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PC Has Arisen
To: Ash From: Crecente Re: About The Time The Car Got Stuck I once got a four-wheeler stuck in an enormous single-wheel pot hole. It sucked. What doesn’t suck is that my PC, down for the count all of yesterday, woke up just fine this morning when I rebooted it. Weird huh? What you missed:…
By Brian Crecente Published June 24, 2010 -
UncategorizedArmageddon Cat Will Ruin Your Team Fortress 2 Achievement Dreams
For the Team Fortress 2 player obsessed with joylessly grinding for Steam achievements, the community creates special maps. One of those achievement whoring maps has a special, apocalyptic surprise. A furious feline filled with lasers and bees. Bees? Bees!! Want to experience this furry armageddon yourself? Look for a server running “achievement_all_v4,” part of a…
By Michael McWhertor Published June 24, 2010 - Uncategorized
NCAA Football 11 Demo Impressions: Warming Up the Pre-Game
With six additional teams and a slew of custom visuals, NCAA Football 11 released an uncommonly ambitious demo last week. Football is still a results-driven enterprise, and its video games are rightly held to the same expectation of on-field execution. That’s not to say this game can’t be fundamentally enhanced by pageantry and atmospherics. This…
By Owen Good Published June 24, 2010 - Uncategorized
The Art Of Darksiders Debuts At Comic Con
While Darksiders fans won’t see a sequel until 2012, that doesn’t stop THQ from rolling out the tie-in merchandise, starting with a 288-page art book coming from UDON Entertainment, debuting as a limited hardcover edition at the San Diego Comic-Con. Before he made video games, Darksiders creative director Joe Madureira was a prolific comic book…
By Mike Fahey Published June 24, 2010 - Uncategorized
Don’t Use The Word ‘Shmup’ Around The Creators Of Ikaruga And Sin & Punishment
Because, believe it or not, the people who designed some of the world’s best scrolling shoot ’em ups, including Ikaruga, Gradius V and Radiant Silvergun, claim to have never seen the abbreviated term “shmup” used to describe their games before. So says Masato Maegawa, president of Treasure and producer on the company’s latest bullet-filled video…
By Michael McWhertor Published June 24, 2010 - Uncategorized
Chimpanzees Take Us Beyond Good And Evil
Annexing territory, sending out scouting groups, beating enemies to death, and eating babies. It may sound like a plot to a particularly violent video game, but it’s really just chimpanzees, giving us some serious insight into human nature. Chimpanzees have been known to kill, but a study performed over the course of ten years on…
By Mike Fahey Published June 24, 2010 - Uncategorized
The Astral-Projection Car Swapping of DRIVER San Francisco
The big new twist in DRIVER San Francisco is that the entire game takes place inside the comatose hero’s head. What’s that mean? Car swapping! You can, instead of having to worry over the technique required for a bootleg turn or fancy 180, just swap cars on the fly by floating out of the driver’s…
By Brian Crecente Published June 24, 2010 - Uncategorized
Time Crisis For PlayStation Move Is Actually Three Games In One
Maybe I should have dedicated more of my time at E3 to check out Time Crisis: Razing Storm for the PlayStation 3, the new Move-enabled “light gun” shooter, because it’s more than just one Time Crisis. Also thrown into the PS3 package is the already released Time Crisis 4, included in full on the upcoming…
By Michael McWhertor Published June 24, 2010 - Uncategorized
Steam Saves Us From Sharks With Massive Sale
Steam kicks off its massive “Perils of Summer” sale today, with daily sales, ridiculous discounts on game bundles, and slashed prices in every genre, all aimed at making sure you don’t go to the beach and get eaten by sharks. There have been more than 2,251 unprovoked shark attacks reported worldwide, none of which have…
By Mike Fahey Published June 24, 2010 - Uncategorized
We Talk Video Games With Jimmy Fallon, Who Knows The Score
It is a cliché to say it is a cliché that a celebrity seemed like a normal person. So let’s just say that, in his office today, Jimmy Fallon seemed just as concerned about the next GoldenEye as you, though maybe more excited about the next Star Fox. Technically it is Video Game Week at…
By Stephen Totilo Published June 24, 2010 - Uncategorized
Mario Is Back On Top In Japan
After taking a week off to give Wii role-playing game Xenoblade a moment in the sun, Super Mario Galaxy 2 returns to its first place spot in Japan. Two new Nintendo DS games came closest to threatening Mario’s chances. Those two games were Capcom’s Ghost Trick, a clever-looking adventure game from the creator of the…
By Michael McWhertor Published June 24, 2010 -
UncategorizedThe Plants Vs. Zombies Theme Song Is Even Better Live
Laura Shigihara, the writer and performer of the adorable “Zombies on your Lawn” song sends us this live rendition of the tune, complete with undead noises courtesy of game designer George Fan. I didn’t make it to the end of Plants Vs. Zombies until it came out on the iPhone, and to be completely honest,…
By Mike Fahey Published June 24, 2010 - Uncategorized
Pirates Of The Caribbean: Armada Of The Damned Is More Than A Pegleg Fable
If the creators of the next Pirates of the Caribbean game had shown me the game’s ship combat, I might not have been looking at their game and thinking “Fable clone.” Not that a Fable clone would be bad. In looks and in some manners of the land-based parts of its game design, Pirates of…
By Stephen Totilo Published June 24, 2010 - Uncategorized
Why Sony’s Sorcery Moved Us
Shown exclusively during the Sony E3 2010 press conference, SCEA’s Sorcery made enough of an impression on us to score a Best of E3 nomination for Best New Game. How’d that happen? Your PlayStation Move controller is a magic wand. Okay, you might need a more in-depth explanation. Your PlayStation Move is a freaking sweet…
By Mike Fahey Published June 24, 2010 - Uncategorized
Dead Rising Creator Has a Request For Us
Keiji Inafune is worried that you might think that Capcom doesn’t want to work with Western game developers anymore, that the studio that made Mega Man, Street Fighter and Resident Evil would happily just back games made in Japan. Well, technically we had heard that the company that backed the Western-developed original game Dark Void…
By Stephen Totilo Published June 24, 2010 - Uncategorized
Halo: Reach Will Be Harder Than You Think, Less Spacey
The next Halo game will probably have the toughest enemies in series history, I learned this morning when I wasn’t flying a spaceship (!) in Halo: Reach. But they’ll only be tough if you force their hand. Bungie’s Brian Jarrard played through part of the mid-game mission Long Night of Solace in an office in…
By Stephen Totilo Published June 24, 2010 - Uncategorized
Buy Yourself A Better City Of Heroes Mutant
If you’ve ever wished your City of Heroes mutant character could mutate just a little bit more, now’s your chance, as Paragon Studios unleashes Super Booster V: Mutant on the NCsoft online store. For those of you who’ve not been paying attention lately, like myself, NCsoft and Paragon Studios have been slowly releasing new paid…
By Mike Fahey Published June 24, 2010 - Uncategorized
Turn Off The Lights And Super Sonic Glows
Why spend $140 on a regular 15-inch-tall Super Sonic the Hedgehog statue when you can spend $160 on one that glows? First4Figures extends their Sonic license with the powered-up version of Sega’s mascot. Back in 2008, First4Figures put their first Sonic the Hedgehog statue up for sale for $99. It was lovely and all, but…
By Mike Fahey Published June 24, 2010