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UbiQ
A Little Tenderness – Kotaku editorial director Joel Johnson whispers sweet nothings into the ear of deputy editor Stephen Totilo after a Ubisoft event in New York City where alcohol was clearly served. (Photo by Brian Crecente) Magnetic Baby, An iOS Platformer With Gravitational Pull and A Portal or Two If an iPhone game can…
By Brian Crecente Published July 14, 2011 - Uncategorized
Chrono Trigger Meets Futurama In A Moment of Spacy Serendipity
Artist Nina “spacecoyote” Matsumoto, an occasional Simpsons Comics contributor, has good news, everyone! She’s finally managed to mash-up beloved RPG Chrono Trigger with Futurama in a surprisingly good fit. Matsumoto explains her Chrono Futurama fan art is “Inspired by the names of my current Chrono Trigger team. No, I haven’t gotten to Magus yet.” She…
By Michael McWhertor Published July 14, 2011 -
UncategorizedSee the Single-Player Side of Reflections’ Driver: San Francisco
Ubisoft’s Driver: San Francisco is a strange thing, what with its comatose protagonist and the supernatural ability of our driver to leap from car to car to car via the game’s “Shift” system. Weirder is the game’s single-player trailer narration. Sure, it gets the job done, explaining the intricacies of Driver: San Francisco‘s lonelier mode.…
By Michael McWhertor Published July 14, 2011 - Uncategorized
In the Future, Your Phone Could Control Your Robot Butler With A Next-Gen Kinect
Last year, Microsoft bought a company called Canesta. Canesta, a gesture-recognition company, is the way to the future. The company is responsible for the software that might power the next generation of Kinect, the Xbox 360’s motion control accessory. Because they’re creating hardware that’s smaller and faster than Kinect’s current tech, PrimeSense’s PrimeSensor, this makes…
By Jen Schiller Published July 14, 2011 - Uncategorized
World of Warcraft Daily Quests Are Guilt-Free Gaming for a Massively Multiplayer New Dad
Finding time to play normal video games as the father of newborn baby boys is tough enough as it is. I was certain my thirst for massively multiplayer online role-playing games would go unquenched in the face of fatherhood. Then I discovered the joy of dailies. Daily quests have been a feature of World of…
By Mike Fahey Published July 14, 2011 -
UncategorizedThere’s More than One Sexy Cosplay Costume, Ladies
Following Nathan Fillion’s important PSA last week, The Big Bang Theory‘s Kaley Cuoco addresses an important problem facing the ladies of cosplay—the impulse to dress like Slave Leia without thinking. Just in time for you to reconsider before packing for San Diego Comic-Con.
By Jen Schiller Published July 14, 2011 - Uncategorized
Christian Game Developers Want to Leave Bad Games Behind
Heading north on Interstate 5 toward Newberg, Ore. last week, I wasn’t sure what exactly I’d encounter at Christian Game Developers Conference 2011. Would it have a show floor? Would they be showcasing new games? Would there be a Kinect-enabled Bible study game with 1:1 praying-hands control? Is a third sequel to the Left Behind…
By Owen Good Published July 14, 2011 - Uncategorized
Rumor: Ubisoft Joins the Online Pass Party with Driver: San Francisco
French publisher Ubisoft may be the latest company to lock out online multiplayer modes to anyone who buys their games used. A report from Gamerzines says that Ubi will soon introduce the “Uplay Passport,” the latest one time use code scheme required to get your game online. The site says that Ubisoft will kick off…
By Michael McWhertor Published July 14, 2011 -
UncategorizedThe Killing Tools of Rage Are Many and Varied
id Software’s Rage might feature a massive scope, a twisting and turning plot, and a focus on exploration, but these haven’t taken away from what id does best: Killing people, places, and things with a wide variety of deadly weapons.
