-
UncategorizedUse Trials Evolution’s Level Editor to Make People Trick Over the Taj Mahal
Maybe the insane physics-based racing tracks that come with RedLynx’s upcoming Trials sequel won’t be enough for you. Maybe you want to pull a 540 in front of one of the Seven Wonders of the World. Then you, challenge-hungry rider, will be happy to learn about the new level editor coming to Trials Evolution. Watch…
By Evan Narcisse Published April 12, 2012 - Uncategorized
Braid‘s Jonathan Blow on Art, High Standards, and Games as “Shitty Action Movies”
Game creator Jonathan Blow is best known for developing 2008 indie hit Braid, and perhaps second-best known for his prickly views on games and the game industry. He aims to be profound with his games, and hopes that his next project, The Witness, can proudly stand in the “games are art” column. The May, 2012…
By Kate Cox Published April 12, 2012 - Uncategorized
How Will History Remember The Topless Version of The Saboteur?
The servers that support the mostly-offline video game The Saboteur are scheduled to go offline tomorrow. With that flip of a switch, we will lose the ability to make some of the women in the game topless. Will you cheer this development? Will you boo it? It doesn’t matter much what you think of a…
By Stephen Totilo Published April 12, 2012 - Uncategorized
Miyamoto Says He’d Like to Make a Spiritual Sequel to A Link to the Past
It’s been a long time since Shigeru Miyamoto’s directly worked on a Legend of Zelda game. 1991, to be exact. That’s the year that the classic A Link to the Past hit the SNES. Now, recent remarks from Nintendo’s creative leader make it sound like he’d be up for revisiting that chapter of Link’s video…
By Evan Narcisse Published April 12, 2012 -
UncategorizedLife as an Amazing Cosplayer is Great, But a Bit Sweaty
We don’t just take pictures of awesome cosplayers, we talk to them. These people have things to say about what rocks and what doesn’t rock about being a great cosplayer. Sometimes they need to say these things through an Autobot voice filter or using their best Mr. T impression. That’s ok. The mic of Kotaku‘s…
Stephen Totilo & Chris Person Published April 12, 2012 - Uncategorized
Demon’s Souls Servers Shutting Down on May 31st
The asynchronous multiplayer in Demon’s Souls helped make Atlus’ 2009 PS3 exclusive a cult hit. And now it’s going away forever. The online component of From Software’s first Souls game let players enter the adventures of other users to help or hinder their battles against the game’s notoriously brutal enemies. Being able to grief or…
By Evan Narcisse Published April 12, 2012 -
UncategorizedTwo Video Games. Two Age Ratings. What’s the Bloody Difference?
Batman: Arkham City is a wonderful and violent video game. It’s rated T by the Entertainment Software Ratings Board, the group that applies ratings to all major games released in the United States. T games are for gamers who are 13 or older. Halo: Combat Evolved Anniversary is a remake of a beloved sci-fi first-person…
By Stephen Totilo Published April 12, 2012 - Uncategorized
Ask a Video Game Developer Anything … Call for Questions
We did it once, and it worked out well. So we’re doing it again: Ask a video game developer anything (preferably about the world of game-making)! Put your questions in the comments section, please. In a week or so, Jeremiah Slaczka (5TH Cell creative director! Scribblenauts! Hybrid!) will answer the very best ones in the…
By Stephen Totilo Published April 12, 2012 -
UncategorizedLet Mortal Kombat Vita Transform You Into a Woman Wearing an Ill-Fitting Ninja Costume
The full-length live-action trailer for Mortal Kombat Vita is here, making me think that perhaps I need to tone up a bit more, maybe visit a tailor before the game arrives. We saw brief flashes of Kitana’s outfit in the teaser version of this Mortal Kombat Vita ad, and it didn’t look half bad, if…
By Mike Fahey Published April 12, 2012 -
UncategorizedWhen Chiptunes and Beaded Sprites Meet, An Awesome Stop Motion Video is Formed
Two friends put their hobbies—creating beaded sprites, and making chiptunes tracks—together to form this awesome stop motion video inspired by some of their favorite games and graphic novel characters. Watch as the beaded sprites go on a stop motion adventure in this six-months in the making video. Thanks Robert!
By Tina Amini Published April 12, 2012 -
UncategorizedBullet Time and Max Payne Mobile? Yes, Please.
What are you going to do while waiting for Max Payne 3‘s release on May 15? Well, there’s a new Max Payne game out today, but it’s for the iOS platform. So if you have an iPhone, iPad, iTouch, iWhatever, you’re in luck for some of that bullet time, graphic novel-esque experience on the go.…
By Tina Amini Published April 12, 2012 -
UncategorizedKarma Wins the Battle Between Guild Wars 2 and World of Warcraft, or Does It?
YouTube artist and Guild Wars 2 fan MattVisual takes a stab at World of Warcraft in his Get a Mac parody “Guild Wars 2: Vs Other MMOs”. The man has a point. Guild Wars 2‘s Karma System does indeed allow players to score nice gear without grinding. During my time in the game’s beta I…
By Mike Fahey Published April 12, 2012 -
UncategorizedGoddamn It, Max Payne 3’s Bullet Time Looks Amazing
Bullet time. It used to be the thing that separated the Max Payne games’ operatic gunfights from everything else in video games. Then it got adopted by everybody and became as unexciting and commonplace as jumping. But, this new video shows how the slo-mo shooting gets a major upgrade in Max Payne 3 Rather than…
By Evan Narcisse Published April 12, 2012 - Uncategorized
Mass Effect 3 Multiplayer Events Continue, But Not on the PS3
Many players have by now completed the Mass Effect 3 single-player story, but the multiplayer keeps ticking along. To maintain interest, BioWare has been running promotional weekends in the multiplayer game, setting certain goals for players to meet both individually and en masse, and promising item packs for players who meet those goals. One challenge…
By Kate Cox Published April 12, 2012 -
UncategorizedLet’s Look at the 31st Build of Super Monday Night Combat
Super Monday Night Combat is a third-person five-on-five shooter that most of you can’t play yet. It’s been in private beta and has been updated more than 30 times since that all began in September. The original MNC was on Xbox Live Arcade and PC. This one’s only on PC and a little bit sillier.…
By Stephen Totilo Published April 12, 2012 - Uncategorized
Talk Amongst Yourselves
Welcome to Kotaku’s official forum, known affectionately as Talk Amongst Yourselves. This is the place where we gather on a daily basis to discuss all things video game and existential. Want to talk about new games, old games, games that aren’t even out yet? Knock yourselves out! It’s Throwback Thursday, everyone. This TAYpic by The_Real_Pan1da7…
By Evan Narcisse Published April 12, 2012 - Uncategorized
Why It’s Okay That GoldenEye Totally Sucks
Editor-in-chief’s note: I was annoyed when I heard that ‘an exhibition exploring fascinatingly bad games‘ being held at New York University on Friday would include GoldenEye a Nintendo 64 game I loved when I was in college. Earth Defense Force and Big Rigs I could understand. They’re so bad, they’re good. But GoldenEye? WTF? I…
Owen McLean, NYU Game Center Published April 12, 2012