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UncategorizedTwisted Metal Multiplayer Is Frantic, Fantastic
It’s not unfair to say that vehicle combat games have gone out of fashion. There are very few, if any AAA franchises anymore, which is definitely a big part of why Twisted Metal‘s multiplayer is so refreshing. The combat in the game is just as fast-paced and competitive as a FPS or fighting game, but…
By Mike Epstein -
UncategorizedHere’s That Action-Packed TERA Online Combat I Was Telling You About
Remember back in our big role-playing games of E3 2011 article, when I called out Bluehole Studios’ TERA Online for its fast-paced combat and larger-than-life enemies? Here’s a video that explains what I was talking about. It’s not quite a massively multiplayer online action game, but it comes pretty close. I know it’s easy to…
By Mike Fahey - Uncategorized
Suprisingly Competent Blackwater Kinect Title Could Be Its Own Greatest Victim
This week was the first time we heard of publisher 505 Games’ Blackwater, an FPS that would cast you in the role of Blackwater Worldwide mercenaries. The topic seemed thorny—the mercenary company, now renamed Xe Services LLC., has been at the center of a multiple of controversies and the subject of highly critical Congressional hearings.…
By Drew Cohen -
UncategorizedX-Men Destiny Makes You Pretend to be The X-Men Without Actually Playing as Them
X-Men: Destiny, Activision’s newest attempt to channel the franchise into beat-em up form, really wants indulge your fantasy of becoming a part of the expansive lore of the comic series. Rather than choosing their favorite heroes and villains from the series, players choose one of three new mutants whose powers you can cultivate and strengthen…
By Mike Epstein -
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Farewell, GameCube, the Wii U Doesn’t Play You
Speaking to Kotaku earlier today, Nintendo of America president Reggie Fils-Aime revealed that while the Wii U will still be compatible with Wii software, its predecessor’s backward compatibility with the GameCube will not be making an appearance.
By Mike Fahey -
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Dead Island Stands Out By Being Both Splattery and Solemn
Dead Island had been sending mixed signals—I wasn’t able to tell whether this title was meant to be a goofy splatterfest or emotionally devastating. Having now had the chance to experience the game first hand, I think it’s trying to be a little of both. Surprisingly, the combination works. When the announcement trailer for the…
By Drew Cohen -
UncategorizedLet’s Get to Know Catherine‘s Hero
By night Catherine‘s Vincent Brooks climbs the teetering towers of his nightmares. By day he’s an average guy in a long-term relationship with a woman that wants him to commit. While Catherine is a horror / suspense game, at its core is a story that’s been told countless times across many forms of media. Girl…
By Mike Fahey - Uncategorized
The Sights and People of E3 2011’s South Hall
I’ll give E3 this: It’s colorful. We did a few laps to see the big dogs: Square Enix, Activision, Ubisoft, Konami, Sony Ericsson, Microsoft…Robot Entertainment. (I can’t help it. Orcs Must Die looks really fun!) Photos by our fearless photog, Isaac Viel
By Joel Johnson -
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UncategorizedKinect Fun Labs Does Dark and Terrible Things to My Cat
I should never have used my cat, Rande, as a test subject in Kinect Fun Labs‘ Build-A-Buddy. I had a buddy already. Now all I have is the horror. Oh god the horror. It seemed like the next logical step in testing Build-A-Buddy after bringing life to a purple sex toy. It worked well enough…
By Mike Fahey -