By Mike Fahey Published July 14, 2011 - Uncategorized
Spoiler Alert: Let’s Talk About the Ending of Shadows of the Damned
It’s finally time. Welcome to the last Kotaku Game Club discussion of Shadows of the Damned. Today we’re talking about Act 5, the game’s ending and our final thoughts. It should go without saying, but since we’re talking about the ending here, we’ll be extra careful: Do not read this post or the comments below…
By Mike Epstein Published July 14, 2011 - Uncategorized
First Pics of Battlefield 3‘s Battlelog, the FPS Facebook, Sneak Out
Battlefield 3 players will their own social network and stat-tracking site—just like Activision’s Call of Duty: Elite—when the DICE developed shooter hits later this year. First shots of the “Battlelog” interface have sneaked out, offering us our first glimpse at how we’ll connect with other Battlefield fans. Battlefield 3‘s Battlelog got an early showing thanks…
By Michael McWhertor Published July 14, 2011 - Uncategorized
World of Warcraft Gets Its Cross-Server Real ID Party Started
Blizzard’s Real ID system allows World of Warcraft buddies to chat no matter what game server they reside on, but talk is cheap, and we came to party. With the Real ID Party system, star-crossed pals can now team up to take on dungeons no matter what realm they roam. I’ve met plenty of World…
By Mike Fahey Published July 14, 2011 -
UncategorizedWhat Is Japan’s Fetish This Week? Catgirls
Damn, they’re cute. Not the girl—her ears. She is a catgirl—a female with cat ears. To underscore their feline traits, some have cat teeth,and even cat eyes. In Japan, the cat ears are called “nekomimi”, and they’re more than a simple personification of cats. Bikini models don cat ears when they want to be cute.…
By Brian Ashcraft Published July 14, 2011 - Uncategorized
The Day After Comcast Cut Off His Internet
Former Xbox executive Andre Vrignaud recently knocked Comcast for killing his broadband Internet for a year. He railed against what he considered unreasonable limitations. What next? He has written about the aftermath—and counters some criticism—on his blog, Ozymandias.
By Stephen Totilo Published July 14, 2011 - Uncategorized
A Town With NPCs is the Most Exciting Thing About These Final Fantasy XIII-2 Screens
Look! It’s an actual town, complete with people with ellipses over their heads, indicating that they wish to speak to you! Oh Square Enix, you do love us. At times Final Fantasy XIII-2 feels like an interactive apology for everything that was wrong with Final Fantasy XIII, but that’s only because it is just that.…
By Mike Fahey Published July 14, 2011 -
UncategorizedLet’s Take a Tour of Netflix on the 3DS
Come with me as I explore the magical world of streaming video with the newly-released Netflix app for the Nintendo 3DS. Have all of our portable entertainment dreams come true? Small and serviceable, the Netflix app for Nintendo’s latest handheld does the job advertised. With the flick of the stylus you’ll be flipping through new…
By Mike Fahey Published July 14, 2011 - Uncategorized
Fan of The Guild? Show it off with your XBL Avatar!
Xbox Live now carries gear to dress your avatar like your favorite Guild member. Costumes and staffs are available for Zaboo, Codex, Tink, Clara, Bladezz and Vork. Bonus: according to Felicia Day’s Twitter, every Costume is unisex. Enjoy.
By Jen Schiller Published July 14, 2011 - Uncategorized
Who Cares About Downloadable Games? Let’s Watch Sons of Anarchy on Our 3DS!
Ridin’ through this world, all alone. God takes your soul; you’re on your own. That is unless you’ve got the Nintendo 3DS and an internet connection handy. Then you’ve got Netflix to keep you company, courtesy of today’s Nintendo Download. It’s Netflix day for the Nintendo 3DS, the day when streaming video fans everywhere download…
By Mike Fahey Published July 14, 2011 - Uncategorized
Modern Warfare 3 Multiplayer Will Borrow Gun-on-Gun Feel of Call of Duty 4, De-Emphasize Verticality of MW2
A reduction of the number of so-called hotspots on the multiplayer maps of Modern Warfare 3 will alter and accelerate the flow of action in this fall’s installment of the Call of Duty franchise juggernaut, one of the game’s creators told Kotaku this week in New York City. The makers of Modern Warfare 3‘s multiplayer…
By Stephen Totilo Published July 14, 2011