- Culture
Does anyone else never use the flee/escape option in turn-based RPGs? Or is this unusual?
By Stephen Totilo Published August 31, 2016 -
UncategorizedEVE Online Goes Free-To-Play In November
After more than a decade spent slowly building a tight-knit community of paying customers, science fiction MMO EVE Online is ready to open the free-to-play floodgates. With the introduction of Clone States in November’s big update, everybody can play EVE Online for free. Unlike other massively multiplayer online games that launch to an explosion of…
By Mike Fahey Published August 31, 2016 - Uncategorized
Blizzard, Why Didn’t You Make Roverwatch?
I mean, I like Overwatch. But this seems like an improvement. Because it’s the same game, just…with cute dogs. Actually, if we’re gonna do this, make it the same game, with everyone except Mercy and Soldier 76 as cute dogs. These are the work of former Naughty Dog artist Lily Nishita. I cannot stop laughing…
By Luke Plunkett Published August 31, 2016 - Uncategorized
World Of Warcraft: Legion Realizes The Dream Of Widescreen Loading Graphics
After years of clinging desperately to the squarish 4:3 aspect ratio, Blizzard’s World of Warcraft team finally let go, diving deep into glorious, modern monitor filling 16:9 for all of Legion’s loading screens. It’s a bit jarring, really. As of the previous expansion pack, 2014’s Warlords of Draenor, the only time a widescreen image was…
By Mike Fahey Published August 31, 2016 -
UncategorizedThere’s A Marvel Tsum Tsum Game Out Now
I’ve been having trouble understanding the world’s fascination with tiny Disney character heads, but now that there’s a game featuring tiny Marvel character heads, it’s a little less trouble. Marvel Tsum Tsum is now out on Android and iOS in North America. They’re not technically decapitated heads. They’ve got feet. If anything, Disney’s removed the…
By Mike Fahey Published August 31, 2016 - Uncategorized
Konami Has No Plans To Finish MGSV The Phantom Pain‘s Mission 51
One of Metal Gear Solid V’s most important plot points, Mission 51, ended up on the cutting room floor. Today, Konami said it does not plan to finish this mission. As Kotaku reported last year, footage of a deleted mission, made up of concept art, narration, and half-finished cut-scenes, appeared in the game’s previously released…
By Brian Ashcraft Published August 31, 2016 - Uncategorized
How Western Animation Has Changed
In the past, Kotaku has shown how Japanese animation has changed (here and here). But we haven’t really had a look at how Western animation designs have evolved over the years. So let’s do that. A while ago, animator Harry Partridgedrew this wonderful and fascinating comparison. If you haven’t seen it, it’s worth a look:…
By Brian Ashcraft Published August 31, 2016 - CultureTotal Recall
The Reason Behind Street Fighter‘s Iconic Button Layout
This week twenty-nine years ago, the first Street Fighter was released in arcades. There was Ken, Ryu, and some very different buttons. As pointed out on Event Hubs, the first cabinets had giant pressure-sensitive pads that you were supposed to POUND WITH YOUR FIST. Which is nuts. Problems arose from players punching the buttons, such…
By Brian Ashcraft Published August 31, 2016 -
CultureDeveloper Decides To Pull Game From Steam After Just Three Days
It’s not easy being a Steam developer these days. Even once-successful creators are falling on hard times. Since 2009, Arcen Games has released 11 games on Steam. They’ve done pretty well for themselves, despite mixed reception of games like A Valley Without Wind—which, at best, can be called an ambitious mess—and its sequel, which, at…
By Nathan Grayson Published August 30, 2016 - ReviewsBoard Games
The Star Wars Board Games Just Keep Getting Better
Star Wars: Imperial Assault and Star Wars: Armada are two of the biggest and best board games around at the moment. Both have had recent expansions that shake things up, and both of those expansions have been terrific If you’re just joining us, both are games from Fantasy Flight. Imperial Assault is a turn-based tactical…
By Luke Plunkett Published August 30, 2016 - Uncategorized
“Its super effective!”, by Guerrilla Games artist Luc de Haan.
By Luke Plunkett Published August 30, 2016 -
UncategorizedI Played Battlefield 1‘s Beta, And Got Run Over By A Horse
Battlefield 1 is having a beta on the Playstation 4, Xbox One, and PC. For now, it’s available to Battlefield Insider members before opening to everyone else tomorrow morning, August 31st. I was very skeptical heading into things; the entire series feels tired and the World War One setting didn’t interest me. But after getting…
By Heather Alexandra Published August 30, 2016 - Uncategorized
Ever, Jane Will Bring Jane Austen’s Wit To An MMORPG
Talking—and talking well—is the weapon of choice in the MMO Ever, Jane. In its open beta, the Jane Austen-themed game, not to be released for another year, brought me back to a time when graphics, game mechanics and avatar customization were secondary to how well virtual-world residents could write. Ever, Jane, in its raw state,…
By Cecilia D'Anastasio Published August 30, 2016