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Talk Amongst Yourselves
This is your place to talk about video games. Don’t mind the fish. Thanks to reader KindaGamey who is on a roll with these images. You too can have your work featured in Talk Amongst Yourselves. Submit your image to #TAYpics
By Stephen Totilo Published October 6, 2010 -
UncategorizedDead Rising is coming to the iPhone
Dead Rising is headed to the iPhone for the holidays, bringing with it the ability to beat up zombies with a wide assortment of objects, but not, it seems, the ability to separate zombie limb from zombie body. Slide to Play says the game won’t have boss fights, escort missions, photography, costumes or driving vehicles.…
By Brian Crecente Published October 6, 2010 -
UncategorizedDead Rising 2 Visual History
Dead Rising: Case Zero introduced gamers not only protagonist Chuck Greene and his cute-as-a-zombie-button daughter, but also the game’s love of alcohol, vomit and funny, but crass humor. Case Zero also gave Xbox 360 owners a chance to check out the new gunplay mechanic for the game. Dead Rising 2 isn’t just about wading through…
By Brian Crecente Published October 6, 2010 - Uncategorized
Time To Get A Jump On Halloween
To: Crecente From: Bashcraft RE: I Should Read That Today was Halloween costume fitting day at chez Ashcraft. Micro-Bash is going to be a pirate. We didn’t ask him what he wanted to be. He’s one! Pirate is fine. Mini-Bash wants to be a racing driver on the McLaren Mercedes team. Anyone is okay, he…
By Brian Ashcraft Published October 6, 2010 - Uncategorized
The Most Delayed Game Of 2010 Must Be…
“Hoshizora e Kakaru Hashi” (“The Bridge over the Starry Sky”) was originally slated for release on December 11, 2009. Then it was delayed. A whole bunch. The next release date for the 18-years-old-and-up adult adventure game was penciled in for February 26, 2010. The release slipped to April 23. And that turned to May 28,…
By Brian Ashcraft Published October 6, 2010 - Uncategorized
Hey Video Game Industry, You Are Not Hollywood’s Junior Varsity!
Does the game industry have a Hollywood complex? BioShock designer Ken Levine seems to think so. “I think there’s a sense in the entertainment fields that video games are seen as the junior varsity,” Levine tells Develop. “There’s this feeling of ‘oh one day you can come up to our league’.” Back in the late…
By Brian Ashcraft Published October 6, 2010 -
UncategorizedStarcraft II Becomes Survival Horror In This Incredible Mod
Granted, this mod – turning Starcraft II into what’s essentially Dead Space in the Blizzard universe – may never see the light of the day. But its creators deserve credit just for this demonstration video. The basic goal of the mod, called Project Vector, is to turn Starcraft II – a real-time strategy game –…
By Luke Plunkett Published October 6, 2010 -
UncategorizedWatch A Pac-Man Moleskine Gobble Stuff Up
As previously posted, the Italian notebook maker is marking Pac-Man’s 30th anniversary with notebooks that white people everywhere should love. And if you don’t like the Moleskine journals, perhaps you like stop motion photography? Moleskine Pac-Man – Moleskine ® English [Moleskine via Technabob]
By Brian Ashcraft Published October 6, 2010 -
UncategorizedTurn Off The Lights On This Dreamcast Mod
Ryan recently modified this Dreamcast as a commission piece, giving it this amazing Skies of Arcadia theme. He e-mailed us saying “People said I should email your website as you might enjoy it”. People were right It may not look like much at first, but that detailing on the case is some beautiful work (it’s…
By Luke Plunkett Published October 6, 2010 - Uncategorized
Yes, There’s Another Pokemon Movie
There have been new Pokemon movies every summer since 1998. And in 2011, there will be a new Pokemon movie. The anime will be out next summer and tied into Pokemon: Best Wish!, the current Pokemon anime running on Japanese television. The embedded link below has some footage of the upcoming flick. Last year’s Pokemon…
By Brian Ashcraft Published October 6, 2010 - Uncategorized
Auto-Aim, Coming Soon To A Real Army Near You
To compensate for the stickiness of control pads and the low resolution of televisions, video games that involve shooting have long employed the use of automatic aiming. It’s a luxury about to be enjoyed by real soldiers in the field. Last week, the U.S. Defense Advanced Research Projects Agency awarded Lockheed Martin a $6.9 million…
By Luke Plunkett Published October 6, 2010 -
UncategorizedRolling A Fiat In GT5, Second Time’s A Charm
A young woman named Yurina Takiguchi wearing a siren on her head is about to test drive a Fiat in Gran Turismo 5. She has never driven a car before and doesn’t have a license. Yep, this is Japanese television. Takiguchi is from the television program Sakiccho. She’s a student at the University of Tokyo,…
By Brian Ashcraft Published October 6, 2010 - Uncategorized
A Man Chooses, And This BioShock Plush Obeys
The crafty Michele Legendre, whose work you’ve seen before, has been a busy bee in the months since, coming up with fantastic video game felt toys like this Andrew Ryan, from 2K’s BioShock. For a whackjob megalomaniac, he’s looking downirght adorable, right down to his cute little golf club. He’s a commission piece, so this…
By Luke Plunkett Published October 6, 2010 - Uncategorized
Homefront Multiplayer Impressions: Let’s Go Shopping!
I get on my belly and inched forward. Looking through my scope, I could see several Greater Korean Republic troops making their way down a ridge. They were totally exposed. I fired. Pop, pop. Time to buy a drone. It was September during the Tokyo Game Show, and a group of the gaming press had…
By Brian Ashcraft Published October 6, 2010 - Uncategorized
This Indie Game’s Sales Are A Feel-Good Story
When a game from a big publisher sells 26,000 copies, it’s a failure. But when an obscure Japanese role-playing game that’s been localised by three fans sells 26,000 copies, it’s enough to warm the darkest recesses of your heart. Recettear: An Item Shop’s Tale is a quirky little game which puts you in the shoes…
By Luke Plunkett Published October 6, 2010 - Uncategorized
The Cosplay And Cars Of Dream Party
Another autumn, another Dream Party. The fall Dream Party was recently held in Tokyo, complete with cosplayers, booth companions and sticker-covered cars called “itasha” (“painmobile”). There is even moé pudding. As there should be? Dream Party is a twice-a-year bishoujo gathering in Tokyo and Osaka for game developers, retailers and fans. Some, but not all,…
By Brian Ashcraft Published October 6, 2010 - Uncategorized
Video Game Bosses Make Terrible Video Game Employees
You know that TV show Undercover boss, where corporate executives go and get a job schlepping it on the showroom floor? This is like that. Only for video game bosses. You spend so much time jumping on them and beating the crap out of them and shooting their faces off that you never really understand…
By Luke Plunkett Published October 6, 2010 -
UncategorizedJapanese Kinect Commercial Doesn’t Mention Room Size
According to the Kinect manual, the controller-free peripheral needs between 6 and 8 feet of space. That’s important to know. Here is the manual’s exact wording: The sensor can see you when you play approximately 6 feet (2 meters) from the sensor. For two people, you should play approximately 8 feet (2.5 meters) from the…
By Brian Ashcraft Published October 6, 2010