It's a Damn Shame This MMO Got Cancelled

Illustration for article titled Its a Damn Shame This MMO Got Cancelled

I'm not an MMO fan, not in the slightest, but I can and do appreciate good-looking video games. And Project Copernicus, the now-dead MMO from the now-dead 38 Studios, was shaping up to be one good-looking video game.

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We got to see some screenshots last week that made me say it looked like a 2012 version of World of Warcraft, and some more, released by studio founder Curt Schilling, have turned up today.

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Those who didn't subscribe to the WoW comparison, how about this: it also looks like a video game made by Dreamworks, if Dreamworks was in the business of designing fantasy worlds for video games.


Illustration for article titled Its a Damn Shame This MMO Got Cancelled
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Illustration for article titled Its a Damn Shame This MMO Got Cancelled
Illustration for article titled Its a Damn Shame This MMO Got Cancelled
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Illustration for article titled Its a Damn Shame This MMO Got Cancelled
Illustration for article titled Its a Damn Shame This MMO Got Cancelled

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DISCUSSION

Every MMO is a damn shame because it's just a wasteful genre. They all eventually get shut down with all the resources scrapped. Same goes for all games that force you to log in to some company's server to play. I don't care what it is, nothing online lasts forever. Once the login site goes down, bye bye game. Aww, you still have the disc and everything? TOO BAD!

Doesn't matter if it's online multi-player-centric, multi-player-heavy, mildly multi-player, locally multi-player or completely single player. Doesn't matter if it's WoW, some specific entry in the CoD series or Diablo 3. Fans of all of those games will get screwed someday. Even if there are only a handful of people left who still play any of those games that far into the future, they'll still get screwed.

I can kind of understand if a game is very version based, with no amount of story progression through the series. Sports games, shooters and whatnot. Games that just update the graphics and game mechanics. Playing earlier entries in those series really is pointless. But I've even seen people here on Kotaku asking about Diablo 3, saying they've never played the first two, wondering if they should bother. And people say it's not necessary. What does that say about the Diablo series then?

I could imagine... what if some really gripping RPG series, with a deep and intriguing plot spanning across every entry in the series... the type of series which you have to go through all the parts to fully appreciate the whole. What if they forced people to log in to play each one. Awesome RPG 1-4 are already out. Then when the company is getting ready to release part 5, they decide that since 1-3 are old now, it's not really cost effective to keep the login sites up for those ones. So they take them down. Later on, part 6 comes out. New players are getting into the series from there but keep hearing from longtime players who extol the virtues of the whole series, that they need to play 1-6. But 1-3 are now unplayable because the login system has been shut down. So this whole swath of new fans is screwed. This may seem absurd, but I really would not be surprised if it becomes a reality some day soon.

This MMO getting cancelled before it even saw release was kind of merciful in my opinion. It jumped the gun before any players got hooked. I actually see that as kind of admirable. Even more so, if they pieced it out, turned around and made a single player non-forced-login type game out of it, hey, that'd last a lifetime. Even if it wasn't gangbusters, everything has its cult following, and those fans could play it for what might as well be forever. Especially when compared to how long the planned MMO would have lasted before the plug got pulled.

At least when online games let users create and host their own servers, it means there will always be a way for interested players to keep playing those games. But no. As games become less and less self-contained and more and more dependent on a company being willing to keep the light on for you should you want to pop by (provided it's still cost effective for the company), the "damn shame" factor will continue to rise.

I'll never invest my time or my money into an online game because if I can't revisit it fully 10-20 years later, then it's worthless to me. Granted nothing in real life is forever so it's true to life in that sense. Call me spoiled, but the games I grew up with are all still there. Playable. That's how I like it.

Fuck all MMOs.