- Kotaku East
“Dragon Ball Should’ve Ended with Frieza’s Arc,” Says Former DB Editor
Dragon Ball isn’t finished. We’re getting a new series, and no doubt, more movies. But former DB manga editor Kazuhiko Torishima thinks it all should’ve ended long ago. During the 1980s at Weekly Jump magazine, Torishima worked closely with Dragon Ball creator Akira Toriyama, editing his manga Dr. Slump. He was also the first editor…
By Brian Ashcraft Published June 4, 2015 -
Kotaku EastThe Ray Gigant Trailer With English Subtitles
In the age of 3D high-spec prettiness, more and more I find myself looking forward to and enjoying “low tech” games that give my imagination room to play. Walking through my regular game store the other day, I noticed a trailer for a game I had not really paid much notice to, Ray Gigant. The…
By Toshi Nakamura Published June 4, 2015 - Culture
Building The Buildings Of Assassin’s Creed
Encho Enchev is an artist who works as an environment artist and designer for Ubisoft, where he’s helped out on games like Black Flag, AC: Rogue and Liberation. You can see more of Encho’s work at his ArtStation page To see the larger pics in all their glory (or, if they’re big enough, so you…
By Luke Plunkett Published June 3, 2015 - Culture
Watch Me Play Steam’s Most Promising Dinosaur Game
Ark: Survival Evolved looked almost too good to be true when I reported on it, but is the hyper-ambitious dinosaur game any good? Let’s find out. Tune in below. Now, a disclaimer: Ark’s servers are packed, and I may not be able to get online today. If that falls through (or after I’ve played Ark…
By Nathan Grayson Published June 3, 2015 -
UncategorizedHow Not To Introduce A Video Game
So my yesterday went something like this. “Oh, hey, Dirty Bomb is in open beta! Nobody is talking about this game, but the people who made Brink are behind it, and the art looks cool, so what the hell, I’ll give it a shot”. Thirty seconds later I’d quit to desktop. Why? The first time…
By Luke Plunkett Published June 3, 2015 - Uncategorized
Worth it, though.
By Luke Plunkett Published June 3, 2015 -
UncategorizedGordon Freeman Comes To GTA V
And he’s brought his gravity gun with him. The gravity gun is neat and all, but it’s the first-person crowbar stuff that feels more Half-Life. Especially when you’re getting some back on those soldiers for abseiling into Black Mesa and shooting the place up. You can get the Gordon Freeman skin here
By Luke Plunkett Published June 3, 2015 - Uncategorized
Trolled Kickstarter Gets Paid Second Time Around
Not every shitty Kickstarter story has to have a sad ending. Dimension Driver, the game that was so cruelly cheated of its funding by a troll a few weeks back, has hit its goal second time around. Asking for the same amount as their first campaign—€30,000—the team has at time of writing made €32,000, and…
By Luke Plunkett Published June 3, 2015 - CultureCosplay
The Witcher 3’s Ciri, Cosplayed To Perfection
2015 has beena goodyear for Witcher cosplay. Funny how the release of the best game in the series can do that. From the gear to the hair, Love-Squad’s Ciri is almost perfect. Photos by Alexander Turchanin.
By Luke Plunkett Published June 3, 2015 -
UncategorizedThe Best Thing About LEGO’s Take on Minecraft
I’ve spent a couple of hours in Lego Worlds this week, and I am absolutely loving it. The main reason? There are a ton of things and creatures lying around, all of which you can ride with the press of a button. I’m not much for building things. Embarrassingly, I was one of those weird…
By Patricia Hernandez Published June 3, 2015 - Uncategorized
UPDATE: It works now. If you bought The Witcher 3 digitally on Xbox One, there’s a chance you can’t play the game right now. There’s a licensing issue—error “0x87de2726”—that’s preventing the game from booting up, but Microsoft is aware of the problem and working on it. It’s apparently a licensing issue. There’s no timetable for…
By Patrick Klepek Published June 3, 2015 -
CultureThe Witcher 3 Is Better With Heavy Metal
On today’s episode of Highlight Reel we have Destiny triple kills, mayhem from above, ship-to-ship combat, mosh pits, and much more! Watch the video above, then link any of your favorite highlights in the comments, and be sure to check out, like and subscribe the original videos via the links below. Destiny –Trials Triple –…
By Chris Person Published June 3, 2015 - Culture
Four Months Later, Peter Molyneux’s Godus Is Still A Mess
Four months ago, Peter Molyneux’s Godus was a disaster. Four months later, it’s… still in pretty bad shape. Minus small tweaks and changes, Godus is worryingly similar to the game it was four months ago. The features players clamored for—the ones they felt like they were promised during the god game revival’s crowdfunding drive—are still…
By Nathan Grayson Published June 3, 2015 - Uncategorized
A Huge Marvel Universe Mystery Gets Revealed in Secret Wars #3
A question debated by geeks for decades gets answered in this week’s issue of Secret Wars. Spoilers ahead. (One more time: spoilers follow! Hover over the top left of each image and click on the magnifying glass icon to expand it.) At the heart of the Secret Wars miniseries lies an unexpected conundrum: just who…
By Evan Narcisse Published June 3, 2015 - Uncategorized
Ultra Street Fighter IV was pretty broken when it launched, but Sony’s trying to patch it back to health. An update is rolling out in North America today, and the full patch are below: Reduce interface lag within menus Addressed disappearing projectiles Fixed Decapre’s teleport animation Fixed Rolento’s audio glitch (during victory screen) Fixed missing…
By Patrick Klepek Published June 3, 2015 - Culture
Valve Finally Gave Team Fortress 2 The Feature It Needed
Team Fortress 2 has languished a bit in recent times. Truly outstanding updates have been few and far between. Thankfully, Valve just gave the game a new injection of life. TF2 now has a Steam Workshop section for maps. That might not sound like a big deal given that Counter-Strike: Global Offensive has been doing…
By Nathan Grayson Published June 3, 2015 -
UncategorizedAll The Juicy Details Hidden In The Fallout 4 Trailer
The first trailer for Fallout 4 manages to cram quite a few things in a span of three minutes, ranging from references, to potential gameplay mechanics. Lets take a closer look, shall we? In case you’ve somehow missed it or need it for reference, here’s the Fallout 4 trailer in full: Okay! Lets get right…
By Patricia Hernandez Published June 3, 2015