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UncategorizedThe Best Things In Video Games Are Broken
I finally saw Wreck-It Ralph over the Thanksgiving break. It was heartwarming, delightful, charming. It nudged at some big-name titles in ways that made me giggle and nod in recognition. It covered the bases of a handful of video game tropes. It made jokes in the form of clever puns and cute character behavior. But…
By Tina Amini -
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UncategorizedSquare Enix’s Latest Mobile Puzzler is a Delirious Whirlwind of Exploded Pixels
The creators of Motley Blocks painstakingly crafted a series of 80 simple images using colored cubes, creating a collection of nifty 3D pixel art covering a variety of subjects. Then they blew them all up, and you have to put them back together. So much work, this mobile gaming. Each level in Motley Blocks begins…
By Mike Fahey -
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UncategorizedHad Enough Cowbell? But Wait, There’s Cowbell Hero
Who’s ready for a game based on a five-year-old joke about a Saturday Night Live skit from twelve years ago? Thanks to the magic of the iPhone and iPad, Cowbell Hero becomes a real thing next month. I would be incredibly disappointed with Digital Hero Games (via PocketGamer) for making Cowbell Hero if they hadn’t…
By Mike Fahey -
- Uncategorized
Because There Isn’t Enough GTA V In This World Yet
Alright, fine. So we got a new trailer not even two weeks ago. And then that trailer was recreated in GTA IV, but that doesn’t count! Basically I won’t be satisfied until Rockstar releases the next GTA title, so creations like this one by Patrick Brown hold me over until then. Grand Theft Auto V…
By Tina Amini - Uncategorized
This Week’s Facebook Winners and Losers: The Great FarmVille 2 Exodus
Smell that? That’s the fragrant odor of rotting vegtetation, courtesy of the nearly five million players that didn’t bother tending their virtual crops in FarmVille 2 last week. While some 50 million folks did log in last week to click on crops like there was no tomorrow, 4.6 million is a substantial chunk of players…
By Mike Fahey -
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- Kotaku East
Let’s Go With Uncle Go, One of China’s Most Interesting Indie Games
Over the last three years, I’ve been attending the Game Developers Conference China (not to be confused with the China Game Developers Conference) and I’ve had the opportunity to sit down and enjoy the creations of many independent developers show casing their work for the Independent Game Festival China. I’ve got around to playing FTL:…
By Eric Jou -