- Uncategorized
Some Thoughts On Arms After Playing This Weekend’s Open Beta
Arms is hard to pin down, both literally and figuratively. While this weekend’s global testfires offered a good introduction to the house of whimsical party combat Nintendo is trying to build, a quick stroll around inside left me wondering, Peggy Lee-style, if that’s all there is. Across the roughly three to four hours I spent…
By Ethan Gach - Uncategorized
Rime Dev Says It Will Drop Denuvo DRM Once The Game Is Cracked
Rime, the indie game caught halfway between Ico and Journey was released last week. With Denuvo DRM. Like a lot of games. But that made some players angry, and prompted the developer, Tequila Works, to state that once the Denuvo DRM is broken, which it eventually always is, the company will release a DRM-free version…
By Ethan Gach - Uncategorized
The Plot Twist In Star Ocean: Till The End Of Time Is A Lot More Believable Today
Most video games are content just to string the player along through dungeons, towns, or corridors full of machine gun cover while dishing out character arcs and weapon upgrades. Only a few try to reflect on the nature of reality and human existence. Star Ocean: Till the End of Time tried to do both. The…
By Ethan Gach -
UncategorizedFire Emblem Heroes Adds Wedding Costumes
These are the latest heroes to be added to the game starting May 30. The spring event came with bunny costumes, so naturally a series of special characters sporting bridal gowns was the next logical step. The latest trailer for Nintendo’s mobile slot machine shows off old characters all dolled up for the big “I…
By Ethan Gach -
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- Culture
The Week In Games: Tokyo Vice
Tokyo 42, Star Trek: Bridge Crew (for real this time), and a bunch of other stuff comes out this week. As Memorial Day marks the unofficial start of summer, it’s only fitting that release schedule starts winding down as well. The last few months still feel like a blur though, so I’ll be taking this…
By Ethan Gach -
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CultureEverything You Wanted To Know About Super Mario 64‘s Surfaces
People have been playing Super Mario 64 for years but few have plumbed the depths of how it was constructed and the unique ways its world works the way speedrunners have. “Every surface in SM64 is made up of triangles,” writes YouTuber, speedrunner, and Mario 64 analyst Pannenkoek at the beginning of his latest video…
By Ethan Gach