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Backbreaker: Vengeance Costs More than Backbreaker‘s Current Price
Backbreaker: Vengeance got an Xbox Live release date on Wednesday but no price. Now, the game’s developer has followed up with one: $15 (1200 Microsoft points.) Not only is that well more than the iOS version of the game and its predecessor (99 cents each) but, as Pasta Padre points out, it’s more than what…
By Owen Good Published June 24, 2011 - Uncategorized
The Transformers: Dark of the Moon Video Game Made Me a Clumsy Autobot
It’s a good thing the Autobots, Decepticons, and the rest of their ilk are sentient robots. It would be an absolute nightmare to pilot them if they weren’t. That’s the thought that kept running through my head as I played through the first few hours of Transformers: Dark of the Moon‘s single player campaign. That’s…
By Joshua Rivera Published June 24, 2011 - Culture
This Week in the Business: “Itching for a while.”
What’s happened in the business of video games this past week… QUOTE | “Wouldn’t want to trade hands.” – Xbox COO Dennis Durkin talks about Microsoft’s position in relation to Sony’s and Nintendo’s. Referring to the PS Vita, he expresses his belief that launching a portable into a red ocean market is not a good…
By Drew Cohen Published June 24, 2011 - Uncategorized
Realistic Gengar is the Pokémon of Your Nightmares
The dual-type Ghost/Poison Pokémon Gengar gets a super creepy redesign by artist Gavin Mackey. Just try going to sleep tonight… Related Rampages: Patrick Star | Raticate Gengar – Commission by Gavin Mackey / SoupAndButter Need your daily fill of geek eye candy? If so, head over to Justin Page’s Rampaged Reality and get your fix.…
By Michael McWhertor Published June 24, 2011 - Uncategorized
Star Wars Galaxies Is Dead, Long Live The Old Republic
Star Wars Galaxies, the original massively-multiplayer online role-playing game based on George Lucas’ universe, will go offline later this year after more than eight years of service, Sony Online Entertainment and LucasArts announced today. In a letter to Star Wars Galaxies players, the game’s developers call the closure of the MMO and its trading card…
By Michael McWhertor Published June 24, 2011 - Uncategorized
We’re Talking About Acts 1 and 2 of Shadows of the Damned Right Here
Ok everybody, it’s finally time. Lets talk about Shadows of the Damned. Today we’re going discuss acts One and Two (Sorry about the short notice on that.) Anyways, we’re all here now. I’m just going to throw out a few questions, which will hopefully serve as a jumping off point for you if you didn’t…
By Mike Epstein Published June 24, 2011 - Uncategorized
What Are You Playing This Weekend? (A Free Copy of Trenched, Maybe!)
Barring a surprise delivery of my copy of Shadows of the Damned—hurry up, Amazon!—I’ll be playing more Dungeon Siege III this weekend. Maybe I’ll do some Trenched multiplayer. Wanna join me? ‘Cause I might have a few codes… There are still a few multiplayer-leaning achievements I need to get in that game, so your enlistment…
By Michael McWhertor Published June 24, 2011 - Uncategorized
First Brink DLC Will Be Free (For Two Weeks)
The developers at Splash Damage and Bethesda have confirmed that the first DLC for Brink will be free, as promised. Well, free for two weeks. Titled “Agents of Change,” the add-on is set to release in early July. [Bethesda Blog]
By Drew Cohen Published June 24, 2011 - Uncategorized
Bodycount Mantra: Gun, Bullet, World
Codemasters has an enthusiastic write up about their upcoming shooter Bodycount over on the official Playstation Blog. Codemaster community manager Benjamin Bateman calls the shooter a “gun centerfold” and says that everything about the game is focused on the experience of “squeezing the trigger, hearing bullets tear through the air and watching them obliterate enemies…
By Brian Crecente Published June 24, 2011 - Uncategorized
Developers, That Game of Yours Was Great-and How You Made It Is, Too.
After beating a game, wouldn’t you like to see just how the developers brought the experience to you? And isn’t it a treat when you find that in some games you can? MtlAngelus thinks so-with one minor qualm Videogame developers: I love when you include behind-the-scenes or making-of videos with your games. I seriously do.…
By Joshua Rivera Published June 24, 2011 - Uncategorized
The Word “Otaku” Was Banned by NHK until 2008
In a piece on the Lolita Complex, punks, and otaku, game translator and author Matt Alt points out that the word “otaku” (“geek”) was a dirty word of sorts, banned by NHK until 2008. More in the link. [Neojaponisme]
By Brian Ashcraft Published June 24, 2011 - Uncategorized
Check Out this Sexy, Custom Resident Evil 3DS Case
This custom 3DS case came to Kotaku from Capcom along with an embargoed copy of Resident Evil: The Mercenaries 3D. While I’ve seen a few 3DS cases in stores, this is the first fitted case I’ve gotten my hands on and it’s pretty rad. In particular, I’m a fan of how subtle it is. There’s…
By Brian Crecente Published June 24, 2011 - Uncategorized
Bungie Returns to Apple Platforms With Bungie Mobile
Once upon a time, Halo was supposed to be a Mac game, but, to make a long story too-short, Bungie Studio’s legendary first-person shooter wound up on Microsoft’s Xbox in 2001. A decade later, Bungie finally has made something for the Mac again… Bungie Mobile, a brand-new free app for iPhone and iPad that the…
By Stephen Totilo Published June 24, 2011 -
UncategorizedGrudge Match: Duke Nukem 3D Versus Duke Nukem Forever
There’s been alot of talk lately about the content of Duke Nukem Forever in comparison to Duke Nukem 3D and if it’s really all that different… or worse. The previous game was notorious for its adult content but gained just as much recognition for being a fun, well-designed shooter with interactive environments. Last week’s Forever…
By Joshua Rivera Published June 24, 2011 -
UncategorizedGo Watch The Season Premiere of Retro Game Master Now!
Last night, after a little issue with Viddler, we aired the premiere episode of Retro Game Master It was the first time I’ve seen an entire episode, and I loved it. What did you think? If you haven’t seen it yet make sure to go watch The Katcho take on the NES’ insanely difficult Ninja…
By Brian Crecente Published June 24, 2011 - Uncategorized
Our Weird Video Game Summer Has a No-Strike Madden, a Kooky Catherine, Gears of War 3 and Much More
Blockbuster video games rarely released during the summer. But scale is no measure of quality; and while not all are of AAA-proportions, we’ll demonstrate that this summer’s schedule could include some of the strangest and boldest titles of the year. We’ve highlighted the titles that look most promising and organized them by month. So get…
By Mike Epstein Published June 24, 2011 - Uncategorized
Well, the PSN Still Isn’t Online In Japan
Enjoying the PlayStation Network and the Qriocity service? Japan…isn’t. The Japanese PSN is still down, which is pretty shitty if you have a PS3 and use the Japanese PSN. If not, well. In Japan, Sony Computer Entertainment was supposed to go live late last month. It never quite happened, and now Sony is saying it…
By Brian Ashcraft Published June 24, 2011 - Uncategorized
Talk Amongst Yourselves
Hey, Listen! It’s Friday!! Kick off your weekend in style with a little Talking Amongst Yourselves. It was a big week in video games, Ocarina of Time 3D came out, Sonic turned 20, and Retro Games Master premiered (in North America) here on Kotaku! That’s plenty to get you folks started, just remember not to…
By Jen Schiller Published June 24, 2011