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Braid‘s Jonathan Blow on Art, High Standards, and Games as “Shitty Action Movies”
Game creator Jonathan Blow is best known for developing 2008 indie hit Braid, and perhaps second-best known for his prickly views on games and the game industry. He aims to be profound with his games, and hopes that his next project, The Witness, can proudly stand in the “games are art” column. The May, 2012…
By Kate Cox -
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UncategorizedLet Mortal Kombat Vita Transform You Into a Woman Wearing an Ill-Fitting Ninja Costume
The full-length live-action trailer for Mortal Kombat Vita is here, making me think that perhaps I need to tone up a bit more, maybe visit a tailor before the game arrives. We saw brief flashes of Kitana’s outfit in the teaser version of this Mortal Kombat Vita ad, and it didn’t look half bad, if…
By Mike Fahey -
UncategorizedWhen Chiptunes and Beaded Sprites Meet, An Awesome Stop Motion Video is Formed
Two friends put their hobbies—creating beaded sprites, and making chiptunes tracks—together to form this awesome stop motion video inspired by some of their favorite games and graphic novel characters. Watch as the beaded sprites go on a stop motion adventure in this six-months in the making video. Thanks Robert!
By Tina Amini -
UncategorizedBullet Time and Max Payne Mobile? Yes, Please.
What are you going to do while waiting for Max Payne 3‘s release on May 15? Well, there’s a new Max Payne game out today, but it’s for the iOS platform. So if you have an iPhone, iPad, iTouch, iWhatever, you’re in luck for some of that bullet time, graphic novel-esque experience on the go.…
By Tina Amini -
UncategorizedKarma Wins the Battle Between Guild Wars 2 and World of Warcraft, or Does It?
YouTube artist and Guild Wars 2 fan MattVisual takes a stab at World of Warcraft in his Get a Mac parody “Guild Wars 2: Vs Other MMOs”. The man has a point. Guild Wars 2‘s Karma System does indeed allow players to score nice gear without grinding. During my time in the game’s beta I…
By Mike Fahey -
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Mass Effect 3 Multiplayer Events Continue, But Not on the PS3
Many players have by now completed the Mass Effect 3 single-player story, but the multiplayer keeps ticking along. To maintain interest, BioWare has been running promotional weekends in the multiplayer game, setting certain goals for players to meet both individually and en masse, and promising item packs for players who meet those goals. One challenge…
By Kate Cox -
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