Black Ops II Multiplayer Will Accomodate Great Players and Those of Us Who Suck

The people who are making the next Call of Duty will barely tell us anything about the new game's multiplayer. Oliver North won't, either.


But Mark Lamia, the head of the studio Treyarch that is making the game, says this in a press release heralding the new game today: "And in multiplayer, we're embracing all skill levels and play styles to give players more ways to engage."

That reads to me as Treyarch trying to make Black Ops II fun for all the ace players who will prestige the game on day one—and for those of us who don't have time to gain those kinds of skills.


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