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This LEGO Star Wars Trench-Run Is One In A Million
While I’m impressed by the attention to detail in this re-creation of Star Wars‘ iconic last ditch torpedo-shot (as displayed at the Brickworld LEGO convention and photographed by Peter Mowry), I’m almost more impressed with how effectively it captures the mess of grey junk that covers the exterior of the Death Star. The full LEGO…
By Kirk Hamilton Published June 18, 2013 -
UncategorizedMIT developed this program which allows users to interface with a 3D character that judges your body language—it’s called MACH and it’s meant to help you socialize better. Reminds me of project Milo a little bit—can you imagine having games where the characters can read your body language like this? It’s probably coming, judging from…
By Patricia Hernandez Published June 18, 2013 - Uncategorized
Goodbye, GameCube Controller. It’s Been Fun.
Like any Smash Bros. fan, I’ve taken in the news of a Wii U iteration with great joy. Look at the awesome new characters! No tripping? Hooray! It’ll find a sweet spot between casual and hardcore play? Excellent! And yet, there’s a tinge of melancholy about it all: the Wii U doesn’t have a GameCube…
By Patricia Hernandez Published June 18, 2013 -
UncategorizedA Fresh Look At Gravity Ghost, The Little Indie Mario Galaxy That Could
It’s been a full year since we last checked in with Gravity Ghost, developer Erin Robinson‘s 2D take on gravitation-influenced platforming and Mario Galaxy-like star-collecting. We caught up with Robinson again at E3 2013 to see how the game is shaping up. Short version: It’s looking great. Before we shot the video above, I played…
By Kirk Hamilton Published June 18, 2013 - Uncategorized
State of Decay Still En Route To PC, Though Who Knows When
I first watched Chris playing the enjoyable-looking (and hugely popular) Xbox 360 zombie survival game State of Decay, I’ve wanted to dive in and play it. But I’ve also wanted to wait for it to come to PC. Good news, then: The game is certainly going to arrive on Steam, though it’s still not clear…
By Kirk Hamilton Published June 18, 2013 - Uncategorized
Nintendo Wants To Re-Convince You The Wii U Gamepad Is Cool
Nintendo has been having a bit of a tough time communicating just what the Wii U is all about. In particular, the company still seems unable to clearly articulate just why the Wii U’s gamepad—a combination game-controller and touchscreen—makes their system worth buying. Perhaps, Nintendo president Satoru Iwata suggests, it’s time for some new ideas.…
By Kirk Hamilton Published June 18, 2013 - Uncategorized
A New Camera Angle Steals the Scene in NCAA Football‘s Running Game
The biggest breakthrough for your running game in NCAA Football 14 may not be smarter line blocking, the return of a speed burst, or the introduction of real-time physics. It may be as simple as a new camera angle, available today in the game’s demo. You should see it. You should play with it. It’s…
By Owen Good Published June 18, 2013 - Uncategorized
What If There Were Tons Of Cats Roaming E3 And No One Noticed?
With the tens of thousands of people that descend on the Los Angeles Convention Center every year for the Electronic Entertainment Expo, it can be easy to miss seeing a few people. But this year was a little different. Cats roamed the showfloor and no one even seemed to notice. Let’s look at the evidence,…
By Alex Rubens Published June 18, 2013 - Uncategorized
Sony Actually Has A Very Different Future In Mind For PlayStation 4
Sony’s successful, if counter-intuitive next-gen message for the PlayStation 4 at last week’s E3 is that things won’t change. No disc DRM changes. No new online checks for PS4. You might think Sony doesn’t want gaming to change in the PS4 era. Oh, but they do. In fact, if you listen closely, they’re veering closer…
By Stephen Totilo Published June 18, 2013 - Uncategorized
Gunpoint Has Been A Crashing, Near-Instant Success
Tom Francis’ outstanding stealth/hacking/spy-comedy game hasn’t just been a critical success. It’s selling like hotcakes In a celebratory post at his workblog, Francis (in his usual low-key manner) shares that the game recouped its development costs in 64 seconds. Not hugely surprising, since as he points out, the entire development cost of the game consisted…
By Kirk Hamilton Published June 18, 2013 -
UncategorizedThe Ray Gun Returns In Black Ops II: Vengeance July 2
Are you Call of Duty: Black Ops II players ready for four all-new strategy-rich maps and an epic new chapter in the Zombies experience, complete with the debut of the Ray Gun Mark. II? Not yet? Well okay, you’ve got until July 2 — longer if you play on PC or PlayStation 3.
