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Amazon Has Stopped Selling Digital Copies Of SimCity
As the disastrous SimCity launch lurches toward the end of the week, it feels like it’s been one catastrophe after another. Earlier this morning, EA started disabling features to get the game to work. And in the latest hit against SimCity, megaretailer Amazon.com has stopped selling digital copies of the game. SimCity is now listed…
By Kirk Hamilton Published March 7, 2013 - Uncategorized
Why People Love Planescape: Torment
Yesterday, a video game shattered yet another Kickstarter record: in its first 24 hours, Torment: Tides of Numenera raised $1.7 million, becoming the fastest Kickstarter to earn a million dollars Tides of Numenera is a spiritual successor to Planescape: Torment, a role-playing game that came out for the PC back in 1999, and it’s received…
By Jason Schreier Published March 7, 2013 - Uncategorized
I Found The Mythical Friend Zone. It’s A Sonic Level.
Guys. Guys. The friend zone is real, it exists. It’s a Sonic level. I’ve made the joke of a friendzone-based Sonic level a million times before, but artist Jake Lawrence actually drew it out for me last night. Here it is. Sonic, Amy just doesn’t like you like that, okay? It’s cool though, you can…
By Patricia Hernandez Published March 7, 2013 -
UncategorizedGod of War: Ascension Vs. The PlayStation 4
Last month, Sony started trying to convince us that we will need a PlayStation 4. The system is coming out at the end of the year. This month, the new God of War for PS3, God of War Ascension, might as well be an argument that we don’t. (Before we get too far into this,…
By Stephen Totilo Published March 7, 2013 - Uncategorized
Sega Wants to Know If We Want This Virtual Idol Rhythm Game in the West. Yes, Please.
We’ve covered Sega’s Hatsune Miku-powered rhythm game Project Diva – F for the PlayStation Vita and PS3 quite a lot here at Kotaku, but all of that coverage has been from afar, courtesy of the kindly Kotaku East crew. Now Sega’s wondering if North America and Europe wouldn’t mind a closer look. All you have…
By Mike Fahey Published March 7, 2013 - Uncategorized
The SimCity Disaster Continues: EA Disables Features To Try To Get The Servers Working
Hey, remember when video games came out and then you could actually play them? As we enter day 3 of the SimCity launch debacle, EA has decided to turn off “a few non-critical gameplay features” in order to let people play on the servers, which have been broken since the game launched on Monday night.…
By Jason Schreier Published March 7, 2013 - Reviews
Finally an Original Mobile Game That Plays to Sonic the Hedgehog‘s Greatest Strength
When Sega’s Hardlight Studio released Sonic Jump last year, I shook my head. Jumping is not the ability Sonic the Hedgehog is known for. This week Hardlight has released endless runner Sonic Dash on iOS. That’s more like it. How do you make a good 3D Sonic the Hedgehog game? You take a bad one…
By Mike Fahey Published March 7, 2013 -
UncategorizedDead Space 3‘s Awakened DLC Brings Back Those Horrific Hallucinations
Dead Space 3 presented a pretty radical departure from the first two games in the sci-fi horror series. Too many fetch quests and co-operative play made Isaac Clarke’s third outing against the Necromorphs feel less scary and atmospheric than DS1 & DS2. But, most of all, longtime Dead Space fans missed the freaky hallucinations that…
By Evan Narcisse Published March 7, 2013 -
UncategorizedIndie Gem To the Moon Gets A Sequel… Sort Of
To the Moon, a lovely and emotionally evocative indie adventure game released in 2011, is getting a sequel… sorta. The game’s called A Bird Story, and it’s a short adventure that will be out this summer. Creator Kan Gao likes to think of it as a bridge between the first and second To the Moons.…
By Jason Schreier Published March 7, 2013 -
ReviewsSimCity: The Kotaku Review
To many fans of the original city building simulation series, the idea of an online multiplayer game that required even solo players to be connected to the internet at all times seemed like a recipe for disaster. Maxis’ latest creation is easily the most compelling SimCity I’ve played since the 1989 original. Update: Final verdict…
By Mike Fahey Published March 7, 2013 -
UncategorizedNo Matter How Big The Witcher Universe Is, It Can Be Summed Up In A Minute
A giant cataclysm. Hordes of monsters roaming around. Mutated monster hunters addicted to potions and mushrooms…That’s all you need to know to feel like home when playing The Witcher. You can forget the novels and all those journal entries. It’s always nice to see these animated quickies popping up on The Lore channel. Now can…
By Gergo Vas Published March 7, 2013 - Kotaku East
After Over 13 Years, Ash’s Charizard Returns to the Pokémon Anime
Ash’s Charizard is back. That’s right, because tonight on Pokémon: Best Wishes!, Pocket Monster trainer Ash once again got his Charizard. Fans of the anime will know that this Charizard is the fifth Pokémon Ash nabbed, and tonight’s episode, told partly in flashbacks, gave the Pocket Monster’s backstory. The Charizard became Ash’s most powerful, but…
By Brian Ashcraft Published March 7, 2013 - Uncategorized
EA Says ‘Performance Will Fluctuate’ As SimCity‘s Creators Attempt to Fix Game’s Problems
With SimCity‘s launch debacle entering its third day and the game remaining inoperable for many people, EA is shifting its tone and promising a resolution, but with no time or date for the fix. “We are aggressively undergoing maintenance on the servers and adding capacity to meet demand,” read a statement posted to the game’s…
By Stephen Totilo Published March 7, 2013 - Kotaku East
Here’s What Japanese People Are Saying About The PS4
Sony announced the PlayStation 4 last month to much fanfare and a complete lack of an actual console. The stone has been cast and now we get to see the ripples. Japanese gaming magazine, Weekly Famitsu conducted a questionnaire between February 22nd and February 26th, where they asked Japanese game fans for their thoughts and…
By Toshi Nakamura Published March 7, 2013 - Kotaku East
Square Enix Producer Says It’s Time To Say Goodbye to “Social Games”
There’s nothing wrong with social games, m’kay? Social games are fine. But maybe it’s time to ditch that moniker. According to Takehiro Ando, a mobile game producer at Square Enix, recently did a post on Famitsu titled “Sayonara Social Games”, that might not be a bad idea. Social games are suffering from some bad PR.…
By Brian Ashcraft Published March 7, 2013 -
Kotaku EastUnexpected Wii U Error Is Preventing Access to Online Beta and Firmware Updates In Japan
Error Code 105-3102. That’s apparently what some Japanese users have been running into when trying to access Nintendo’s e-shop on their Wii U. Not just the e-shop, but as prolific youtube video poster MEGUMIbernadette (who previously posted a video on the long load times of the Wii U) demonstrates in her video, attempting to update…
By Toshi Nakamura Published March 7, 2013