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Here Come the 8-Core AMD Bulldozer-Powered Gaming PCs
AMD launched its new FX line of processors today, and two gaming hardware builders have already jumped at the chance to provide the world’s first gaming rig powered by a native 8-core desktop processor. Utilizing AMD’s Bulldozer multi-core architecture, the new FX series of AMD CPUs sets its sights on high-end PC gaming, with up…
By Mike Fahey Published October 12, 2011 - Uncategorized
There’s One Sure Way to Get Into the Tribes: Ascend Closed Beta
If you’re anything like Joel and I, you’d really like to get into next month’s closed beta for free-to-play online multiplayer shooter Tribes: Ascend. If camping out in front of Hi-Rez Studios until they let you in isn’t an option, you can always drop $30 for the beta-guaranteed VIP preorder package. My plan is to…
By Mike Fahey Published October 12, 2011 - Uncategorized
This is What Three Generations of Sonic Look Like on PC
Yesterday Sega finally confirmed the long-rumored PC digital download version of the era-crossing Sonic Generations, and this is what that looks like. The PC version of Sonic Generations, like its console counterparts, will support 1080p graphics and full stereoscopic 3D. It will also support sitting at your desk, alt-tabbing between hedgehog goodness and Excel spreadsheets,…
By Mike Fahey Published October 12, 2011 - Uncategorized
The Legend of Zelda Hops to the iPhone, At Least Until Nintendo Finds Out
The chances of Nintendo ever bringing The Legend of Zelda series to iOS are slim to none, so iTunes seller Scott Avy brought Link to the iPhone himself. Ultimate iZelda Climb, available now on iTunes for $.99, is actually two rip-offs in one. First we’ve got the direct Nintendo swipe of what looks to be…
By Mike Fahey Published October 12, 2011 - Uncategorized
Get Your Spiky Tentacles All Over Prototype 2 at New York Comic-Con
The first Prototype game turned pretty much turned New York City into a giant, smoking pile of rubble infected with genetic abominations. So, of course, it makes sense to hype up next year’s sequel at the Big Apple’s premier nerdfest. Developers Radical Entertainment will be unveiling two playable levels at the con, as well as…
By Evan Narcisse Published October 12, 2011 - Uncategorized
What Zelda Is
I got a message from a reader the other day. He noticed that I write a lot of articles about Zelda games (like this one and this one, both about the new Zelda, Skyward Sword). He needed my help. “A lot of my friends are into Zelda,” he wrote to me. “Because I don’t actually…
By Stephen Totilo Published October 12, 2011 -
UncategorizedRage Viewed from the Inside and the Underside
There appears to be a number of ways to drop yourself beneath the skin of Rage. This one, by hidden rebel elevator, seems the most convenient. You can contact Brian Crecente, the author of this post, at [email protected]. You can also find him on Twitter, Facebook, and lurking around our #tips page.
