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Vanquish Writer Says Japanese Games Should Stop Underestimating Your Intelligence
Here’s an interesting read for anyone who loves, hates, or feels rather indifferent about Japanese games. JP Kellams, a writer for Platinum Games (the studio behind Vanquish, Bayonetta, and the upcoming Wii U game currently titled Project P100), took to Twitter today to voice some eloquent thoughts about the current state of the Japanese gaming…
By Jason Schreier Published June 28, 2012 - Uncategorized
Sadly, The Expendables 2 Video Game is Not Developed by Wright, Meier, Carmark and Garriott
Based on the upcoming sequel to the hit action ensemble film starring every action hero still able to pick up a weapon, Ubisoft’s The Expendables 2 is missing a real opportunity to assemble the greatest team of game developers that ever coded. Sylvester Stallone. Jason Statham. Jet Li. Dolph Lundgren. These are names that deserve…
By Mike Fahey Published June 28, 2012 -
UncategorizedI’m a Video Editor, And Valve’s New Film-Making Software Could Change Everything
I make movies for a living. I shoot, I edit, I transcode, I color correct. J, K and L are as intuitive to me as WASD is to you. I went to school for it. So when I saw that Valve was releasing Source Filmmaker, their internal video editor slash 3D modeler to the public,…
By Chris Person Published June 28, 2012 - Uncategorized
This Game Will Take Cross-Platform To A Whole New Level
It was only recently that I learned how cool it can be to have a game work on multiple platforms. Playing Metal Gear HD Collection on both Vita and PS3 is remarkably cool, and points to a future where we can fit games more easily into our everyday lives. So I’m happy to hear that…
By Kirk Hamilton Published June 28, 2012 - Uncategorized
Sega Shuts Down European and Australian Offices to Focus on “Digital”
Sega first appeared to be running into trouble earlier this year. Sega of America faced layoffs, though not a total shut-down, as in the face of large losses the studio condensed its efforts onto four core series. While Sega of America is still in operation with its reduced staff, other Sega offices worldwide are proving…
By Kate Cox Published June 28, 2012 - Uncategorized
I like the Wii U. I like it a lot.
I’m partially writing in the abstract. I don’t know what the Wii U will cost. I don’t know exactly how powerful it is (though I’ve tried to report my way to some answers). I won’t ever need the Wii U to be my only gaming console, because I make enough money and, thanks to my…
By Stephen Totilo Published June 28, 2012 - Uncategorized
This Perverse Sex RPG Is Stimulating, But Not In The Way That You’d Think
Polymorphous Perversity, for those of you that don’t recall, is the sex game whose development may have crossed lines. Nicolau Chaud, the mind behind the title, had his relationship with intimacy altered in peculiar ways during development. Nonetheless the game was released into the wild earlier this week via the game’s blog. Those of you…
By Patricia Hernandez Published June 28, 2012 - Uncategorized
Prototype Creators Shutting Down [UPDATE]
Radical Entertainment, the twenty-year-old game studio behind games like Prototype and Scarface, has shut its doors. Audio designer Rob Bridgett, formerly of the Vancouver-based studio, confirmed the news on Twitter today Update: When reached for comment, Radical parent company Activision sent Kotaku the following statement: Although we made a substantial investment in the Prototype IP,…
By Jason Schreier Published June 28, 2012 - Uncategorized
The Best Things in This Week’s Nintendo Download are Free
With free 3DS demos for Rhythm Thief & the Emperor’s Treasure and Kingdom Hearts 3D [Dream Drop Distance] in the eShop this week, no one needs to spend a single penny to have a hell of a time with this week’s Nintendo Download. Of course Zen Studios, the makers of Marvel Pinball 3D for the…
By Mike Fahey Published June 28, 2012 -
UncategorizedThis New Company of Heroes 2 Trailer Shows How Cold War Can Be
A new teaser trailer for next year’s strategy title Company of Heroes 2 has just arrived. And while it doesn’t feature any gameplay or show off its fancy features, the trailer does show one thing incredibly effectively: It gets cold in Russia, y’all. A narrator rather effectively intones the dire history of World War II,…
By Kate Cox Published June 28, 2012 - Uncategorized
New Diablo III Players Are No Longer Restricted To Act One
New Diablo III purchasers are no longer limited to the first act of the game, as of a patch released this week that fixes some issues in the popular action-role-playing game. Last week, Blizzard announced that people who bought the game online would have to wait up to 72 hours before progressing through the entire…
By Jason Schreier Published June 28, 2012 -
UncategorizedWhy Video Game Characters Say Such Ridiculous Things
If you’ve played a video game, you’ve probably heard a bark. And not just in Nintendogs—I’m talking about an “enemy bark,” which is the term for the adaptive lines of chatter that enemy characters utter throughout the game. “He’s over there!” “Did you hear something?” “I’m hit!” “I’m throwing in a grenade!” That very common…
By Kirk Hamilton Published June 28, 2012 - Uncategorized
World’s Most Violent Educational Game? Or World’s Most Educational Violent Game?
Gordon Van Dyke can go on and on about how sword-fighting was really done back in the middle ages. The producer of War of the Roses will tell you tons about armor and how light it was back then. And how during the real 15th century War of the Roses, knights didn’t use shields, because…
By Stephen Totilo Published June 28, 2012 - Uncategorized
The Most Important Character in Mass Effect 3 Never Even Showed Up Until After the Credits
I didn’t realize how important the Stargazer, the nameless old man who appears briefly after the credits in Mass Effect 3, was to me, at first. It took some significant changes to the way the game’s final ten minutes are told for me to realize how crucial he always was to my story. I’ll just…
By Kate Cox Published June 28, 2012 - Reviews
A Gaming Mouse and Keyboard Combo Made to Play Together
The mouse and keyboard are the sword and shield of the PC gamer, an alliance of hardware bent on game domination. They’re both integral to the PC gaming experience, but rarely are they built to play together. There are plenty of matched sets, but rarely does their synergy extend beyond outward appearances. German hardware maker…
By Mike Fahey Published June 28, 2012 - Uncategorized
Run Your Very Own RPG Village
A lot of role-playing games let you visit villages. Not a lot let you run them. Dungeon Village, a new simulation game for mobile devices, does just that. It turns you into the mayor, zoning planner, and landlord of your very own medieval fantasy town. Your job: to make money and keep your people satisfied.…
By Jason Schreier Published June 28, 2012 -
UncategorizedWatch Stealthy Versus Not-So-Stealthy Assassinations in Dishonored
These two gameplay videos of Arkane Studios/Bethesda’s stealth-action game, Dishonored, give you a look at what Jason saw at E3 If you were curious about how exactly the stealthy and more action-oriented attack approaches might pan out, look no further than the two videos above.
By Tina Amini Published June 28, 2012 - Uncategorized
Kotaku Rough Draft
This post is an experiment. It’s a test of a theory that our most dedicated readers would like to know more about the things we cover at Kotaku—and it’s a test of the theory that much of the off-the-cuff discussions that the Kotaku editorial team has with each other in private chat rooms about news,…
By Stephen Totilo Published June 28, 2012 -
UncategorizedBatman’s Raspy Voice Is Good For More Than Terrorizing His Enemies
It’s also good for making that “RUM HUM HUM HUM HUM RUM RUM” noise the Batcycle makes. That, and making random pedestrians laugh hysterically. Be sure to watch until the very end. Batman – The Dark Knight IRL (In Real Life) [YouTube via Reddit]
By Tina Amini Published June 28, 2012