By Mike Fahey Published June 18, 2013 - Uncategorized
Even Infinity Ward Is Split on Killing Call of Duty Dog
Will they? Won’t they? Following the reveal of Riley, Call of Duty: Ghost’s awesome dog, people couldn’t help but wonder about Call of Duty Dog’s fate—especially when it would be so easy, if not cliche, to off the dog in an attempt to make an emotional powerplay. When we polled Kotaku readers on it, most…
By Patricia Hernandez Published June 18, 2013 - Uncategorized
In The Miiverse, Only The Villager Can Hear Your Screams
Of the announcements Nintendo made at E3, none were as meme-ready as the inclusion of The Villager from Animal Crossing in Smash Bros. With his terrifying, lifeless eyes, the internet got to work saying exactly what we were all thinking So is it any surprise that the Super Smash Bros. Miiverse community is absolutely packed…
By Chris Person Published June 18, 2013 -
UncategorizedSouth Park‘s Main Fight Move Is Appropriately Juvenile
It’s the same old story with a totally South Park twist. The elves versus the humans. Stan and Kyle versus Cartman. While sitting in a demo room on the E3 showfloor last week, I was shown a portion of the upcoming South Park RPG game. The Obsidian developers controlling the demo showed off how combat…
By Tina Amini Published June 18, 2013 -
UncategorizedBioShock‘s Ken Levine Takes A Shot At Scripting Logan’s Run
Logan’s Run fans have been clamoring for a remake of the 1976 film adaptation of William F. Nolan and George Clayton Johnson’s classic tale of dystopian ageist science fiction for decades. According to an exclusive report from Deadline Hollywood, Ken Levine’s next big writing gig after BioShock Infinite is penning the latest script for the…
By Mike Fahey Published June 18, 2013 - Uncategorized
People Flip the Hell Out When the NCAA Football Demo Doesn’t Show Up
Today, one of the year’s most hotly anticipated video game releases was delayed with no word when it will come out. Frustrated gamers spewed anger over social media, some even vowing to cancel their preorders. This afternoon after a whole nine hours, the world finally got the NCAA Football 14 Demo. That’s right, a free,…
By Owen Good Published June 18, 2013 - Uncategorized
The Moneysaver: Free Torchlight, Dishonored $16, Animal Crossing
I know that you can’t pay full price, it ain’t no lie. I wanna see you get these deals baby buy buy buy, BUY BUY. Can’t argue with free Torchlight, or deep discounts on Alan Wake and D&D games, or the lowest price on Dishonored so far. We’ve also got a strong tech section today,…
By Shane Roberts Published June 18, 2013 -
UncategorizedHooray: Skulls of the Shogun Is Escaping The Clutches Of Windows 8
To the disappointment of many, the PC version of 17-BIT’s weird and enjoyable RTS Skulls of the Shogun was tethered to Windows 8 upon release. If you wanted to play it on PC, you’d have to upgrade your OS. No one wanted to do that. Thankfully, the game’s finally breaking free. Starting next month, SOTS…
By Kirk Hamilton Published June 18, 2013 -
UncategorizedXbox One’s Awful DRM Drowned Out Some Really Cool Games
If you were in Los Angeles last week, and you happened to stumble into a bar or a restaurant, and you saw a group of people in business-casual attire and/or flannel, you probably overheard something like “Wow, Sony sure won E3.” This, of course, is preposterous. Nobody wins E3. You just survive it. But it…
By Jason Schreier Published June 18, 2013