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Sculpting Assassin’s Creed, Hitman & GI Joe’s Snake Eyes

Former Ubisoft artist David Giraud has, in nearly 15 years in the business, worked on games such as Splinter Cell, Prince of Persia: Sand of Time, Assassin’s Creed and Hitman: Blood Money

He’s now at THQ’s Montreal studio, the one being run by former Assassin’s Creed boss Patrice Desilets Warner Bros.

https://kotaku.com/former-assassins-creed-boss-explains-his-move-to-thq-5667561

In addition to his video game work, he’s also done some 3D sculptures for statues, some of which you can check out here as well.

You should check out his work below. It’s pretty damn great. And then you should check out more of it over on his DeviantArt page

To see the larger pics in all their glory (or so you can save them as wallpaper), right-click on them below and select “open in new tab”.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment or character art you’d like to share, drop us a line!


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