By Brian Crecente Published October 12, 2011 - Uncategorized
Admit It, Some of the Games You Love Are Complete Shit
Commeter GeshGa is willing to admit he really loves Aquaman: Battle for Atlantis if you’ll admit to loving similarly crap games in today’s Speak Up on Kotaku. It’s very easy to come up with ‘Games that everyone likes but I hate’ lists – for example: Final Fantasy, Halo, Gears of War. See? What’s more difficult…
By Mike Fahey Published October 12, 2011 -
UncategorizedHow to Unlock Halo’s Warthog In Forza 4
Despite the fact you can’t drive it in the game, Forza 4 includes a Warthog from the Halo series, viewable in the game’s gorgeous Autovista mode. If getting access to this is the first thing you plan on doing, well, here’s how you do it. Autovista is a time-destroying new feature of the game that…
By Luke Plunkett Published October 12, 2011 - Uncategorized
These Are All Real Achievements: Not in the Face, Quit Poking Me, Jumped the Shark
Shinobi isn’t just a wonderful throw-back to the classic, painfully hard Shinobi of the 80s, it’s also a game with a surprisingly long, surprisingly humorous list of achievements. Here’s a few I jotted down following a play session with the upcoming 3DS game. Two left feet: Fall into a pit. Not in the face: Killed…
By Brian Crecente Published October 12, 2011 - Uncategorized
Talk Amongst Yourselves
Hello Kotaku readership, how are you? I hope all of your lives are staying interesting, especially the gaming aspect. With all the recent and approaching game releases, there’s plenty to keep you occupied! Please sit back, relax, and take this time to talk amongst yourselves! I would like to again thank Shadoroch for today’s TAYpic,…
By Matthew Buzzi Published October 12, 2011 - Uncategorized
When A Pokemon Game Becomes a Dungeon Crawler (I Might Actually Play It)
I’ve never been able to get Pokemon. I’ve tried, first through the cartoons, reviews and endless fan sites, and then by finally biting the bullet and playing through an entire game. Still nothing. So when I had a chance to check out the first Pokemon coming to the 3DS, it wasn’t exactly at the top…
By Brian Crecente Published October 12, 2011 -
UncategorizedScribblenauts, the Video Game that Seems Like a Magic Trick, is Pretty Good on iOS
The premise and the promise of Scribblenauts always was extraordinary: write any noun (concrete noun, no proper names) into the game and the virtual object it represents will appear. If it can be used, your hero can use it. If it has a brain, it will act—and interact with whatever else is in the world.…
By Stephen Totilo Published October 12, 2011 - Uncategorized
I Don’t Think That Guy Can Talk
Headset | TOKYO, JAPAN: Sega shows off the headset for Binary Domain (Photo: Game Watch Impress) Let These Cosplayers Bring Your JRPG Fantasies to Life Good cosplay isn’t only about good costumes. It’s about good backgrounds. Kansai-based cosplay collective Akasha-Chronik nails both. The group, lead by cosplayer Mao Inumoto, focuses largely on Dragon Quest and…
By Brian Ashcraft Published October 12, 2011 - Uncategorized
Square Enix’s New Engine Could Mean Photo-Real Games Faster
Square Enix, makers of Final Fantasy and Dragon Quest, is working on a next generation game engine. It’s called the Luminous Engine. During a recent press event in Tokyo attended by Game Watch Impress (via Edge), Square Enix detailed the Luminous Engine, which can simulate liquids and cloth as well as realtime reflections. It can…
By Brian Ashcraft Published October 12, 2011 - Uncategorized
Use Kinect. For Banking. Maybe.
You can do lots of stuff with Kinect. You can view media with it. You can play games. You can act like a doofus in your living room. Soon, you might even be able to do banking. A Lithuanian company called Etronika is developing an application that uses a Kinect interface, reports PC World. The…
By Brian Ashcraft Published October 12, 2011 - Uncategorized
Let These Cosplayers Bring Your JRPG Fantasies to Life
Good cosplay isn’t only about good costumes. It’s about good backgrounds. Kansai-based cosplay collective Akasha-Chronik nails both. The group, lead by cosplayer Mao Inumoto, focuses largely on Dragon Quest and Final Fantasy as well as sporting picturesque backgrounds that look straight out of Square Enix’s art department. In the above gallery, Mao and Akasha-Chronik take…
By Brian Ashcraft Published October 12, 2011 - Culture
The Sandy, Chest-Free Art of the Prince of Persia Movie
An acclaimed motion picture artist, Joseph Mclamb has helped shape the creative vision of movies as big as Avatar and Clash of the Titans He also, a few years back, got the chance to work on Jerry Bruckheimer’s Prince of Persia movie. Mclamb does both straight-up concept art as well as matte paintings, and you’ll…
By Luke Plunkett Published October 12, 2011 - Uncategorized
The Only way to get a Male Gamer to do the Housework…
ElMangosto’s special lady certainly knows the way to get him to pull his weight around the house: Dead Island and boobs. If it doesn’t look entirely familiar to you, this chores list is built like the quest screens from recent zombie paradise death simulator Dead Island Well, except for one of those payoffs. Crecente reviewed…
By Luke Plunkett Published October 12, 2011