Nelson, Red Dead Redemption art director. And…
By Brian Crecente Published May 12, 2010 - Uncategorized
Someone Had The Balls To Release An Iron Man 2 Demo
The last thing you want to do when critics are calling your movie tie-in game one of the worst titles of 2010 is release a playable demo for the Xbox 360, yet here we are. When you’ve got a completely ass-tastic video game on your hands that could possibly still generate sales from movie fans…
By Mike Fahey Published May 12, 2010 - Uncategorized
Is That A Cracked Version Of Max Payne 2 On Steam?
The Steam executable for Rockstar’s Max Payne 2: The Fall of Max Payne bears a striking resemblance to a no-CD hack released by now defunct piracy group Myth. Could it just be a coincidence? Several Kotaku readers have pointed us towards a post on the Max Payne Steam forums, in which Steam user Liamaj points…
By Mike Fahey Published May 12, 2010 - Uncategorized
The Satanic Jokers and Laughing Jacks of Red Dead Redemption’s Playing Cards
It appears that Best Buy, and perhaps others, will be giving out these fancy Red Dead Redemption playing cards during the midnight launch of the PS3 and Xbox 360 Western by Rockstar Games. I love the work on those face cards. Thanks Best Buy tipster!
By Brian Crecente Published May 12, 2010 - Uncategorized
Guess Who Is The World’s Most Successful Game Studio
Develop magazine has released the 2010 Develop 100, an annual listing of the most successful game developers in the industry. Who took the number one slot this year? I’ll give you a hint: Nintendo. I really suck at this whole hint thing. World of Warcraft developer Blizzard may have kicked the house of Mario from…
By Mike Fahey Published May 12, 2010 -
Uncategorized4-Player Co-Op Onslaught Coming To Bad Company 2
Coming soon to Battlefield: Bad Company 2, Onslaught mode brings Battlefield co-op game play to the console for the first time, allowing teams of up to four players to brush up on their teamwork without other players shooting at them. Onslaught mode takes four of Bad Company 2’s multiplayer maps – Valparaiso, Atacama Desert, Isla…
By Mike Fahey Published May 12, 2010 - Uncategorized
Hell is other players
Part of the reason games make such an interesting topic is because they are so multi-faceted. You can talk about a game as an abstract design, as an individual experience, as a part of a broader culture, as an economic product, as a technical showpiece and many other things besides. Sometimes it’s not about a…
By Lauren Orsini Published May 12, 2010 - Uncategorized
Tlk Amngst Yrslvs
Today is a special day here at Kotaku and Talk Amongst Yourselves. It is a day of culling. It is a day of dreaming the impossible dream that each comment below a post will be interesting, enlightening and/or fun. Confused about commenting on Kotaku? Read our FAQ. Today would be a good day to re-read…
By Stephen Totilo Published May 12, 2010 - Uncategorized
Red Dead Redemption Creators Take Your Calls Live, Today
Two of the top men at Rockstar Games join us live in-studio for today’s Kotaku Talk Radio to talk all about the huge new Western, Red Dead Redemption, coming from the makers of Grand Theft Auto next week. Ready? Rockstar’s Jeronimo Barrera and Rob Nelson will hang out with us for one hour, taking your…
By Stephen Totilo Published May 12, 2010 - Uncategorized
Playing Alan Wake in a Haunted Quarantine Station
Five lucky Australians were allowed to play Alan Wake before it went on sale. The catch? To play they had to be blind-folded, driven to one Australia’s most haunted sites and strapped to heart rate monitors. Sure, it’s all a bit of marketing by Microsoft for the upcoming Xbox 360 thriller, but that doesn’t make…
By Brian Crecente Published May 12, 2010 - Uncategorized
Today? I Looked at BATS
To: Crecente From: Bashcraft RE: Today we disemvowel… BATS TO DISEMVOWEL WITH. Kidding! Sorta! Spent the morning looking at wood baseball bats. Not metal, wood. Yes, wood breaks, but I like the feel of it. Metal bats are too light, the sweetspot is too big. I saw some nice SSK and Mizuno bats, but I’m…
By Brian Ashcraft Published May 12, 2010 - Uncategorized
Please Name All The Ninjas
Thank you! As seen on That Girls Site
By Brian Ashcraft Published May 12, 2010 - Uncategorized
The Metal Gear Solid…Walkman
The portable cassette player may be long gone, but Sony’s Walkman brand lives on, in both phones and MP3 players. Like this one, the “W252”, which should really have been called “The Metal Gear Solid One”. Released in conjunction with Metal Gear Solid: Peace Walker for the PSP, the W252 is a wrap-around MP3 player…
By Luke Plunkett Published May 12, 2010 - Uncategorized
Don’t Steal Credit Cards Then Buy PS3 Games
A California man has been sentenced to five years prison after robbing a number of women of their credit cards, which he then promptly used to buy PlayStation 3 games. In January 2008 the man, Rodelio Cataroja, Jr., stole four women’s purses over the course of two weeks, and in four separate transactions at a…
By Luke Plunkett Published May 12, 2010 - Uncategorized
Here Are Some New Pokemon
Those guesses at what these new Pokémon look like? Wrong! The latest issue of kids’ mag CoroCoro shows what the three new Pokémon for the upcoming Pocket Monsters: Black and White look like. The magazine does note that as with previous generation of Pocket Monsters the “type” is important. According to website PokéBeach, the game’s…
By Brian Ashcraft Published May 12, 2010 - Uncategorized
Francis Ford Coppola Doesn’t Really Like Today’s 3D
Francis Ford Coppola, the director of the Godfather and Apocalypse Now, is not a fan of today’s 3D, stating it is no different from the technology available in the 1950s. While Coppola does concede that digital filmmaking is suited for 3D and that 3D has improved, he points out that the necessity of 3D glasses…
By Brian Ashcraft Published May 12, 2010 - Uncategorized
When Fans Design 3DS Logos!
The Nintendo 3DS is an enigma. We don’t know if that will be its final name, don’t know what it looks like, don’t know how powerful it is. We hope, though, its logo looks a little something like this. This was whipped up by reader TestZero, in response to our post on Nintendo’s console code…
By Luke Plunkett Published May 12, 2010 - Uncategorized
PSP Yakuza Game Is Called…
Yakuza. Shocking, we know. Actually, it is called “Ryu Ga Gotoku”, but that’s what all the Yakuza games are called in Japan. So, yeah, it’s still “Yakuza” for English speakers. The game has had a working title of “Project K”, but that has since been scrapped in favor of “Ryu Ga Gotoku Shinshou Kurohyou” or…
By Brian Ashcraft Published May 12, 2010 - Uncategorized
Nintendo Can’t Quit You, Instruction Manuals
It seems we may have been a little premature in declaring the death of the printed manual, with one of the world’s biggest publishers going on record saying that there’s life left in the printed word yet. Nintendo has told Eurogamer that it has “no plans to move away from including [paper] instruction manuals with…
By Luke Plunkett Published May 12, 2010 - Uncategorized
An Enormous Bust
The world has seen enormous life-sized Gundam statues. You know what it is missing? An enormous 1/1 scale Evangelion bust. Evas are the huge biomechanical beings piloted in the hugely successful franchise Neon Genesis Evangelion. On July 23, Fuji-Q HighLand amusement park in Japan will open a new attraction: “Evangelion: World – Life-Size EVA-01 Construction…
By Brian Ashcraft Published May 12, 2010