Bethesda’s PS5-Exclusive Ghostwire: Tokyo Delayed To 2022

The PlayStation 5 loses another console-exclusive slated for this year

a man holding an umbrella walks down an alleyway in ghostwire tokyo
Screenshot: Tango Gameworks

The great season of delays continues unabated. Ghostwire: Tokyo, the forthcoming PlayStation 5 action adventure game from Tango Gameworks, has been delayed to early 2022, the studio announced in a tweet today.


First announced at Bethesda’s 2019 E3 presser, Ghostwire: Tokyo is the latest game from the studio behind The Evil Within and its sequel, the aptly-named The Evil Within 2. Though not a horror game, it boasts a nightmarish premise: 99 percent of Tokyo’s population mysteriously vanishes, and you’ve gotta make it un-vanish. It’s a first-person action game. Not a whole lot else is known.

Development has hit some high-profile snags in the interim. Creative director Ikumi Nakamura, a game designer beloved in most corners of the internet, departed the project partway through development.

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Half a year in, the PS5 hasn’t had many truly exclusive platform showcases. This spring has seen two all-timers in Returnal and Ratchet & Clank: Rift Apart. Those follow the Demon’s Souls remake from launch day. And, of course, every console comes with a pre-installed copy of Astro’s Playroom (which, honestly, might be its best exclusive).

But there’s still a notable dearth, driven in part by the awkward transitional period between console generations. For a confusing second there, last fall’s Spider-Man: Miles Morales seemed like it could have launched as a PS5 exclusive, but it ended up releasing across generations. Upcoming tentpoles like Horizon Forbidden West will release on both PS4 and PS5, too.

Despite being published by Microsoft—following its industry-shaking acquisition of Bethesda—Ghostwire: Tokyo was slated to be one of the big upcoming exclusive showcases for the PS5, alongside another Bethesda-published game: Deathloop. That one’s still on track for a September 14 launch date. It’ll be exclusive to PlayStation 5 for one year.


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tinfoil hat time: “What if Microsoft is delaying the game on purpose?”
they can’t release it on xbox and they are obligated to release it on PS5 but can choose the timing of that release. what if the intent here is to take away a holiday exclusive from Sony? they keep deathloop in place because they want to be able to release it for holiday 2022 on xbox but ghostwire is a big exclusive for sony and they can simply delay it to remove a game from the competition when everyone is shopping.