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There is Almost Nothing Entertaining About a Broken Sword
In today’s 88 percent durable edition of Speak Up on Kotaku, commenter Deuxhero wonders why game developers continue to include breakable weapons in their adventure games long after the novelty has worn off. So what’s the deal with breakable weapons? Some games do it right, and they generally fall into two camps. One is the…
By Mike Fahey -
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International Star Wars Fan Groups Now Accepting The Old Republic as Costume Canon
It may have Lucas’ blessing, but a Star Wars product isn’t a true Star Wars product until the fans accept it into their hearts, or their costuming communities. Both the Light and Dark sides of international Star Wars costuming organizations are now allowing applicants to submit outifts based on BioWare’s massively-multiplayer online role-playing game. While…
By Mike Fahey -
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What Guild Wars 2 Questions Do You Want Answered?
Another round of Guild Wars 2 beta testing begins soon, and this time I around am arming myself with your questions before taking the plunge into Tyria once again. What can I do for you? Having already learned much of what I wanted to know during my Guild Wars 2 weekend experience last month, I’m…
By Mike Fahey -
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- Kotaku East
Thieves Had No Place To Run, Except for an Internet Cafe
Two young men in Yueqing, Zhejiang Province China, were taken in by police earlier last week for pick-pocketing. The two young men in question, Xiao Pan and Xiao Bing, are only 17 and 14 years-old respectively. Xiao Pan had ran away from home and had been living on the streets for a while, surviving by…
By Eric Jou -
- Kotaku East
Why Come to China? One Foreign Game Developer Responds.
Game development in China is no longer just a domestic thing. Foreign power houses such as EA, Zynga, and Ubisoft have major studios working on big titles in China. However, many of their best console titles won’t reach Chinese players until either the game is released in PC in Chinese or pirated by Chinese hackers.…
By Eric Jou -
- Kotaku East
The Wonderful and Seedy World of Chinese Arcades
Hot, loud, flashy, and incredibly smoky. These are some of the best ways to describe the sensation of walking into an arcade in China. And when walking in during peak hours, the lines to play the latest fighting games usually snake across cabinets. It’s interesting to see that China still has a flourishing arcade industry…
By Eric Jou -
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