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New Battlefield 3 Screens Put the Campaign in Perspective
While you’re all busy running all over the place shooting each other, Battlefield 3‘s campaign mode sits quietly in the corner, dark, lovely, and full of secrets. You can keep your competitive multiplayer; I’ve not had a braggable online showing since Unreal Tournament first came out. I’m all about the single player experience, and that’s…
By Mike Fahey Published October 7, 2011 -
UncategorizedCreate Your Own Musical Villages With the Lovely Isle of Tune HD
Take one part Sim City, one part Rock Band, and one part music sequencer and you’ve pretty much got Isle of Tune, which was released today for the iPad. It’s not quite a “game,” but it’s still totally cool enough to merit consideration for our Gaming App of the Day. Created for PC earlier in…
By Kirk Hamilton Published October 7, 2011 - Uncategorized
Talk Amongst Yourselves
Hello Kotaku! It’s Friday once again. And for most of us here in the United States, and elsewhere, this weekend is an extended one thanks to Columbus Day! I will be spending the weekend with family, so my gaming time will be at an unfortunate minimum. I hope a lot of you, though, get to…
By Matthew Buzzi Published October 7, 2011 -
UncategorizedApple + Aperture Science = GLaDOSiri, a Mash-Up Triumph
Once Apple introduced the Siri AI personal assistant, it was only a matter of time until someone mashed up the introductory video so that it was GLaDOS living inside of Cupertino’s new smartphone. That someone is YouTuber bamfer23, a.ka. filmmaker Jeff Heimbuch, and he achieves a high level of hilarity by having GLaDOS be the…
By Evan Narcisse Published October 7, 2011 - Uncategorized
My Goodness, The Legend of Zelda: Skyward Sword Deserves to be Called an RPG
November’s The Legend of Zelda: Skyward Sword looks almost nothing like the old Nintendo Entertainment System Zelda II, but now that I’ve finished the new Wii game’s first dungeon, I can say that, folks, after more than 20 years, the wait is over. We can finally call a Zelda a role-playing game again. The last…
By Stephen Totilo Published October 7, 2011 - Uncategorized
Battlefield 3’s Caspian Border Opens to PC Beta Testers Starting Today
Battlefield 3’s Caspian Border, packed with vehicles and jets, is getting one last test before the open beta shuts down. Developers DICE writes on the Battlelog blog that they’re opening up the map this weekend to do some load testing using 64-player matches. Do keep in mind that this is a beta and a stress…
By Brian Crecente Published October 7, 2011 - Uncategorized
Slime Cake
Not A Lie | TOKYO, JAPAN: A Slime cake at an event for the iconic role-playing game series (Photo: Game Watch Impress) Under the Pale Blue Sky of Faron Woods, Inside the Mushroom-Lit Skyview Temple of The Legend of Zelda: Skyward Sword The Legend of Zelda: Skyward Sword, as Totilo will explain a bit later…
By Brian Ashcraft Published October 7, 2011 - Uncategorized
Under the Pale Blue Sky of Faron Woods, Inside the Mushroom-Lit Skyview Temple of The Legend of Zelda: Skyward Sword
The Legend of Zelda: Skyward Sword, as Totilo will explain a bit later today in his full impressions of the game’s initial dungeon, is the sort of Zelda that fans have been waiting for, for two decades. Glimpsed here in a clutch of new screenshots, readers get a chance to examine the Faron Woods that…
By Brian Crecente Published October 7, 2011 -
UncategorizedA Visit to the Skyview Temple of The Legend of Zelda: Skyward Sword
In this short, beautiful video, we see Link’s visit to the Skyview Temple, the first temple of the Wii’s upcoming The Legend of Zelda: Skyward Sword Stay tuned for more coverage this morning including a batch of new screens and Totilo’s write-up of his time spent playing through an early chunk of the game. You…
By Brian Crecente Published October 7, 2011 -
UncategorizedWatch Link Dowsing His Way Through The Legend of Zelda: Skyward Sword
“What’s dowsing,” you may ask? It’s how Link finds things in the massive world of The Legend of Zelda: Skyward Sword. Think of it as his version of a quest arrow or objective compass. Link is able to dowse with the help of Fi, the spirit of the powerful Goddess Sword and Link’s guide. In…
By Brian Crecente Published October 7, 2011 - Uncategorized
Waiting at a Japanese Arcade Leads to Blackmail. Then, an Arrest.
