
Last year the source code for Super Mario 64 was reverse-engineered by fans. If you were wondering, “What good is…
Super Mario 64 2 was the tentative title for a Mario game in development that served as the direct sequel to Super Mario 64, intended for release in 1999. It was going to be for the Nintendo 64DD, but was canceled early in production due to lack of progress and the commercial failure of the 64DD add-on. Only one demo level was ever made but was never publicly revealed. It is also possible that Super Mario Sunshine, Super Mario Galaxy, or Super Mario Galaxy 2 could have elements salvaged from the development of Super Mario 64 2, according to Nintendo during an E3 event. Luigi was also set to appear in this game, as was a rideable Yoshi. It can be assumed that Luigi would have been playable, as Shigeru Miyamoto had planned to make Super Mario 64 2 multiplayer – in fact, the first playable demo level was multiplayer.
Last year the source code for Super Mario 64 was reverse-engineered by fans. If you were wondering, “What good is…
One of the best mainline Mario games ever was nowhere to be found during today’s Super…
The internet was recently set ablaze by a dump of Nintendo assets known as the “Gigaleak.” This batch includes…
Nintendo has nearly doubled the number of courses you can upload in Super Mario Maker 2, raising the limit from 64 up to 100. The company says 10 million courses have now been created, a recent batch of which are using the new Zelda tools to create brutal dungeon courses.
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