On either July 6 or 7 of this year, 21-year-old Koichi Akashi spent time at a Kobe City video game arcade. Akashi, who’s unemployed, was apparently waiting for someone. When the man he was waiting for, a 19-year-old college student, showed up at the arcade, Akashi told him, “I’ve spent ¥200,000 waiting for you. One…
By Brian Ashcraft Published October 7, 2011 - Culture
The Fine Art of StarCraft II, Diablo III and World of Warcraft
Like another man who has done such fine work for Blizzard, Mathias Verhasselt, Chris Thunig is here for one reason and one reason only: his amazing landscape paintings for Diablo III, StarCraft II and World of Warcraft Thunig specialises in matte paintings, which are static, highly-detailed images used in the background of things like movies…
By Luke Plunkett Published October 7, 2011 - Uncategorized
First Look at Minecraft’s Dragons (Well, Dragon)
So the owner of the Elder Scrolls trademark is taking Minecraft developer Mojang to court, saying the latter’s upcoming game Scrolls should be called something else. Bad words ensue. And now competing screenshots. Minecraft creator Markus “Notch” Persson has just posted a work-in-progress screenshot for his game, and it’s got…a giant dragon. You know, Elder…
By Luke Plunkett Published October 7, 2011 -
UncategorizedParis is Drowning, and it Looks Beautiful
Happy Friday. Here’s something tranquil to ease you into the day. This is a clip made by French team ArtefactoryLab, who filmed Paris circa 2011 and then, with some computer work, recreated the water levels of the city’s devastating 1910 flood. Sounds slightly morbid, but nobody died in the original, and nobody died making this…
By Luke Plunkett Published October 7, 2011 - Uncategorized
An Epic Quest Against a World of Warcraft Grammar Nazi
Poor Perolex. All he/she wanted was some help getting through a dungeon. All Perolex got was a schooling For some reason, it’s funnier because they’re whispering. Grammar Nazi [Felicia Day] You can contact Luke Plunkett, the author of this post, at [email protected]. You can also find him on Twitter, Facebook, and lurking around our #tips…
By Luke Plunkett Published October 7, 2011 - Uncategorized
Green Beret Says Military Game Developer Is a Phony, “Liar” UPDATE
This is Pipeworks, an Oregon-based game studio headed up by Robert Daly. Apparently, Daly’s been saying he was in the Special Forces. But at least one Special Forces website, that’s not exactly true. Updated with response from Pipeworks disputing the accusations. If you’ve seen Spike TV, you’ve probably seen Daly on Deadliest Warrior. His studio…
By Brian Ashcraft Published October 7, 2011 - Uncategorized
The Secret Words Only Game Developers Use
Like any industry, game developers have their own lexicon, used to describe the unique people and quirks they encounter. If you’ve ever wondered what some of these are, Gamasutra enlisted the help of a few developers (who had themselves picked the brains of plenty more) and found that across the video game industry there exist…
By Luke Plunkett Published October 7, 2011 - Uncategorized
Once Again, Gabe Newell Says Why PCs Are Great
PC owners, you probably already know this. Valve boss Gabe Newell sure does and lets everyone know for the umpteenth time that PCs matter. Why? Because certain people think they don’t. In the latest issue of PC Gamer UK (via website CVG), Newell said that PCs are “great value for money”. “People like their PCs,”…
By Brian Ashcraft Published October 7, 2011 - Reviews
The Cyborg R.A.T. 7 Albino Looks More Like a Mass Effect Battleship Than a Gaming Mouse
I use my PC almost as much as I use my lungs. I work ten hours a day on it, and when I’m not working on it, I’m sending emails, curating Facebook or watching videos of cats. I also, from time to time, play games on it. Meaning the mouse under my hand had better…
By Luke Plunkett Published October 7, 2011 - Uncategorized
Nobody Cares about Your Stupid FarmVille Movie
Just in time for everyone who has stopped playing FarmVille, Hollywood is working on a cinematic version of FarmVille In a recent interview with IGN, Toy Story writers Alec Sokolow and Joel Cohen hinted that they are working on a FarmVille flick. From the interview: We’re in conversations with Zynga to do something with one…
By Brian Ashcraft Published October 7, 2011